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Human Head Studios Announces Rune: Ragnarok

User is offline   Mr. Tibbs 

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#1

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In 2000, Human Head Studios released Rune, an action adventure built in the Unreal Engine and featuring a hack-and-slashing Viking named Ragnar. Since then, the studio has developed a number of games including 2006's Prey and has contributed to others like Bioshock Infinite and Batman: Arkham Origins. Today it's announcing a return to its roots. A sequel to Rune is in the works, an open world RPG called Rune: Ragnarok. There's a teaser trailer above.

Ragnarok is "set in a dangerous Norse universe during the end of days" and places players "in the middle of an epic battle where gods, beasts, and the last remaining humans struggle to survive" according to Human Head Studios' press release.

"After seventeen years, we are thrilled to finally announce a new Rune game," says project director Chris Rhinehart. "In the spirit of the original, Rune: Ragnarok has intense and brutal combat in a world steeped in Norse mythology. We can’t wait to show you what we’ve created."




This post has been edited by Mr. Tibbs: 28 August 2017 - 01:17 PM

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User is offline   Toxic34 

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#2

Well, it's good to see that Human Head is finally moving to make a new game after having had their legs cut out from under them when Prey 2 was canned. If this game is hugely successful, which I'm sure it will be, maybe they can work to rebuild Prey 2 and the plot and story into a new title.
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User is offline   CryptKiller 

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#3

Sequel to Rune?! Sign me up!

Oh, it's a sandbox open-world RPG? I'll pass, then...
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User is offline   Micky C 

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View PostToxic34, on 28 August 2017 - 02:14 PM, said:

Well, it's good to see that Human Head is finally moving to make a new game after having had their legs cut out from under them when Prey 2 was canned. If this game is hugely successful, which I'm sure it will be, maybe they can work to rebuild Prey 2 and the plot and story into a new title.


I'm pretty sure they're not allowed to do anything with the assets created for Prey 2. They could probably start a new game from scratch with a similar concept and game mechanics though?

The original Prey 2's visuals would look a bit dated these days anyway.

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This post has been edited by Micky C: 28 August 2017 - 03:00 PM

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User is offline   leilei 

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Here's hoping to no round 4 of publisher-induced meddlingness. Unfortunately it would've been a hard sell for a linear Rune-like chopsliceventure in this post-Witcher3 world, especially with that Vikings game, and the heavy Norse influence in Skyrim...

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This post has been edited by leilei: 29 August 2017 - 05:12 PM

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User is offline   PsychoGoatee 

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Rune was very cool, and this being by the same studio (though maybe there's been a big change of staff etc) is also cool. Badass game, so this could have potential. Like mentioned above this being open world does sound like the possible downside, I love a well done open world game but it's a crowded area and from what I would guess is a less huge budget game it could make an empty feeling world with a lot of wandering around etc.

So here's hoping this has some cool level design and flow to it (as we always pimp here on Duke4), even though it's open world. Maybe just some cool ass castles and weird places to explore etc. The combat being badass is what I think is most likely to deliver.

This post has been edited by PsychoGoatee: 29 August 2017 - 05:34 PM

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User is offline   Mr. Tibbs 

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View Postleilei, on 29 August 2017 - 05:10 PM, said:

Here's hoping to no round 4 of publisher-induced meddlingness. Unfortunately it would've been a hard sell for a linear Rune-like chopsliceventure in this post-Witcher3 world, especially with that Vikings game, and the heavy Norse influence in Skyrim...

They've opted for a new publisher where they retain the rights to the licence. It's also a PC exclusive.

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Development of Rune: Ragnarok is being funded by ESDF Management, a video game production and finance company.

“Rune: Ragnarok is the first video game we’ve committed to financing. We’re incredibly excited to support the vision that our partners at Human Head Studios have offered for long-time fans and newcomers to Rune alike,” said ESDF Managing Partner, Matt Candler.

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User is offline   Mr. Tibbs 

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#8

After 17 years, some things stay the same.
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User is offline   Commando Nukem 

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Hahaha, that's awesome. I love it.

Man, this one has me really excited. One of those nice little surprises you don't expect. :)

Mostly, i'm just glad to see Human Head is alive and well. They deserve success after everything they've gone through.

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User is offline   Mr. Tibbs 

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#10

Wccftech interview with Chris Rhinehart on Rune Ragnarok.

http://wccftech.com/...arok-interview/
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