Duke in 2016? "It's his 25th Anniversary after all!!"
#31 Posted 20 January 2016 - 04:51 PM
#32 Posted 20 January 2016 - 04:53 PM
hismasterplan, on 20 January 2016 - 10:49 AM, said:
I like a lot of your ideas but will leave this and backtrack later...
What I meant was I find high detail maps very fuzzy and confusing because so much is on the screen it's hard work for the brain. More simplified maps like the cartoony look old school games had are less work and more visually distinctive. I know this wasn't researched very deeply a few years ago and I know the maths can be insane but imagine something like screen resolution divided average surface area of artefacts times the square root of whatever might provide a useful index number. Does anyone know if this research has since been done?
One game I liked is Rainbow 6: Las Vegas 2 if this is the game with the climbing outside the skyscraper hotel and fireworks in the sky.(I may be getting confused with another game but can't remember properly.) I guess, this is similar-ish to what you suggested? I liked the sense of environment and night ambiance. A proper map like Miami hopefully would be more exciting too!!!
I do like bold and colourful elements. Things like signs and more boring stuff like windows and street furniture. I hate getting lost so it's nice if everywhere doesn't look the same as everywhere else.
#33 Posted 20 January 2016 - 04:59 PM
TerminX, on 20 January 2016 - 04:26 PM, said:
My family comes back from America with all kinds of swag including an Ash vs Evil Dead t shirt, Deadpool cap, Metal Gear and Firefly t shirts and now I get some news that things are looking good for Duke
Today is turning out to be a good day
#34 Posted 20 January 2016 - 05:06 PM
TerminX, on 20 January 2016 - 04:26 PM, said:
That's good to hear.
#35 Posted 20 January 2016 - 05:08 PM
xMobilemux, on 20 January 2016 - 04:59 PM, said:
Today is turning out to be a good day
Can't wait for that dealpool movie
Quote: Right up MainStreet
#36 Posted 20 January 2016 - 05:14 PM
#37 Posted 20 January 2016 - 05:22 PM
TerminX, on 20 January 2016 - 05:14 PM, said:
You already said things are looking good for Duke in 2016. That's good enough.
I highly doubt it'll be anything related to a brand new Duke game as they said they're only in the concept stages a few months back. It'll likely be something related to re-releases since they own the full Duke rights now.
I can only hope for PC ports of Time to Kill, Zero Hour and Land of the Babes.
This post has been edited by xMobilemux: 20 January 2016 - 05:23 PM
#38 Posted 20 January 2016 - 05:33 PM
CultureShock, on 20 January 2016 - 04:53 PM, said:
What I meant was I find high detail maps very fuzzy and confusing because so much is on the screen it's hard work for the brain. More simplified maps like the cartoony look old school games had are less work and more visually distinctive. I know this wasn't researched very deeply a few years ago and I know the maths can be insane but imagine something like screen resolution divided average surface area of artefacts times the square root of whatever might provide a useful index number. Does anyone know if this research has since been done?
One game I liked is Rainbow 6: Las Vegas 2 if this is the game with the climbing outside the skyscraper hotel and fireworks in the sky.(I may be getting confused with another game but can't remember properly.) I guess, this is similar-ish to what you suggested? I liked the sense of environment and night ambiance. A proper map like Miami hopefully would be more exciting too!!!
I do like bold and colourful elements. Things like signs and more boring stuff like windows and street furniture. I hate getting lost so it's nice if everywhere doesn't look the same as everywhere else.
Ah I'm trying to understand and think of examples. The last game I remember feeling confuzzled by looking at it was GTA4. It was a very detailed world but didn't seem like the PS3 handled it well and things were kind of just mudded all together. If I don't understand, I'm sorry. But thanks for inspiring me to bring out a child-like Duke idea rant.
#39 Posted 20 January 2016 - 05:47 PM
TerminX, on 20 January 2016 - 05:14 PM, said:
That's too vague and not new.
Wake me up when he actually does something with the IP besides removing Duke 3D from stores.
