Future Duke music. "What's your opinion?"
#1 Posted 27 August 2017 - 11:26 AM
But there are other options, the new Doom had a great soundtrack, so something like that wouldn't be too bad. Another option would be to just go full on rock, with maybe a slight bit of orchestral. What do you think?
#2 Posted 27 August 2017 - 12:44 PM
Never Forgotten, on 27 August 2017 - 11:26 AM, said:
But there are other options, the new Doom had a great soundtrack, so something like that wouldn't be too bad. Another option would be to just go full on rock, with maybe a slight bit of orchestral. What do you think?
Get Andrew Hulshult to do it.
He already made an awesome version of Grabbag, too, so we know he can pull off Duke tunes.
#3 Posted 27 August 2017 - 12:53 PM
Major Tom, on 27 August 2017 - 12:44 PM, said:
I feel like Brandon Blume's version is better.
This post has been edited by Sledgehammer: 27 August 2017 - 12:55 PM
#4 Posted 27 August 2017 - 05:04 PM
Never Forgotten, on 27 August 2017 - 11:26 AM, said:
But there are other options, the new Doom had a great soundtrack, so something like that wouldn't be too bad. Another option would be to just go full on rock, with maybe a slight bit of orchestral. What do you think?
I like the PSX Duke Nukem 3D Total Meltdown ost alot, N64 menu also, Zero Hour menu also.. basically I like quite alot all of the Duke games' musics. I would prefer it to stay rock/techno focused because I think that fits the game most. Even DNF had some good tunes in it like this DNF 03's tune's drum beat was kinda used as base for all the game's rock songs.
Major Tom, on 27 August 2017 - 12:44 PM, said:
[media]https://www.youtube.com/watch
He already made an awesome version of Grabbag, too, so we know he can pull off Duke tunes.
From custom covers I prefer this one over that.
Sledgehammer, on 27 August 2017 - 12:53 PM, said:
I feel like Brandon Blume's version is better.
https://www.youtube.com/watch
That one is actually alot more faithful to the originals and Duke-like than compared to the hulshut version.
This post has been edited by spessu_sb: 27 August 2017 - 05:15 PM
#5 Posted 27 August 2017 - 05:14 PM
I also did a version of Stalker in ages past. And even further back, Streets, which is a remnant from way back on the old 3DR boards when I was trying to join forces with another guy to rock/metal-ify the entire Duke3D soundtrack. He ended up disappearing. I've thrown around the idea of continuing with it on my since I'm much better at production now, but it seems likely that Hulshult will do another album himself since he's just finished IDKFA for Doom.
This post has been edited by MusicallyInspired: 27 August 2017 - 05:23 PM
#6 Posted 27 August 2017 - 05:14 PM
Generally stay far away from metal and techno - morons can't keep the ideas of "music I like to listen to" and "music that works as a soundtrack" apart. And take anyone who thinks otherwise out back and shoot them.
#7 Posted 27 August 2017 - 05:22 PM
This post has been edited by MusicallyInspired: 27 August 2017 - 05:23 PM
#8 Posted 27 August 2017 - 05:30 PM
necroslut, on 27 August 2017 - 05:14 PM, said:
Generally stay far away from metal and techno - morons can't keep the ideas of "music I like to listen to" and "music that works as a soundtrack" apart. And take anyone who thinks otherwise out back and shoot them.
Say what you want but Mark Knight did some fantastic stuff for the Total Meltdown. From which, not all is even based around classic DN3D tunes, such as these two bellow.
#9 Posted 27 August 2017 - 05:38 PM
This post has been edited by MusicallyInspired: 27 August 2017 - 05:39 PM
#10 Posted 28 August 2017 - 03:42 AM
spessu_sb, on 27 August 2017 - 05:30 PM, said:
They might be good (reinterpretations or otherwise) as songs to listen to, but they completely fucked up the atmosphere of the game. Music isn't just something that you can slap into a game, or a movie, without regard to how it interacts with the other parts of the design.
Or well... you can. But then the end result will be bad.
This post has been edited by necroslut: 28 August 2017 - 03:43 AM
#11 Posted 28 August 2017 - 04:15 AM
Ambient analog synth sounds and a bit of spooky elements are key.
I think this has been forgotten mostly when chasing for a more grabbag-like soundtrack.
I'd say that Terminator1/2 soundtrack and vangelis stuff is very close to what is a duke3d sound to me.
Where duke2 was awesome but it was still typical bobby prince "dick waggling guitar" that was in doom as well.
D3d also changed from a more ROTT like sound with intense leads to a moodier one based on available beta vids.
#13 Posted 30 August 2017 - 01:12 AM
Tracks like Stalker if done with the option of full live musicians today would not sound out of place with some bass guitar and drums etc. At least to me. Rock (and even metal) are very wide ranging genres, you can achieve different tones even incorporating some of those elements at times. But I do dig electronic/synth scores, since it gives it a cool retro 80s vibe etc. At least that's what first jumps to mind for me, 80s scores like Blade Runner etc.
So for me some mix of the two would work well. I actually thought DNF's score was quite well done, some of the parts that expressed danger and created atmosphere with an electric guitar actually sounded pretty great to me.
I also really like the music use in Max Payne for example, a game that's story/atmosphere overall is even moodier than Duke 3D's. But to spice things up one time when you invade a Mafia don's house it plays a track with surf guitar like something out of Pulp Fiction, and it really fit. So I think using the full canvas available, a great new Duke adventure has room for a range of tones and styles in music. But in a nutshell, a mix of Lee Jackson's synth style and some rock/metal elements in the score at times as well for me.
