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EDuke32 looks for a file i didn't tell it too look for

User is offline   Jamesfff 

#1

I have Duke Caribbean (vacation.grp) set up in a separate directory from main Duke3d directory (because it had conflicts with things in my main Duke3d directory and now the EDuke32.exe in my main directory keeps trying to find vacation.grp there even though that file is no longer there (which is crashing the game)! What is going on with that?


EDuke32 2.0.0devel r4455 (64-bit)
Compiled Apr 22 2014 11:19:22
Using C:/EDuke/DukePlus Install/ for game data
Checking for updates...
Connecting to http://eduke32.sourceforge.net
Current version is 0... no updates available
Windows 7 Service Pack 1 (build 6.1.7601)
Initializing SDL system interface (compiled against SDL version 2.0.3, found version 2.0.3)
Using "windows" video driver
Searching for game data...
Using C:/EDuke/DukePlus Install/DukePlus/ for game data
Warning: could not find main data file "vacation.grp"!
Using group file "autoload/newfont.zip".
Compiling: EDUKE.CON (36 bytes)
Including: DukePlus/dpcons/DUKEPLUS.CON (438941 bytes)
Using DEF file: dukeplus.def.
Updated eduke32.cfg
Using config file "DukePlus/dp.cfg".
Including: DEFS.con (35992 bytes)
Including: USER.con (45583 bytes)
Including: DukePlus/dpcons/DEFSPLUS.CON (59407 bytes)
Including: DukePlus/dpcons/USERPLUS.CON (60852 bytes)
Including: DukePlus/dpcons/LIGHTS.CON (26079 bytes)
Including: DukePlus/dukebike/DUKEBIKE.CON (88372 bytes)
Including: DukePlus/dpcons/HUDPLUS.CON (70051 bytes)
Including: DukePlus/dpcons/PLAYERPLUS.CON (138568 bytes)
Including: DukePlus/dpcons/MONSTERPLUS.CON (245528 bytes)
Including: DukePlus/dpcons/CIVILIANS.CON (16898 bytes)
Including: DukePlus/strooper/STROOPER.CON (196470 bytes)
Resizing code buffer to 157019*8 bytes
Script compiled in 227ms, 157011*8b, language version 1.4+
4005/11264 labels, 817/2048 variables, 12/512 arrays
323 quotes, 46 strings, 40 events, 495 actors
warning: case mismatch: passed "tiles024.art", real "Tiles024.ART"
Initialized 24.0M cache
Loading "dukeplus.def"
Warning: Failed including duke3d.def on line dukeplus.def:1
....Warning: Failed loading MD2/MD3 model "highres/sprites/characters/1405_duke.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2524_pistol.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2524_pistol.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2530_clip.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2532_cliphand.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2510_devastator.md3"
warning: case mismatch: passed "lasergun_pickup.md3", real "lasergun_pickup.MD3"
warning: case mismatch: passed "lasergun_1.md3", real "lasergun_1.MD3"
.......Error: file "DUKEPLUS_RESOURCES/GRAPHICS/MAP_EFFECTS/models/br_billboards/br_bill4.jpg" does not exist
.Error: file "DUKEPLUS_RESOURCES/GRAPHICS/MAP_EFFECTS/models/br_schoolbus/br_schoolbus.jpg" does not exist
.
Definitions file "dukeplus.def" loaded.
RTS file "DUKE.RTS" was not found
Initializing OSD...
0 joystick(s) found
Executing "DukePlus/dp_settings.cfg"
Loading clip map: _clipshape0.map
clip map "_clipshape0.map": warning: sprite 80 pointing neither northward nor southward. X-flipping will be wrong.
clip map "_clipshape0.map": warning: sprite 81 pointing neither northward nor southward. X-flipping will be wrong.
Loaded clip map.
Disabling desktop composition...
Setting video mode 1440x900 (32-bpp fullscreen)
OpenGL Information:
Version: 3.3.0 - Build 8.15.10.2669
Vendor: Intel
Renderer: Intel® HD Graphics 4000
Opened "DukePlus/textures" as cache file
Cache contains 31805 bytes of garbage data
Initializing Polymer subsystem...
PR : FBO #1 initialization failed.
PR : FBO #2 initialization failed.
PR : FBO #3 initialization failed.
PR : FBO #4 initialization failed.
PR : FBO #5 initialization failed.
PR : Initialization complete in 482 ms.
Initializing music...
Initializing sound... 32 voices, 2 channels, 16-bit 44100 Hz
S_PlayMusic(): error: can't open "GRABBAG.MID" for playback!
Sound bombexpl.voc(#14) not found!
Sound bombexpl.voc(#14) not found!
Sound flyby.voc(#244) not found!
Sound bombexpl.voc(#14) not found!
Sound goggle12.voc(#213) not found!
warning: case mismatch: passed "tiles024.art", real "Tiles024.art"
Load tile 6320: p0-m4-e0 DUKEPLUS_RESOURCES/GRAPHICS/PLUS.png... 18 ms
Sound item15.voc(#243) not found!

19962: -20: 2048
19963: -19: 190
19964: -18: 2048
19965: -17: 2 definelevelname
19966: -16: 2048
19967: -15: 0
19968: -14: 2048
19969: -13: 6320
19970: -12: 2048
19971: -11: 0
19972: -10: 2048
19973: -9: 0
19974: -8: 2048
19975: -7: 0
19976: -6: 2048
19977: -5: 0
19978: -4: 2048
19979: -3: 0
19980: -2: 268
19981: -1: 269
19982: 0: 564 endevent
19983: 1: 567 ifvarn
19984: 2: 481
19985: 3: 0
19986: 4: 86167 setaspect
19987: 5: 568 setvar
19988: 6: 246
19989: 7: -1
19990: 8: 570 ifvarn
19991: 9: 463
19992: 10: -1
19993: 11: 352940440
19994: 12: 31337 {
19995: 13: 572 ifvarand
19996: 14: 4 definecheat
19997: 15: 463
19998: 16: 402
19999: 17: 2
20000: 18: 86167 setcfgname
20001: 19: 31337 nullop

g_errorLineNum: 562, g_tw: 192

Wrote DukePlus/dp.cfg
Wrote DukePlus/dp_settings.cfg
0

User is offline   LeoD 

  • Duke4.net topic/3513

#2

View PostJamesfff, on 29 May 2014 - 07:53 PM, said:

I have Duke Caribbean (vacation.grp) set up in a separate directory from main Duke3d directory (because it had conflicts with things in my main Duke3d directory and now the EDuke32.exe in my main directory keeps trying to find vacation.grp there even though that file is no longer there (which is crashing the game)! What is going on with that?
Make sure that duke3d.grp is selected in the startup window. Check both eduke32.cfg and DukePlus/dp.cfg for the SelectedGRP parameter. One or both may be set to "vacation.grp" instead of the default "duke3d.grp".

This post has been edited by LeoD: 30 May 2014 - 07:21 AM

0

User is offline   Jamesfff 

#3

back to normal now - thanks
0

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