Duke4.net Forums: [RELEASE] Interdimensional Engine - Duke4.net Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

[RELEASE] Interdimensional Engine  "Another Doom-style map by me"

#1

I've made another Doom-style map called "Interdimensional Engine". It's...one of my more difficult maps. (I guess this is a type of map that I'm good at making, or something. Otherwise, I'm not sure what else to say here...)

Screenshots:
http://i.imgur.com/oO71lYh.png
http://i.imgur.com/uX7kIXY.png
http://i.imgur.com/kHGdIML.png
http://i.imgur.com/eOsnvsL.png
http://i.imgur.com/jnQGyDy.png
http://i.imgur.com/owZovzJ.png
http://i.imgur.com/8s5vFfg.png
http://i.imgur.com/BGPbydw.png

Attached File(s)


4

#2

No blue key cannot complete, I even looked in mapster and cant find it.
0

User is offline   Trooper Dan 

  • Duke Plus Developer

#3

View PostCaptain Massive, on 23 September 2016 - 10:59 AM, said:

No blue key cannot complete, I even looked in mapster and cant find it.


It's a blue key so it could be a respawn. I have no idea whether it is, just saying.
1

#4

View PostTrooper Dan, on 23 September 2016 - 11:23 AM, said:

It's a blue key so it could be a respawn. I have no idea whether it is, just saying.


Yea I used one in moontang, I looked for it as a respawn and nothin'.
0

User is offline   Micky C 

  • Honored Donor

#5

View PostCaptain Massive, on 23 September 2016 - 10:59 AM, said:

No blue key cannot complete, I even looked in mapster and cant find it.


This is exactly why you should always, always have someone beta test the map before release. Even if the blue keycard somehow isn't needed for progression, it's quite easy for players to get stuck in areas you think make sense because you designed it yourself.
1

User is offline   LeoD 

#6

Nice one. Had my share of fun. While not exactly Doom-ish, some gun turrets would have fit nicely into this map.

View PostCaptain Massive, on 23 September 2016 - 10:59 AM, said:

No blue key cannot complete, I even looked in mapster and cant find it.
I suppose the reason is a very unlikely tile used on a door:
Attached Image: intrdeng-door.jpg

View PostMicky C, on 23 September 2016 - 06:34 PM, said:

This is exactly why you should always, always have someone beta test the map before release. Even if the blue keycard somehow isn't needed for progression, it's quite easy for players to get stuck in areas you think make sense because you designed it yourself.
This.
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options