To play the map properly, bring out everything from the zip (Sounds, art, con), and put it in your Eduke32 folder. After that, run the .bat that was included in the zip. If you don't, the map won't run properly.
THE ABANDON MINE SHAFT
Duke has stopped the Prison Train from going to who knows where. It came to a stop near a mountain in a middle of nowhere. Duke got off the train saying "Looks like i'm getting off here!" he saw an entrance to a cave in the nearby mountain. Near it was an EDF box with a laptop on it, and right next to it was a dead EDF soldier. Duke then said to himself, "Maybe I can use this to contact HQ, and let them know that I'm still alive." He then sended a signal to EDF HQ!
Meanwhile, at EDF HQ, a EDF Soldier saw that they were getting a signal. He then said "We are receiving a signal at the entrance of the abandon mine shaft!" General Graves then said " That must be Team Charlie, I hope it's good news!" He then opened up the transmission and started to say "Team Charlie, this is General Graves here, what is you're stat..." Then he realized it wasn't Team Charlie, but instead was Duke Nukem. He then went "Duke?! Is that you?" Duke replied saying, "Yes sir, It's me!" Graves then asked "What happened? We lost you're signal when you were at the Outpost!" Duke replied saying "Those alien bastards captured me once again! They took me on board on this Prison Train, going to who knows where, but I escaped, and put a stop to the Train once and for all, as you can see behind me!"
Graves then said "Well, Good work on stopping the Prison Train, Duke! But it's not over yet! The aliens had invaded this cave here! They're probably digging for resources here! Intel suggests that they are being led by two of their Elemental Warriors!" "Elemental Warriors?" Duke asked. Graves replied "Yes! they look like the Emperor, but they come in different colors, and depending on what color they are, can do powerful elemental attacks!" Duke then said "Sounds like trouble, but I've seen worse!" Graves then said "We know that an Fire and Ice types exists, and they are in this cave! Go in and take them out! Good luck Duke! Over and out!" The Transmission has ended. Duke then said to himself "I'm going to teach these Elemental Cycloids a lesson they will never forget, and that involves with me shoving my foot up their asses!"
That's a long Story!
![:thumbsup:](https://forums.duke4.net/public/style_emoticons/default/tongue.gif)
Anyways, This is my Seventh map for Duke 3D! I started this map in April Shortly after finishing Gotcha!, and finished in July! (I did also went on Vacation as well, so it did took a little longer.)
As for the new enemies, oh boy there are several of them. This map has the return of Snake Head, Underwater Drone, Freezer Lizard, Lizard Trooper with blue uniforms, Mini Overlord, and Mini Cycloid emperor. First up are Expander Enforcers, they are a bit stronger than a regular Enforcer, and can attack with an expander Chaingun (Ouch!). Next are Ice, and Fire Snake Heads who are both stronger than the regular Snake Head and have a stronger bite then them too. They can fire either Freezers, or Expanders at you. Next are the Ice Octabrains. They are Blue Octabrains who are a stronger than a regular Octabrain and can Fire Ice Mindblasts at you, which can travel twice as far than a regular MindBlast, but deals about the same damage, but can actually freeze you too. Lastly there's the Assault Lieutenant. These guys wear Gray uniforms, and carries a Napalm Cannon, which can fire Fireballs at you, and up close, it acts like a FlameThrower which can do a lot of damage. Stay away from them at all costs. They are stronger than an Octabrain, but weaker than an Assault Commander, or a Protector Drone. Also there are two new "Bosses" in this map them Being Elemental Cycloids. They come in different colors doing different kinds of elemental attacks. So far only an Ice, and Fire ones have been Discovered (And are in this map), but there could be more in the Future. They are still smaller and weaker then the other bosses in the game, but can still be a threat if you're not careful, Unless you use Devastator on them
![:P](https://forums.duke4.net/public/style_emoticons/default/tongue.gif)
Credits
Jet_nick and Fantinaikos for sprites of the snake head enemy,
Darkus for ripping the sprites of the TM sprites,
Fox, and Nukey for ripping the sounds of the TM enemies,
George W. Bernard for the Freezer Trooper from Last Reaction, and Water Bases, and Chimera.
Warhawk for sprites of the Assault Lieutenant,
Id software for the tech lamps from Doom II,
Raven software for some sounds from Hexen,
Gearbox software for the Cycloid Incinerator sprites from WT.
Treyarch for the sounds of the Panzer Soldat from BOII
Monolith for the Flame sprites from Blood.
Eriance for the Flamethrower sound (I think)
Special Thanks to
Trooper Dan for helping me with the code for the Ice Octabrain.
Micky C. for suggesting about visibillity ( Wouldn't have even know about the visibillity in Build. I'm such a derp!)
Sanek for suggesting to make the Nightvision last longer.
James Steinfield for some stuff I borrowed from Nuclear Showdown.
(If there is anyone I missed, let me know so I can add them here.)
As always, I hope you enjoy the map!
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Number of downloads: 419