Is this the Duke?
#1 Posted 23 October 2016 - 11:48 PM
#2 Posted 24 October 2016 - 12:27 AM
#3 Posted 24 October 2016 - 05:56 AM
#5 Posted 24 October 2016 - 02:25 PM
#6 Posted 24 October 2016 - 03:10 PM
#7 Posted 24 October 2016 - 03:43 PM
hismasterplan, on 24 October 2016 - 03:10 PM, said:
I remember that tweet, as well. I was actually a bit impressed when I read that.
I think we've already determined that, even estimating for non-steam sales of WT, they haven't made a profit on the re-release. If they put out some patches despite this, then Randy will have gained some respect from me.
On that same note, if he for some reason decided to release WT's engine source code some time in the future, he would have all my respect.
I digress, you do have a good point about the first part of the statement. "Duke isn't good business," and it's not likely it ever will be again unless we see a gearbox-approved studio willing to do a budget Duke game that meets with a lot of success.
#8 Posted 24 October 2016 - 03:49 PM
hismasterplan, on 24 October 2016 - 03:10 PM, said:
here is the twitter
https://twitter.com/...844947856625664
As for the Duke game; I say it's cursed by the laquanrol spirit. (a.k.a. Lack of quality control)
I see this in my own business everyday. Nose high, dramatic excuses and whining why one is swimming in a pool of shit.
added @ Wolf,
Duke is good business, IMO. 8k sales on steam alone, not counting PS4 and XBox. For a 20 year old game, and the major flaws right now, it's good. Almost every gamer has already a version of Duke; and people still are willing to spend $20 for an extension.
This post has been edited by Hank: 24 October 2016 - 03:55 PM
#9 Posted 24 October 2016 - 07:53 PM
#10 Posted 24 October 2016 - 08:06 PM
AP Dukefan94, on 24 October 2016 - 07:53 PM, said:
GB isn't any saint, their last good game is arguably HL Blue Shift and even those two HL1 addons compared to Valve's own original HL, you can see some trademark sloppyness from gearbox there. There are multiple spots where you have water running down, only thing is that they didn't bother putting the sounds for these waters while in Valve's HL1 I haven't really found any spots where there would be running water but not sound of it.
Then you have the thing that gearbox haven't bothered to comment at all on the topic that why there is no DNF modding tools. Least they could do is make some sort of statement about the thing. Also ACM was nice complete lying on the marketing if you look at that original E3 video and compared it to the released product..
This post has been edited by spessu_sb: 24 October 2016 - 08:07 PM
#11 Posted 24 October 2016 - 08:12 PM
I'm not bashing the entire Gearbox, but I do see room for improvement of the game I've just got.
A leading person of an entertainment firm, either knows how to handle fans or let a PR guy do it for him/her. If you do not wish to get into the thick of things, stay away from twitter and don't sing silly songs etc.
I would touch that golden IP like in yesterday. Hang with imaginative people, test out new ideas, dream and then go for it. This IP is simply perfect to do more exiting FPS shooters with.
This post has been edited by Hank: 24 October 2016 - 08:16 PM
#12 Posted 24 October 2016 - 08:27 PM
I do agree with you, I just want to see Duke succeed once more. Gearbox may have its issues, but what company doesnt, none are perfect. Now I would like to know what one really could do exciting with more FPS Duke, i have some ideas of my own. Maybe we should create new thread for that, what do you say? What would you do with FPS Duke?
This post has been edited by AP Dukefan94: 24 October 2016 - 08:41 PM
#13 Posted 24 October 2016 - 08:40 PM
Wolf, on 24 October 2016 - 03:43 PM, said:
I think we've already determined that, even estimating for non-steam sales of WT, they haven't made a profit on the re-release. If they put out some patches despite this, then Randy will have gained some respect from me.
On that same note, if he for some reason decided to release WT's engine source code some time in the future, he would have all my respect.
I digress, you do have a good point about the first part of the statement. "Duke isn't good business," and it's not likely it ever will be again unless we see a gearbox-approved studio willing to do a budget Duke game that meets with a lot of success.
