Status of the Duke Nukem 3D Betas
#241 Posted 05 January 2015 - 10:32 PM
"Join us next week in Part 2 of the Tom Hall Design Tips!"
It's been quite longer than a week since November 4th..
This post has been edited by gerolf: 05 January 2015 - 10:35 PM
#242 Posted 06 January 2015 - 03:09 AM
#244 Posted 06 January 2015 - 07:09 AM
Lunick, on 06 January 2015 - 03:09 AM, said:
Yes, but the majority of these things have been given the "when it's done" treatment. "Tom Hall Design Tips Part 2" was promised a week after the first (according to the article, it said tune in next week for part 2).
#245 Posted 10 January 2015 - 12:29 AM
Who came up with the Nuke Logo for the introduction? Who's idea was that? When did it get added into the game? It's just such an iconic thing that i've always loved. It's about as iconic in my little world as the James Bond gun barrel.
#246 Posted 10 January 2015 - 01:26 AM
Commando Nukem, on 10 January 2015 - 12:29 AM, said:
Who came up with the Nuke Logo for the introduction? Who's idea was that? When did it get added into the game? It's just such an iconic thing that i've always loved. It's about as iconic in my little world as the James Bond gun barrel.
I don't know who came up with it, but I do know that it was added in a couple weeks (or less) before 1.3D came out!
#247 Posted 10 January 2015 - 12:10 PM
MrBlackCat
This post has been edited by MrBlackCat: 10 January 2015 - 12:10 PM
#248 Posted 10 January 2015 - 05:02 PM
#249 Posted 11 January 2015 - 08:53 AM
Malgon, on 10 January 2015 - 05:02 PM, said:
MrBlackCat
#250 Posted 11 January 2015 - 12:46 PM
EDIT: https://web.archive....k.com/id69.html on the archive, but none of the images work anymore, it's listed on there somewhere.
This post has been edited by Commando Nukem: 11 January 2015 - 12:49 PM
#252 Posted 11 January 2015 - 05:43 PM
#253 Posted 11 January 2015 - 06:38 PM
#254 Posted 07 February 2015 - 07:13 AM
#255 Posted 05 May 2015 - 03:57 PM
- What were the unused Assault Trooper frames (art ID 1700 - 1704) used for? Were they older attack animations, or were they for the "Firelaser" moving upward frames (art ID 1644 - 1645)?
- Was tile 511 ever actually added to the chapel in Death Row?
- Was the "futuristic car" (art ID 730 - 733) a nod to Total Recall, and was it meant for Ep2 or Movie Set?
-What were the projectiles from art ID 1660 - 1669 for?
This post has been edited by gerolf: 05 May 2015 - 03:58 PM
#258 Posted 05 May 2015 - 07:44 PM
gerolf, on 05 May 2015 - 03:57 PM, said:
Yes. It was used for the window on the right in v1.3d I'm pretty sure. Why they changed it for 1.5 I don't know. It looked better originally.
This post has been edited by Princess Twilight Sparkle: 05 May 2015 - 07:45 PM