"Headcount" How Many Map Builders For Duke Are Out There "Just A Map Making Descussion"
#1 Posted 13 November 2016 - 03:28 AM
I remember the days where some online maps never used to have much detail and some of them didn't have a lot of textures that made any scene some were kinda random back then compared to now. Anyway I learned off Youtube. Mostly how to use Mapster32 I think it was the year 2010 or 2011, I am not even sure it that if the same teacher on Youtube is still even there. But just recently I brushed up on a pretty new video. I know it was not the same teacher "not sure" but starting was pretty hectic learning all the controls and tags is hard stuff the do but.
I like to create levels because once you learn the basics of level editing it starts to get fun from there.
For anyone who ever thinks of making their own levels to upload or even for themselves I highly recommend it, because once you learn it starts to become easier for you to use the level editor. But starting and to gain interest takes a lot of patients.
This post has been edited by oldgamerz: 13 November 2016 - 03:31 AM
#2 Posted 13 November 2016 - 03:35 AM
Edit: Then you have the mappers that read this thread but don't bother to make a reply
I started roughly in 2009 though, but the majority of my work has been tied up in TC's, mods, or otherwise community projects such as CBPs and collaborative episodes.
This post has been edited by Micky C: 13 November 2016 - 03:48 AM
#3 Posted 13 November 2016 - 04:59 AM
Would love to do a "let's map" type of series on YouTube if I had any free time, or if I was more confident at the mic (speaking is different from singing, you know!).
For some reason I think a bulk of the mappers are on 88 or other sites like that, rather than here. I'm not sure if that's actually the truth, but for some reason I this picture of the community.
#4 Posted 13 November 2016 - 05:09 AM
Micky C, on 13 November 2016 - 03:35 AM, said:
or guys like me to lazy to finish maps and publish them properly. My latest excuse is the: needs to be on Steam to actually play new user maps. I'm sure I can figure out a work around, but then I would loose my excuse.
#5 Posted 13 November 2016 - 05:25 AM
#7 Posted 13 November 2016 - 08:40 AM
#8 Posted 13 November 2016 - 08:42 AM
#9 Posted 13 November 2016 - 10:05 AM
#10 Posted 13 November 2016 - 10:26 AM
#11 Posted 13 November 2016 - 11:20 AM
#12 Posted 13 November 2016 - 11:42 AM
#13 Posted 13 November 2016 - 12:36 PM
Hank, on 13 November 2016 - 05:09 AM, said:
the work around is simple just navigate to your steam apps folder, and copy and paste the duke nukem 3D folder onto your desktop. Then you run the naked Eduke32 or Mapster32 without steam. I have the 3D Realms compilation, and all my games are inside the Steam Apps foder, All you need Steam for is to download the games man
C:\Program Files (x86)\Steam\steamapps\common\Duke Nukem 3D
This post has been edited by oldgamerz: 13 November 2016 - 12:42 PM
#14 Posted 13 November 2016 - 12:49 PM
But I'm not sure if I'll ever going to release another one.
Point is, mappers do a map when they are in the mood to. ;-)
#15 Posted 13 November 2016 - 01:26 PM
I'd say I've released maybe 20-30 maps in total, but I've really made hundreds of them, lots of bad ones in my early years though. would love to get some action again !
#16 Posted 13 November 2016 - 02:41 PM
Daedolon, on 13 November 2016 - 04:59 AM, said:
The CGS forum is dead. You might get a post there once a month and half of those are from the admin.
There isn't really anyone (any of the 4 including myself) on the amcwebforums that doesn't at least occasionally check in at Duke4.net either. Maybe Mikko.
#17 Posted 16 November 2016 - 09:27 AM
Micky C, on 13 November 2016 - 02:41 PM, said:
There isn't really anyone (any of the 4 including myself) on the amcwebforums that doesn't at least occasionally check in at Duke4.net either. Maybe Mikko.
This makes me sad. I remember the days when this forum was so active and full of life, and now it's only a memory. I have a theory that cgs was more active because of the people who don't hang out anywhere else, and that's why the majority of people visited this forum. After DNR was shut down I posted my content on cgs for about two years before I moved here. But I think guys like Mikko, reflex and Fernando is still there.
This post has been edited by Sanek: 16 November 2016 - 04:12 PM
#18 Posted 16 November 2016 - 04:04 PM
#19 Posted 16 November 2016 - 04:46 PM
Mark., on 16 November 2016 - 04:04 PM, said:
I just registered there at CGS and you're right, not too much going on. I checked over at AMC to see the old schoolers discuss some new releases, but nothing much is going on there either. Sometimes I'm jealous of the Doom community with its crazy popularity while Duke gets an odd gem once in awhile now.
#20 Posted 16 November 2016 - 04:53 PM
oporix, on 16 November 2016 - 04:46 PM, said:
Most of the action is at the private AMC TC section or in the "Last Game You Played" thread.
#21 Posted 20 November 2016 - 07:14 AM
neoacix, on 13 November 2016 - 12:49 PM, said:
But I'm not sure if I'll ever going to release another one.
Point is, mappers do a map when they are in the mood to. ;-)
Yup. And then I bet the majority of maps are never released to the public either.
#22 Posted 20 November 2016 - 02:30 PM
#23 Posted 22 November 2016 - 03:55 AM
Micky C, on 20 November 2016 - 02:30 PM, said:
Yeah I meant mostly the first part - I think a lot of maps exist in this half-finished/not ready for publishing state and are left like that forever. I could be entirely wrong ofcourse, I don't have any data to back this hunch up.
#24 Posted 22 November 2016 - 10:45 AM
Thedutchjelle, on 22 November 2016 - 03:55 AM, said:
It's only partially true. Sure, there's some amount of maps that was left in unfinished state, but most of the canceled maps often appear later as bits and pieces of other maps.
#25 Posted 24 November 2016 - 08:28 AM
#26 Posted 25 November 2016 - 05:41 AM
So "active" is difficult to define.
This post has been edited by David B.: 25 November 2016 - 05:42 AM
#27 Posted 14 December 2016 - 03:48 PM
Tristan, on 13 November 2016 - 08:42 AM, said:
Same here. Been mapping since 2006 and haven't released a thing... well maybe that one mod demo I released back then but it's a mod with a single map and not a basic Duke map.
#28 Posted 15 December 2016 - 12:32 PM
#29 Posted 29 December 2016 - 06:40 PM
That said, I've recently been throwing some ideas around in Mapster32 for the first time in years. We'll see if they manage to form anything releasable.
#30 Posted 29 December 2016 - 08:57 PM
oasiz, on 15 December 2016 - 12:32 PM, said:
Same here. And I think most in these forums.