I own Megaton Edition on Steam and Atomic Edition on GOG, and would like to play the game on Windows 10 with a modern source port but with my Roland SC-88 MIDI synthesizer. I am currently able to do this with Doom via GZDoom, but it seems that neither the Megaton Edition (recorded soundtracks?) nor EDuke32 (OPL emulation?) support this for Duke32 on Windows Is there something I'm missing? I tried messing with the EDUKE32_MUSIC_CMD environment variable, but it seems to be a Linux-only feature?
I also noticed that the launcher only seems to list 4:3 resolutions, but the engine seems to support 16:9 ones if I hack the config file. Is there a reason for this?
Finally, I noticed that when Polymer is enabled, EDuke32 only performs texture filtering on sky/skyline textures. Is this expected? If I disable polymer, EDuke32 respects the trilinear filter setting in the config file, and even bilinear filters all the 2D graphics. I don't like sharp pixels in old games, because I am old enough to remember that they were never that sharp on CRTs
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MIDI and other issues
#1 Posted 24 June 2017 - 10:45 PM
This post has been edited by HunterZ: 24 June 2017 - 10:46 PM
#2 Posted 24 June 2017 - 10:51 PM
I've also tried to get EDuke32 to send the MIDI through the Windows default MIDI out but I've had no such luck.
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