This post has been edited by LkMax: 20 January 2016 - 05:48 PM
#40 Posted 20 January 2016 - 06:01 PM
LkMax, on 20 January 2016 - 05:47 PM, said:
Wake me up when he actually does something with the IP besides removing Duke 3D from stores.
Now wait Gearbox only has rights to DNF and the future right? I thought DN3D until Forever was still 3D Realms.
#41 Posted 20 January 2016 - 06:04 PM
This post has been edited by Demon Duke: 20 January 2016 - 06:27 PM
#42 Posted 20 January 2016 - 10:19 PM
#43 Posted 21 January 2016 - 03:51 AM
hismasterplan, on 20 January 2016 - 05:33 PM, said:
Hah hah. It's all good.
#44 Posted 21 January 2016 - 06:17 AM
MusicallyInspired, on 20 January 2016 - 10:19 PM, said:
I did know about the new lawsuit but missed that detail they took over everything. Wow.
#45 Posted 21 January 2016 - 07:15 AM
MusicallyInspired, on 20 January 2016 - 10:19 PM, said:
Yeah I know just did a short version of it
#46 Posted 21 January 2016 - 09:52 AM
#48 Posted 22 January 2016 - 09:53 AM
xMobilemux, on 20 January 2016 - 05:22 PM, said:
I highly doubt it'll be anything related to a brand new Duke game as they said they're only in the concept stages a few months back. It'll likely be something related to re-releases since they own the full Duke rights now.
I can only hope for PC ports of Time to Kill, Zero Hour and Land of the Babes.
One can hope for the DNF editor also
#49 Posted 22 January 2016 - 11:08 AM
TerminX, on 20 January 2016 - 05:14 PM, said:
You know, this is a lot more of an optimistic side of TerminX than I usually expect, especially since this is what we had four years ago:
#50 Posted 22 January 2016 - 08:04 PM
TerminX, on 20 January 2016 - 05:14 PM, said:
We've heard this a dozen times from a dozen different people over the last almost five years. To be so optimistic you must have been told something for it to actually have some merit behind it this time. Surely you can't talk about it if you were told anything due to NDAs, confidentiality, and so forth but this does instill at least a little hope unless they push the same shameful version of the character that was seen in Duke Nukem Forever and described by Randy Pitchford which a number of former developers, including George Broussard, and a majority the fans seem to disagree with if they're working on a new game.
For reference here is an example of Randy Pitchfords fantastic sense of humor leading up to the release of Duke Nukem Forever:
#51 Posted 22 January 2016 - 11:17 PM
I know it may sounds like harsh, but they won and got whole Duke Nukem IP just proved nothing at all, since they already not announce anythings about Duke before Interceptor ruined and 3DR lost all remaining Duke Nukem IP to Gearbox...
Yeah, I still hope they'll actually make something good about Duke Nukem, but not before it happened...such messages like TX was said just not enough...
This post has been edited by Player Lin: 22 January 2016 - 11:27 PM
#52 Posted 23 January 2016 - 02:30 PM
Player Lin, on 22 January 2016 - 11:17 PM, said:
I don't know about it being punctual, but there's never been doubt we'll see another Duke game. At least for me. It's only been four and a half years since DNF came out. Take a lot longer than that for me to lose hope in the Duke.
#53 Posted 23 January 2016 - 10:35 PM
PsychoGoatee, on 23 January 2016 - 02:30 PM, said:
Well...I think at least it's still not long enough like the ****ing Half-Life 2 EP3 / 3...
(Please don't ruined this thread with HL hates. )
I don't know, or maybe it actually because I simply have 0 confidence on Gearbox Shovelware at all...
This post has been edited by Player Lin: 23 January 2016 - 10:38 PM
#54 Posted 27 January 2016 - 11:56 PM
#55 Posted 28 January 2016 - 12:02 AM
#56 Posted 28 January 2016 - 12:05 AM
listin at 22:22 and he say it
#57 Posted 28 January 2016 - 12:23 AM
It seems like Randy knows he has to prove that he really does love Duke. Well this'll be a good start.
Unless he's just doing something for Duke3Ds 20th Anniversary.