Is there any key for a texture alignment option? but i mean real Alignment not just rotating the texture up or down
For both Wall and Floor
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Texture Alignment
#1 Posted 08 August 2017 - 01:03 PM
#2 Posted 08 August 2017 - 01:47 PM
Walls . , (hold control and it works for all walls in line with the same picnum)
Floors/ceiling best bet is to try tab (copies data) enter (paste) if first wall relativity is off that should align the textures.
Floors/ceiling best bet is to try tab (copies data) enter (paste) if first wall relativity is off that should align the textures.
#3 Posted 08 August 2017 - 01:51 PM
I don't remember having to hold down control when using , and . to align connected walls together that have the same texture. Or does control align them even if they aren't side by side?
This post has been edited by Mark.: 08 August 2017 - 01:53 PM
#4 Posted 08 August 2017 - 03:12 PM
time for the Mapster32 Wiki
. (period): search & fix panning of the wall to the right (, (comma): to the left), has 3 modifiers:
. (period): search & fix panning of the wall to the right (, (comma): to the left), has 3 modifiers:
- +SHIFT: auto-align at most one wall
- +ALT: (since r4361: don't) copy over texel width in world units (i.e. "how much the wall is stretched")
- +' (quote): align immediate upper and lower TROR neighbors
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