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Dusk  "New 90s inspired shooter"

User is online   Zaxx 

#121

View PostNightFright, on 20 December 2018 - 01:08 AM, said:


- One user indicated the strategy is actually to kill all enemies except one, then collect the purple health flasks dropped by dead mobs, then kill the remaining one to trigger the next wave.

Yep, that's what I did too after noticing how the waves work.
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User is online   NightFright 

  • The Truth is in here

#122

Maybe I need to try that level again with this seemingly helpful/valuable knowledge. Yet I still assume it won't be a walk in the park since the core mechanic stays the same: Dodge like crazy and kill as fast as possible before the odds become overwhelming and too many projectiles fly towards you. Especially those mechanical maidens with their rockets are doing you in quite quickly if you aren't paying enough attention to them.

Btw, I hope you have all seen this "trailer" (headphone users: volume alert)... xD

This post has been edited by NightFright: 20 December 2018 - 04:26 AM

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User is offline   Commando Nukem 

  • Judge Mental

#123

View PostNightFright, on 20 December 2018 - 01:08 AM, said:


- It's also possible to just skip the level (which isn't a really good option IMHO).



Really? I think it's fucking great.

Whatsmore, there are a lot of things in Dusk with alternative strategies. All of the bosses.

You can pretty much pacify the entire game.



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User is online   NightFright 

  • The Truth is in here

#124

You can? Well, I managed to get the second-last boss killed without doing it by myself, but
Spoiler

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User is offline   Master O 

#125

View PostZaxx, on 17 December 2018 - 02:09 PM, said:

Okay, DUSK is officially part of the classic FPS family now:
https://i.imgur.com/E0jlrEC.jpg


Do Dusk's secret levels have killable Commander Keens?
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User is online   NightFright 

  • The Truth is in here

#126

Not to my knowledge, and I have seen the secret levels of all three episodes.
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User is offline   HulkNukem 

#127

I REALLY need to get back to this game.

I played episode 1 when it came out and haven't touched it since, and now the damn thing is fully released.
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User is online   Zaxx 

#128

If anyone's interested in the music and the "lore" of DUSK I think picking up the Intruder Edition is really worth it: the soundtrack is massive in length with 2 hours and 39 minutes and the graphic novel is nice.
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User is offline   Master O 

#129

View PostZaxx, on 02 January 2019 - 04:32 PM, said:

If anyone's interested in the music and the "lore" of DUSK I think picking up the Intruder Edition is really worth it: the soundtrack is massive in length with 2 hours and 39 minutes and the graphic novel is nice.


"Won't you notice me, Dusk Senpai?" :lol:
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User is offline   malvado 

#130

I'm trying to like this game but I really don't like the way it looks. I know that's apparently the "point" of it but I don't appreciate ugliness for the sake of ugliness and retro FPS were never about that. Devs always tried to make their games look as pretty as they could and their resulting art styles often had a timeless charm to them (or at least the good ones did). I don't even think this game looks like Quake the way many people seem to think it does. I thought that Dusk's art style would maybe grow on me but it hasn't happened yet.

The other problem I have with it is the level design. I've only played through E1 but it leaves a lot to be desired, does it get better? So far it doesn't match up to the level design of the classics by any stretch which is a real shame.

On the plus side, I do really like the gameplay a lot. If the level design was good, too, I'd like this game a whole lot more even despite its appearance.
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User is offline   MusicallyInspired 

  • Buy Mage's Initiation!

#131

Each episode has a different approach to level design. Episode 2 really opens up into much more wider areas. I haven't played episode 3 yet but people say that some of those levels take it to the next level in terms of interesting concepts.

This post has been edited by MusicallyInspired: 26 February 2019 - 12:38 PM

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#132

View Postmalvado, on 26 February 2019 - 08:35 AM, said:

I'm trying to like this game but I really don't like the way it looks. I know that's apparently the "point" of it but I don't appreciate ugliness for the sake of ugliness and retro FPS were never about that. Devs always tried to make their games look as pretty as they could and their resulting art styles often had a timeless charm to them (or at least the good ones did). I don't even think this game looks like Quake the way many people seem to think it does. I thought that Dusk's art style would maybe grow on me but it hasn't happened yet.

The other problem I have with it is the level design. I've only played through E1 but it leaves a lot to be desired, does it get better? So far it doesn't match up to the level design of the classics by any stretch which is a real shame.

On the plus side, I do really like the gameplay a lot. If the level design was good, too, I'd like this game a whole lot more even despite its appearance.


I kinda agree after finishing the game, but I'd say Episode 3 was pretty good. As a game, though, not very memorable. I was always looking more forward to Amid Evil's full release.
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User is online   Tea Monster 

  • Polymancer

#133

Old the old games had proper weapon models. They were primitive, but they didn't look like arse.
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User is offline   fuegerstef 

#134

I didn't like the gunplay. Levels on Episode 1 were OKish, but I stopped playing halfway through, so I cannot comment on the other episodes.

I could have managed to look past the visuals OR the gunplay, but not both.

This post has been edited by fuegerstef: 26 February 2019 - 03:44 PM

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User is offline   Ninety-Six 

#135

View PostTea Monster, on 26 February 2019 - 02:15 PM, said:

Old the old games had proper weapon models. They were primitive, but they didn't look like arse.

except Quake's shotguns
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User is offline   Master O 

#136

GOG Forum Announcement Thread - Coming Soon to GOG: Dusk

GOG Page for Dusk

This post has been edited by Master O: 29 March 2019 - 02:52 PM

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User is offline   MusicallyInspired 

  • Buy Mage's Initiation!

#137

About time.
1

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