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[RELEASE] Express Elevator  "The slowest "express" elevator ever?"

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I'm counting this map as another one of my Doom-style maps, but I think it plays significantly differently from my other Doom-style maps (at the start of the map, anyway).

While testing the map, I noticed a lot of vertical jittering related to stuff being in the elevator sectors, but it might be because the version of eDuke32 I used for building/testing the map is old (r3888 to be specific); do later versions fix this? (I just might look into this more later, but for now I'm rushing to release the map due to upcoming IRL stuff.)

Screenshots:
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Also, since this is a 2017 map, I just had to include the obligatory...
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