If anybody has some spare time to help an audio replacing layman with some of this, you'd be a hero.
A shortened version of the question, say I'd like to use some .wav sounds from Total Meltdown or N64 TC. Stuff like:
PISTOL.wav
SHOTGNCK.wav
WPNSEL21.wav
Could somebody, if you have the time and don't mind helping, post an example of the con and def files needed to make that work in eDuke32? Thanks. Any such file I've made has had errors so eDuke32 can't start.
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How to replace sounds in eduke32? (con files, def, etc)
#1 Posted 13 October 2016 - 06:07 PM
This post has been edited by PsychoGoatee: 16 October 2016 - 01:33 AM
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