Assuming I am redefining an episode with a custom con, e.g. one that looks like this:
include game.con definevolumename 0 EPISODE NAME undefinevolume 1 undefinevolume 2 undefinevolume 3 definelevelname 0 0 map1.map 00:00 00:00 MAP NAME #1 definelevelname 0 1 map2.map 00:00 00:00 MAP NAME #2 definelevelname 0 2 map3.map 00:00 00:00 MAP NAME #3
If map3.map does not have a boss enemy, would the episode end due to EDuke32 not finding the next map of the episode (in this case E1L4.map) or would it follow USER.CON and continue anyway? In other words: Would a con file like the one above override USER.CON regarding level arrangement or is it just replacing map slots which have been redefined, still using all the others from the rest of the episode (if available) from USER.CON?
I am asking this because currently I am using some code to stop the episodes from continuing in such cases and wonder if it's really required.