But it's all personal taste. I do want Lee Jackson involved for sure no matter which style was chosen overall. And the tone of the game itself is another question, which we've all weighed in on here and there. Kavinsky is a great example of synthwave with great guitar use in some tracks (like Protovision) for example by the way.
This post has been edited by PsychoGoatee: 30 August 2017 - 01:31 AM
#14 Posted 30 August 2017 - 01:18 AM
Here's an excellent piece of music from Duke Nukem Forever:
(Long live guitar)
This post has been edited by PsychoGoatee: 30 August 2017 - 01:24 AM
#15 Posted 30 August 2017 - 09:21 AM
PsychoGoatee, on 30 August 2017 - 01:12 AM, said:
Tracks like Stalker if done with the option of full live musicians today would not sound out of place with some bass guitar and drums etc. At least to me. Rock (and even metal) are very wide ranging genres, you can achieve different tones even incorporating some of those elements at times. But I do dig electronic/synth scores, since it gives it a cool retro 80s vibe etc. At least that's what first jumps to mind for me, 80s scores like Blade Runner etc.
So for me some mix of the two would work well. I actually thought DNF's score was quite well done, some of the parts that expressed danger and created atmosphere with an electric guitar actually sounded pretty great to me.
I also really like the music use in Max Payne for example, a game that's story/atmosphere overall is even moodier than Duke 3D's. But to spice things up one time when you invade a Mafia don's house it plays a track with surf guitar like something out of Pulp Fiction, and it really fit. So I think using the full canvas available, a great new Duke adventure has room for a range of tones and styles in music. But in a nutshell, a mix of Lee Jackson's synth style and some rock/metal elements in the score at times as well for me.
But it's all personal taste. I do want Lee Jackson involved for sure no matter which style was chosen overall. And the tone of the game itself is another question, which we've all weighed in on here and there. Kavinsky is a great example of synthwave with great guitar use in some tracks (like Protovision) for example by the way.
Stalker's rock version was Bullet Dam, the score of High Times. It was awesome.
#16 Posted 30 August 2017 - 09:24 AM
However, in terms of the movie, I still think Harold Faltermeyer is best. Listen to this song from Tango & Cash, if you haven't heard it already, and tell me what you think:
#17 Posted 30 August 2017 - 10:55 AM
Never Forgotten, on 30 August 2017 - 09:24 AM, said:
However, in terms of the movie, I still think Harold Faltermeyer is best. Listen to this song from Tango & Cash, if you haven't heard it already, and tell me what you think:
I don't think that fits with Duke at all, it just screams "action comedy"; and I guess while that's what a lot of people Duke is/should be, I don't. The fella above who namedropped Terminator is more on the right track, I think...
#18 Posted 30 August 2017 - 11:03 AM
Though his score for Running Man is pretty much just badass now that I'm listening to it:
We could always cut to the chase and just get John Carpenter to do it. (with Lee Jackson and whatnot)
This post has been edited by PsychoGoatee: 30 August 2017 - 11:14 AM
#19 Posted 30 August 2017 - 03:12 PM
This post has been edited by MusicallyInspired: 30 August 2017 - 03:14 PM
#20 Posted 30 August 2017 - 03:13 PM
(I don't get the downvoting different opinions thing, but sure I guess let's roll with it. I post a bunch of stuff regarding music, just trying to keep a conversation going and bring different impressions, and you have to be like that over some disagreement of taste on some game, I don't get it.)
This post has been edited by PsychoGoatee: 30 August 2017 - 03:17 PM
#21 Posted 30 August 2017 - 03:17 PM
#22 Posted 30 August 2017 - 03:24 PM
This post has been edited by PsychoGoatee: 30 August 2017 - 03:35 PM
#23 Posted 30 August 2017 - 03:26 PM
#24 Posted 30 August 2017 - 03:29 PM
#25 Posted 30 August 2017 - 03:44 PM
I can only imagine what Jeremy Soule would have given us.
http://youtu.be/AHimkB494tg
http://youtu.be/9lhdsMRttTA
I'd love a soundtrack that combines old and new. A little synth, some orchestral, and some metal. Atmospheric stuff that informs the player about the world, and action cues that mix the genres together.
#26 Posted 30 August 2017 - 03:50 PM
I don't know what you mean by shelf stock sampled garbage in this case, you think the music cues like the one I posted are from a sound library? I'm not saying that nothing in the game is, but are you kind of dismissing the work that this guy did here?
#27 Posted 30 August 2017 - 04:15 PM
#28 Posted 30 August 2017 - 04:26 PM
Commando Nukem, on 30 August 2017 - 04:15 PM, said:
That's interesting if true, but can I get any info on how you know this? If there's a session guitarist doing the Duke theme, it makes sense they could get somebody to compose those guitar riffs. I could see the orchestral being stock, especially since as he mentions he was one of the 10 guys who kept Duke going, so maybe not a lot of resources. But it would be really surprising to me, stranger things have happened, but is there proof, such as somebody involved saying so or a link to the track as a library title etc?
If that guitar thing I linked came from a library and it's some track called "Danger guitar 43 by Mark Buckingham", well, that'd be interesting to know. And kudos to Eric for plucking that out if so. But do we know that?
This post has been edited by PsychoGoatee: 30 August 2017 - 04:27 PM
#29 Posted 30 August 2017 - 05:00 PM
This post has been edited by MusicallyInspired: 30 August 2017 - 05:03 PM