There are sprites that use different images to represent an object viewed from different angles, as described under the headline "Enemy & 3D Actor Graphics" in the Usurper's Editart Guide.
Is this just a hard coded feature of some enemy sprites or is there a way to make one's own multi-angled objects?
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Multi-angled sprites
#1 Posted 05 May 2017 - 11:02 PM
#2 Posted 05 May 2017 - 11:17 PM
Big Bene, on 05 May 2017 - 11:02 PM, said:
There are sprites that use different images to represent an object viewed from different angles, as described under the headline "Enemy & 3D Actor Graphics" in the Usurper's Editart Guide.
Is this just a hard coded feature of some enemy sprites or is there a way to make one's own multi-angled objects?
Is this just a hard coded feature of some enemy sprites or is there a way to make one's own multi-angled objects?
Can be done by CON code. For example in the Game.con:
http://wiki.eduke32....nfaq42#GAME.CON
Look for the "What is an action?" section.
This post has been edited by blizzart: 05 May 2017 - 11:18 PM
#3 Posted 06 May 2017 - 02:33 AM
blizzart, on 05 May 2017 - 11:17 PM, said:
Can be done by CON code. For example in the Game.con:
http://wiki.eduke32....nfaq42#GAME.CON
Look for the "What is an action?" section.
http://wiki.eduke32....nfaq42#GAME.CON
Look for the "What is an action?" section.
Thanks a lot - will try.
This post has been edited by Big Bene: 06 May 2017 - 02:39 AM
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