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News & Releases

User is online   Mark. 

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#721

OK. I didn't know that drunk feature was a part of the original Blood. I thought maybe you were trying to code something else and the drunk feature accidently happened so you kept it.
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User is offline   daMann 

  • 12

#722

View PostMark., on 06 July 2018 - 08:15 AM, said:

OK. I didn't know that drunk feature was a part of the original Blood. I thought maybe you were trying to code something else and the drunk feature accidently happened so you kept it.


Get into Mapedit, place a few delirium shrooms and VOILA :)

I've read Legend of Iconolast by Dwayne Anderson has a few of these planted in some forests, if you don't want to map it yourself.
0

User is online   Mark. 

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#723

Its hard to believe but I never bought Blood. I have only the shareware version from back in the 90's. Thats probably why I don't remember seeing the drunk effect.
1

User is offline   M210 

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#724

Hi! I released 0.793 :) Enjoy

1. Сlassic multiplayer
2. File path fix should working on Linux now
3. Some cases dynamic fire fix
4. AI flee damage sectors
5. Check for updates checkbox
6. NoEnemies console command
7. Palette and sound reverb fix after load game with enabled reflectiveShots or divingSuit
8. New drunk effect
9. Keyboard setup delete buttonfunc crash fix when nothing choosed
10. Broken smk file crash fix (will not load)
11. (Sound) FindChannel() can't find free channel fix
12. BloodGDX should work on JRE9 and JRE10 now
6

User is offline   Dzierzan 

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#725

Cool. BloodGDX port becomes more and more finished :).
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User is online   Tiddalick 

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#726

Great work! :D
Can't wait to try out the multiplayer.

I noticed that when you die to enemies now a little text popup appears.
These are a great idea. However, I would change how they are written a little.

At the moment you have somehing like:
"Shotgun Cultist Wasted"

I think it should read something like this:
"Wasted by a Shotgun Cultist"
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User is online   Tekedon 

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#727

View PostTiddalick, on 12 July 2018 - 08:13 PM, said:

Great work! :D
Can't wait to try out the multiplayer.

I noticed that when you die to enemies now a little text popup appears.
These are a great idea. However, I would change how they are written a little.

At the moment you have somehing like:
"Shotgun Cultist Wasted"

I think it should read something like this:
"Wasted by a Shotgun Cultist"


Might be hard to change since these messages are directly from the multiplayer part of the game, instead of the enemy name usually the player name would be there.
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User is online   Tiddalick 

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#728

View PostTekedon, on 12 July 2018 - 11:01 PM, said:

Might be hard to change since these messages are directly from the multiplayer part of the game, instead of the enemy name usually the player name would be there.


Yes I guess that is true.

I just checked how the Bloodbath messages are written:

PlayerX "action" PlayerY

It is something like "Caleb reamed Dude" or "Dude mutilated Caleb"

So, I think all that is needed is for the player name to be included, its missing at the moment. So my original statement could read:
Shotgun Cultist Wasted Caleb

Just needs that last name in there and it reads fine.
0

User is offline   thricecursed 

  • 0

#729

View PostM210, on 12 July 2018 - 02:29 AM, said:

Hi! I released 0.793 :) Enjoy

1. Сlassic multiplayer
2. File path fix should working on Linux now
3. Some cases dynamic fire fix
4. AI flee damage sectors
5. Check for updates checkbox
6. NoEnemies console command
7. Palette and sound reverb fix after load game with enabled reflectiveShots or divingSuit
8. New drunk effect
9. Keyboard setup delete buttonfunc crash fix when nothing choosed
10. Broken smk file crash fix (will not load)
11. (Sound) FindChannel() can't find free channel fix
12. BloodGDX should work on JRE9 and JRE10 now


Amazing job, dude! Blood is my favorite game from my childhood, it's great getting to play this easily now and through multiplayer with friends.
0

User is online   Tekedon 

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#730

So Alex! Was just wondering, how many more things are you planning to do until you can call it version 1.0?
0

User is offline   M210 

  • 413

#731

I just dont want increase version to 1.0 :) anyway it's still has a crashes
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