"At that rate, come up with your own IP." -- Hendricks266
"Challenge accepted." -- me, though not in as few words.
The characters
Rock Sockem - Yet another generic 80's/90's action hero. Basically "Duke in all but name", as opposed to "Duke in name only". Wears a sweater.
Mesa Granada - Player two. Not "the chick", this girl is hard as nails and at least as physically imposing as Rock. Redefines not having time to bleed.
Further characterizations as yet undefined.
The villain - I have no idea
The plan
To somehow get these two in a game or two, be it a Duke2-like platformer (only because of those sprites) and/or a BUILD game (even if it's just a Duke3D mod), so we can honestly say we produced a classic Duke Nukem game without actually having Duke in it.
The progress
- Got an almost-complete spritesheet for Rock, missing only a few frames that Duke had, and a single design sprite for Mesa.
- Got the start of a dedicated, classic-like platform game engine in C#, despite my personal fears and doubts holding me back for literally years. Open to rewrites, torch passings, whatever.
(Classic-like: doesn't use Box2D or whatever, but proper entity-to-tile collision detection.)
The pictures