I disagree with Randy on this, I believe Duke is a good business. Let's face it, visually World Tour looks like the Doom mods that are daily posted. That's not appealing to the market.
This post has been edited by Fox: 25 October 2016 - 08:23 AM
#14 Posted 24 October 2016 - 08:41 PM
AP Dukefan94, on 24 October 2016 - 08:27 PM, said:
Official expansion packs
AP Dukefan94, on 24 October 2016 - 08:27 PM, said:
Actually, Fred from Interceptor Ent has stated on these very forums that when they found the old DNF 2001 etc builds after buying 3D Realms, they indeed were pretty freakin cool. So 3DR may have not lied, it's just that we the public have never gotten access to these versions of DNF. We didn't even get the Doom 3 DNF, all we have to go for is DNF 2011, this Halo of Duty or whatever it is.
AP Dukefan94, on 24 October 2016 - 08:27 PM, said:
If GB truly has any passion for this franchise, then they will take the first step and announce something about the modding tools. Be it "we will never release modding tools" or whatever, hopefully something is given because it's really annoying how Randy keeps saying this and that how "duke is totally what we love here" but then they just leave big things like these, totally un-answered.
#16 Posted 25 October 2016 - 03:33 AM
Hendricks266, on 24 October 2016 - 08:51 PM, said:
>Asking Gearbox about DNF mod tools
> <current year>
> Hoping for a good Duke game (if any at all) with Gearbox hands on the franchise.
People like to get disappointed.
This post has been edited by LkMax: 25 October 2016 - 03:33 AM
#17 Posted 25 October 2016 - 03:34 AM
And screw Duke Nukem Forever mod tools, what they have to do is give people unreleased Duke Nukem stuff. I'd rather take that even though it likely will never happen.
#18 Posted 25 October 2016 - 04:38 AM
Sledgehammer - I'd love a new Duke Game, but after how WT was made, I'm seriously wondering if it will be worth it.
Oh, and this hypothetical new Duke game will also probably ship with no trace of mod tools either.
This post has been edited by Tea Monster: 25 October 2016 - 04:40 AM
#19 Posted 25 October 2016 - 04:47 AM
Tea Monster, on 25 October 2016 - 04:38 AM, said:
FTFY.
Has any recent Gearbox title been released with mod tools?
This post has been edited by LkMax: 25 October 2016 - 04:48 AM
#20 Posted 25 October 2016 - 05:20 AM
Ironically Gearbox could make WT the best possible Duke Nukem 3D version as I mentioned in WT thread and that would sell like hotcakes (I would buy several copies for my friends), they just don't give a shit or just incompetent if not even both. That's the thing about Duke being bad business, they expect people to be dumb and eat the shit Gearbox is doing, but looks like people are smarter than that and you can say the same about several Gearbox games such as Battleborn or Borderlands pre-sequel. Gearbox could easily make good new Duke Nukem game if the truly cared and it would sell beyond their expectations.
But overall, I still think it's not worth it because no one can pull something at least as great as DN3D except maybe fans themselves who truly love Duke, I just don't believe it's possible with current industry or especially Gearbox. It's like Sonic games, no one can make Sonic game on the level of classic games except fans themselves, the same can be said almost about every game franchise actually. Perhaps it was a miracle that 3DR actually produced DN3D the way it is, especially if we consider that it was supposed to be some Doom clone at first. Will see how good
This post has been edited by Sledgehammer: 25 October 2016 - 05:26 AM
#21 Posted 25 October 2016 - 07:45 AM
Tea Monster, on 25 October 2016 - 04:38 AM, said:
World Tour didn't even come with mod tools!
#22 Posted 25 October 2016 - 08:51 AM
Sledgehammer, on 25 October 2016 - 05:20 AM, said:
Ironically Gearbox could make WT the best possible Duke Nukem 3D version as I mentioned in WT thread and that would sell like hotcakes (I would buy several copies for my friends), they just don't give a shit or just incompetent if not even both. That's the thing about Duke being bad business, they expect people to be dumb and eat the shit Gearbox is doing, but looks like people are smarter than that and you can say the same about several Gearbox games such as Battleborn or Borderlands pre-sequel. Gearbox could easily make good new Duke Nukem game if the truly cared and it would sell beyond their expectations.
