Duke Nukem Legacy Channel "Duke Nukem Legacy Channel"
#1 Posted 07 March 2016 - 05:07 PM
so far I have Duke Nukem 3D Done and Updated, Right now I finish eps 1 of total meltdown on playstation the levels are going to be in pieces like they will have there own video it will make it easier for me to upload them quicker also I want to say damn the controls suck for TM Duke but still a fun classic game
#4 Posted 07 March 2016 - 08:20 PM
#5 Posted 08 March 2016 - 06:58 PM
#7 Posted 09 March 2016 - 02:14 AM
#8 Posted 09 March 2016 - 04:22 AM
#9 Posted 09 March 2016 - 04:50 AM
MrFlibble, on 09 March 2016 - 02:14 AM, said:
Most of the sounds were resourced from the original CD audio they were taken from. Duke 3D actually uses quite a few stock sounds. An example; All the pig noises are actual pig noises taken from Sound Ideas 5000. They're the same ones used for the Quake 1 Orge.
The pistol sound was in that same library.
Obviously JSJ had either recorded new material for the PS1 version, or they had additional lines and such that had been recorded during the original Duke3D session and then utilised them for the PS1 version ("Never met an alien I couldn't kill." "Fire in the hole, asshole!" etc...)
Some are just straight reuses from Duke3D as they were likely made for Duke3D by Lee Jackson/Bobby Prince.
#10 Posted 09 March 2016 - 05:33 AM
Demon Duke, on 09 March 2016 - 04:22 AM, said:
The PlayStation version used the original uncompressed source of the PC sounds, and are 16-bit instead of 8-bit. Proof of it is that some sounds that were removed like DUKE_BREATHING and DUKE_EXHALING are present in the files. Some of the sounds are vastly different because of the sampling rate, which is not necessarily linked to the files themselves.
Demon Duke, on 09 March 2016 - 04:22 AM, said:
There are dozens of textures removed to save memory. I.e. some tiles of the paralaxed skies, glass breaking, MONEY, TRANSPORTERBEAM, some frames of COOLEXPLOSION, Duke torso/gun/leg gibs, some frames of SHARK, some frames of SHRINKEREXPLOSION, EXPLOSION2BOT, CRACKKNUCKLES, freezethrower firing, shrinker firing, some frames of the pipebomb trigger, some frames of the shotgun reloading, the menu icon is not animated and there is no multiplayer respawn icons.
The hands that appear when you input an access card are not present because they moved the tripbomb to the inventory, and they removed its associated tiles. Additionally it is missing some Atomic Edition textures such as OOZ2 or the author faces in Faces of Death.
This post has been edited by Fox: 09 March 2016 - 08:24 AM
#11 Posted 09 March 2016 - 04:17 PM
This post has been edited by Demon Duke: 09 March 2016 - 04:19 PM
#12 Posted 10 March 2016 - 07:30 AM
#13 Posted 10 March 2016 - 12:24 PM
MrFlibble, on 10 March 2016 - 07:30 AM, said:
Mark shared his lossless master tapes with the HTTKC team, which we will release along with the TM mod.
#14 Posted 10 March 2016 - 08:10 PM
Hendricks266, on 10 March 2016 - 12:24 PM, said:
and how is the good ol' HTTKC coming?
#17 Posted 11 March 2016 - 03:27 PM
Sure beats the console ports back when Doom was new, SNES and 32x etc. Though luckily my computer could play Doom.
#19 Posted 12 March 2016 - 04:41 AM
MrFlibble, on 10 March 2016 - 07:30 AM, said:
http://www.gamesound.../downloads.html
I also like his Warhammer music, although I have never played the game.
BTW, is there a playlist with info on what track plays in which level?
This post has been edited by MrFlibble: 12 March 2016 - 04:43 AM
#20 Posted 12 March 2016 - 08:56 PM
Edit: going to start eps 2 soon in the mean time please watch me and Rumble Coop on Megaton Edition
https://www.youtube...._rystII7kwZqmYB < Duke Out In Dc
https://www.youtube....Qm_nGlNVbtPZcKz < Nuclear Winter
https://www.youtube....PO1TBscTyry3qFt < Xmas Duke
https://www.youtube....pvX1Rm4xCnDqOx2 < Duke Zone 2 I Fucking hate that eps
https://www.youtube....dYlrXoIaGdiohCa < Lifes A Beach
This post has been edited by Demon Duke: 12 March 2016 - 09:04 PM
#21 Posted 12 March 2016 - 10:46 PM
Skip to :22
This post has been edited by Demon Duke: 12 March 2016 - 10:56 PM
#22 Posted 13 March 2016 - 10:48 AM
Another weird glitch was that one time, I was playing Lunatic Fringe when I noticed my health was over 200, It was actually 216. I was like "That's weird." Then I went onto the next level and I still had 216 health. But then same glitch happened with Trackside Tragedy, where I died and respawned back to the beginning of the level with just a pistol.
I wasn't playing this om emulators btw, I was playing this game on my PS2 when this happened.
#23 Posted 13 March 2016 - 10:16 PM
#24 Posted 14 March 2016 - 09:22 PM
#28 Posted 19 March 2016 - 11:55 PM
MrFlibble, on 12 March 2016 - 04:41 AM, said:
#29 Posted 20 March 2016 - 04:21 PM
Give me the prime or I blow up the core
Poor Lizzard Man at 5:03
This post has been edited by Demon Duke: 20 March 2016 - 04:56 PM
#30 Posted 23 March 2016 - 04:59 AM
This post has been edited by Demon Duke: 23 March 2016 - 05:11 AM