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[RELEASE] Block Ignite  "Smaller map release for Nuclear Showdown"

User is offline   Shawneth 

  • 72

#1

Hello Duke4, been awhile :)

I have here a little city level designed for Nuclear Showdown & Polymer. This map will not work without Nuclear Showdown!

Don't really have much to say, except enjoy!

Attached thumbnail(s)

  • Attached Image: duke0005.png
  • Attached Image: duke0006.png
  • Attached Image: duke0007.png

Attached File(s)



Formerly Oporix.
Maps I've worked on...
8

User is offline   Micky C 

  • Honored Donor
  • 3,356

#2

Nuclear showdown, the old James Stanfield mod?? Why would you make something for that? I'm under the impression that the mod hasn't worked with eduke for years.

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
0

User is offline   Shawneth 

  • 72

#3

View PostMicky C, on 29 October 2016 - 04:56 PM, said:

Nuclear showdown, the old James Stanfield mod?? Why would you make something for that? I'm under the impression that the mod hasn't worked with eduke for years.


It's my favourite mod. There are a couple of bugs between the latest eduke32 but I've done my best to work around them in this map.

Formerly Oporix.
Maps I've worked on...
0

User is online   Jblade 

  • 1,398

#4

Just checked this out, I'm honoured you wanted to make a map for NS :) It's a nice, short little experience; only problem I ran into (which is my fault) was the pig cop tank blocking my way out of the top elevator.

I do want to revisit NS even if it is just to fix all of the bugs, I may make a topic pretty soon. I just already have a massive to-do list with the AMC TC.
2

User is offline   Shawneth 

  • 72

#5

View PostJblade, on 30 October 2016 - 09:38 AM, said:

Just checked this out, I'm honoured you wanted to make a map for NS :) It's a nice, short little experience; only problem I ran into (which is my fault) was the pig cop tank blocking my way out of the top elevator.

I do want to revisit NS even if it is just to fix all of the bugs, I may make a topic pretty soon. I just already have a massive to-do list with the AMC TC.


That's great news that you're still interested in it. It's such a nice gameplay mod and I just don't want to see it go away :)

Formerly Oporix.
Maps I've worked on...
1

User is offline   Micky C 

  • Honored Donor
  • 3,356

#6

View PostJblade, on 30 October 2016 - 09:38 AM, said:

Just checked this out, I'm honoured you wanted to make a map for NS :) It's a nice, short little experience; only problem I ran into (which is my fault) was the pig cop tank blocking my way out of the top elevator.

I do want to revisit NS even if it is just to fix all of the bugs, I may make a topic pretty soon. I just already have a massive to-do list with the AMC TC.


What about Imagination World v2? Posted Image

*The stressening intensifies*

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
0

User is online   Jblade 

  • 1,398

#7

how about you play this map and leave some feedback instead? ;)
2

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