Here's the code that I have
sound RPG_SHOOT setprojectile[RPG].offset 224 eshoot RPG setprojectile[RPG].offset 14354 setprojectile[RPG].offset 14578 eshoot RPG setprojectile[RPG].offset 14354
But when actually playing, this happens
It looks like it doesn't work. I've even set the second one at -224 once too, it still doesn't work.
Also checking the eduke log this is what it says
Line 5884, setprojectile: VM_SetProjectile: no projectile defined for tile 2605 Line 5886, setprojectile: VM_SetProjectile: no projectile defined for tile 2605 Line 5888, setprojectile: VM_SetProjectile: no projectile defined for tile 2605 Line 5890, setprojectile: VM_SetProjectile: no projectile defined for tile 2605
Does this mean that it's incompatible with the original missile, or am I doing something wrong.