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Duke Nukem 3D: Megaton Edition PS3/Vita Port  "Dates Announced"

User is online   Micky C 

  • Honored Donor

#61

I'll have to look elsewhere for my pornographic needs. Where? WHERE?

Seriously though why is it not available in Australia? Surely it can't be the sexual content; I mean it's literally more pixellated than some porn. Plus we had DNF released in Australia which is a lot more graphic and realistic I suppose. Can't be the violence either. Drugs?

Edit: Well I guess Lunick's simultaneous post cancels out mine then.

This post has been edited by Micky C: 12 January 2015 - 04:57 AM

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User is offline   termit 

  • General Arcade

#62

View Post#SH@DOW#, on 12 January 2015 - 04:49 AM, said:

whats wrong about rating in Russia? Its already available via Steam here

Duke Nukem 3D: ME is not available on PSN in Germany, Russia, Australia, and NZ due to ratings issues. If that changes we'll let you know!
https://twitter.com/...935465155043328


Publisher need to do additional things to get proper rating in Russia, so it will be available later.
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User is offline   Lunick 

  • Snazzy Ex Tazzy

#63

I think people were just confused because the Australian PSN store (and many others) updates later than other stores Worldwide. Megaton received a rating on the PS Vita/PS3 months before release.
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User is offline   Gargoyle 

#64

Played with a friend and got this bug which glitched our ammo to random values like /374 for the chaingun and /99 for the RPG. Viewed the game clip and figured out that the "multiple players step on the same shrunken enemy" -bug was causing it, which also crashed the game back in the DOS.
Attached Image: 029.jpg
It affected subsequent games and desynced the demo loop, displaying an error message:
Attached Image: 028.jpg
Once the game is restarted, the bug is gone.
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User is offline   HulkNukem 

#65

View PostMicky C, on 09 January 2015 - 03:51 AM, said:

What could possibly think a 19 year old 2.5D engine would behave in a similar way to a decently sophisticated 3D engine? :lol:

Could you actually see the rest of the level though? I'd have thought it'd just be HOM.


I don't know! I just figured the only time I ever saw such similar artifacts in a game was when it happens in Source. It wasn't hall of mirrors, either. IIRC everything was just black except for the level, no skybox. I could see from the elevator you start in all the way to the destroyed building. I couldn't see the ramp that leads to the lounge with the pool table, though.

This post has been edited by HulkNukem: 16 January 2015 - 04:29 PM

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#66

So far this port crashes my PS3 often. Starting a new game, during gameplay. Even if I turn off my system properly, it freezes causing the system to rebuild files upon start up.
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