DNF CODING CORNER
#1 Posted 17 December 2016 - 06:30 PM
Duke Nukem Forever has a LOT of history, as I'm sure you all know. I've been fascinated by this game with my recent discovery, and have actually gotten my hands on the downgrade patch. The patch is awesome, and PROPS to that beautiful shader 15. Great work devs!
Alright, with that out of the way, let me get to the point.
THE SOS console let's me see a TON of engine variables, but I know that without the source code, but I'd like to know as much as possible because I am a huge fan.
I was wondering if there have been any attempts at organizing the code, and if anyone has an understanding of how the actors are set up, if there are any shared variables besides things like translation, etc.
#2 Posted 09 January 2017 - 07:08 AM
let's sum it up with "what a mess"