But overall, I still think it's not worth it because no one can pull something at least as great as DN3D except maybe fans themselves who truly love Duke, I just don't believe it's possible with current industry or especially Gearbox. It's like Sonic games, no one can make Sonic game on the level of classic games except fans themselves, the same can be said almost about every game franchise actually. Perhaps it was a miracle that 3DR actually produced DN3D the way it is, especially if we consider that it was supposed to be some Doom clone at first. Will see how good
I feel the level design was slipping a bit in comparison to the original 4 episodes. I could be entirely wrong, but it felt like Blum and Levelord were not making these levels with Dukematch in mind. They are indeed still better than most FPS levels we see nowadays, but are still a far cry from what we had 20 years ago. I had played Shadow Warrior 2013 and I remember most of the levels being pretty linear, so I don't know if they improved that in Shadow Warrior 2.
I personally don't think we'll ever see a Duke game the same quality as Duke Nukem 3D: Atomic Edition. It was released at the right place and the right time. The only shot we had of that was the 2001 version of Duke Nukem Forever, but alas it was never meant to be. The same with Sonic games as with Sonic 3 & Knuckles, which are both currently in my top 2 favourite games of all-time. I just expect a modern Duke game to be at least decent, which I feel are realistic expectations.
#23 Posted 25 October 2016 - 09:36 AM
And in case of Sonic, Mania looks very promising for now because SEGA allowed competent fans to develop it and these fans love it, the people who know how to make good level design or classic physics unlike modern Sonic Team and the people who know how to make great animation (some of these people worked on Sonic 2 HD). People already calling it a true Sonic 3&K sequel.
It seems like Sonic is the only franchise which is getting good treatment, after all these years full of awful/bugged to death games we're getting classic Sonic game with proper classic physics. One thing is worrying me though, it has more remastered levels than new (guess SEGA testing the water, plus Generations sold a lot thanks to nostalgia as well), although it's bigger than Generations.
Would be nice if Gearbox copied SEGA in that regard like they did with their Duke Nukem Twitter account and allowed TX, Hendricks and many other people to handle at least Duke 3D re-release, and, as I said, a lot of people would definitely buy HTTKC+WT edition. Who knows, we could get even good and working multiplayer on EDuke32.
#24 Posted 25 October 2016 - 09:43 AM
#25 Posted 25 October 2016 - 12:47 PM
This post has been edited by AP Dukefan94: 25 October 2016 - 12:50 PM
#26 Posted 25 October 2016 - 01:07 PM
While some might argue that Gearbox brought original developers back as fan service, judging from the laziness and poor quality/quality control of some aspects, it's far more likely they're simply trying to milk the fans. You don't end up with the final boss we ended up with when you're trying to make fans (or indeed anyone) happy. Gearbox knew that after all the releases over the years the only hope in hell of this thing selling half decently was the nostalgia of the new episode, and it turns out even that isn't enough given the variety of factors involved.
#27 Posted 25 October 2016 - 01:11 PM
AP Dukefan94, on 25 October 2016 - 12:47 PM, said:
Because we don't deserve good things, lazy cashgrab re-release is all what we worth, should be happy that we at least got new episode by old guys and music.
#28 Posted 25 October 2016 - 02:53 PM
AP Dukefan94, on 24 October 2016 - 07:53 PM, said:
However, we have GTA5 as one of the best selling games of all time and it's very close to Duke's treatment of women, as well as the innuendo. We had one of the most violent episodes on cable TV with Walking Dead the other night and people eat it up. Duke's business is fine, but it has to be run right. This may go in the unpopular opinions thread, but I would be fine if the sex was dialed back in future Duke's. At least to the point DN3D was. Because it was so new to see a naked lady back then, that memory was blown out of proportion. If I were to set the tone for the next Duke game, I'd follow Duke 64.
#29 Posted 26 October 2016 - 05:35 AM
Again, anything is a bad business when you treat it like shit.