What are you working on for Blood?
#1 Posted 23 August 2017 - 09:48 AM
https://youtu.be/la7Ke26bcss
This is work in progress so things will change.
#2 Posted 23 August 2017 - 10:31 AM
https://youtu.be/Vy_6-pkY2Mo
Here is a teaser of the 2nd map. I haven't decided if I'm going to release each map individually or wait and finish the episode entirely.
This post has been edited by SPILL: 23 August 2017 - 10:32 AM
#3 Posted 23 August 2017 - 11:37 AM
SPILL, on 23 August 2017 - 10:31 AM, said:
https://youtu.be/Vy_6-pkY2Mo
Here is a teaser of the 2nd map. I haven't decided if I'm going to release each map individually or wait and finish the episode entirely.
Loved the first part and this is looking awesome. Maybe finish it all and then release it I would say.
Here is a highres screenshot from BloodGDX of my map.
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java 2017-08-23 21-35-49-08.jpg (254.71K)
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#4 Posted 23 August 2017 - 02:05 PM
Tekedon, very well done.
This post has been edited by Mark.: 23 August 2017 - 02:06 PM
#5 Posted 23 August 2017 - 02:07 PM
https://gfycat.com/P...ringHornedviper
(still needs some minor touchups)
#6 Posted 23 August 2017 - 02:24 PM
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bloodmap1.jpg (415.51K)
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#7 Posted 24 August 2017 - 03:46 AM
Tekedon, on 23 August 2017 - 09:48 AM, said:
https://youtu.be/la7Ke26bcss
This is work in progress so things will change.
Cool to see some new content.
I really like the big windows in the ceeling and the roof itself.
#8 Posted 24 August 2017 - 07:27 AM
https://gfycat.com/C...minalJaguarundi
I think I'm getting ready for a public release now...
#9 Posted 24 August 2017 - 08:31 AM
Phredreeke, on 24 August 2017 - 07:27 AM, said:
https://gfycat.com/C...minalJaguarundi
I think I'm getting ready for a public release now...
Awsome to hear!
All new stuff is greatly apreciated =)
What stuff is included so far?
#10 Posted 24 August 2017 - 09:19 AM
Butcher 92%
Gillbeasts 77%
Zombies 88%
Innocents 85%
Burning man 100%
This does not include underwater palette variations
#11 Posted 02 September 2017 - 12:57 AM
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#12 Posted 02 September 2017 - 10:12 AM
PS nice screenshots tho
This post has been edited by Zaxtor: 02 September 2017 - 10:27 AM
#13 Posted 03 September 2017 - 12:55 AM
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DOSBox 2017-09-03 10-52-15-79.jpg (153.56K)
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This post has been edited by Tekedon: 03 September 2017 - 12:56 AM
#14 Posted 03 September 2017 - 11:25 PM
Tekedon, on 03 September 2017 - 12:55 AM, said:
Cant wait for this feature to become reality.
Looks so much better with the correct shades.
#16 Posted 04 September 2017 - 06:44 AM
Tekedon, on 03 September 2017 - 12:55 AM, said:
Looks great !
#17 Posted 05 September 2017 - 07:25 AM
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#18 Posted 05 September 2017 - 10:08 AM
#19 Posted 06 September 2017 - 08:19 AM
#20 Posted 25 September 2017 - 08:42 PM
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javaw 2017-09-26 00-38-35-03.jpg (289.09K)
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#21 Posted 29 September 2017 - 08:35 AM
https://imgur.com/a/ixrvL
What do you think? Anyone want to use it for their mod? (title screen perhaps?)
#22 Posted 29 September 2017 - 09:01 AM
Dzierzan's Weapon Mod it's a good way to start https://forums.duke4...weapons-mod-30/
#23 Posted 06 October 2017 - 09:03 AM
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biggish.jpg (250.62K)
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#24 Posted 11 October 2017 - 04:00 PM
#25 Posted 11 October 2017 - 11:49 PM
Tekedon, on 06 October 2017 - 09:03 AM, said:
Nice!
Keep em comming =)
#26 Posted 18 October 2017 - 02:02 PM
javaw 2017-10-18 17-59-31-67.jpg (324.83K)
Number of downloads: 74
This post has been edited by SPILL: 18 October 2017 - 02:05 PM
#27 Posted 20 October 2017 - 11:05 AM
SPILL, on 18 October 2017 - 02:02 PM, said:
javaw 2017-10-18 17-59-31-67.jpg
Looking great! Mall levels are hard, atleast if using the standard art in Blood. It's always hard coming up with new ideas.
#28 Posted 20 October 2017 - 10:28 PM
This post has been edited by SPILL: 20 October 2017 - 10:38 PM