Grand Admiral Thrawn, on 04 March 2018 - 05:08 PM, said:
That would be wonderful. I don't use SWP because it's old and I like Redux because it's pretty much the most solid way to play the game these days but obviously there is so much else that could have been done for a proper remaster. Like:
- A classic renderer. I don't like how Build games run in DOSBox, never did and I only prefer Blood with proper 3D rendering because I think there it helps the game mechanics. Duke 3D and SW are best played in software mode, it just looks nicer and it's also more authentic.
- Since Redux uses a 3D renderer I never understood why the devs just left the skyboxes as they were. They are ugly and they look broken so making new, 3D skyboxes should have been a must like it was done for BloodCM / BloodGDX and Duke World Tour. They made nice looking menus and an HD hud that nobody asked for but nope, no new skyboxes. Fixing the skyboxes is clearly a higher priority than some HD stuff, I can't even imagine what could have been the reasoning behind leaving them like that.
- In Redux (and as far as I remember in SWP too) there is no framerate interpolation when you're standing on some surfaces and when you're driving vehicles. Why?
- Redux's engine seems pretty old and there are some bugs in there.
There is only one substantial improvement Redux has over Duke Megaton: the FoV slider, that's awesome to have.