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What are the benefits of those console commands.

User is offline   Zaxtor 

#1

Like in http://wiki.eduke32....onsole_commands

r_texcache (enable/disable OpenGL compressed texture cache)
r_memcache (enable/disable texture cache memory cache)
r_texcompr (enable/disable OpenGL texture compression)

r_texturemaxsize (changes the maximum OpenGL texture size limit) maybe I know this one, it allows you to put larger textures dimension in jpg / png / gif etc
r_texfilter (changes the texture filtering settings)

Are mostly 0 by default.

when pressing "`" (key below esc)
you put the thing and add 1 or 2 or so.

This post has been edited by Zaxtor: 29 January 2016 - 04:39 AM

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User is offline   Danukem 

  • Duke Plus Developer

#2

Mainly those effect load times when using a lot of custom textures (both pre-level and mid-level)
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User is offline   Zaxtor 

#3

So it kinda improve stuff and speeds up the loading once it already loaded?
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