Duke4.net Forums: [RELEASE] LORCH 3 - Duke4.net Forums

Jump to content

  • 2 Pages +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

[RELEASE] LORCH 3  "Another LORCH city adventure!"

User is offline   Radar 

  • King of SOVL

#31

View Postck3D, on 08 August 2014 - 12:17 AM, said:

From the sounds of it, you forgot the main thing about this game - it is supposed to stay fun.


This is forgotten way too much. Especially when playing online.
0

User is online   ck3D 

#32

realistically, i don't think i am going to find the time to finish this map. my holidays are going to be over in 4 days, i thought i would have some spare time for mapping this month, but in reality i have been submerged by work just as much as if i hadn't left - if not even more. if i ever manage to get a few hours of mapping in by the end of the week (and even that is pretty unlikely), i am most likely going to devote them to my own current project instead seeing as it's been sitting on my hard drive nearing a potential completion stage for a good year now. (and i am not even talking about all those other maps i have started, never got to finish and haven't even touched in a few years, that i would actually love to finish at some point as well).

i'd rather recognize my own weakness instead of selfishly putting this project on hold for everyone for an undetermined period of time. maybe if someone with more availability feels like giving finishing this map instead of Sanek and I a go, they can just contact Sanek in order to see if it is ok with him and maybe eventually go for it.

This post has been edited by ck3D: 26 August 2014 - 01:36 AM

0

Share this topic:


  • 2 Pages +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options