Duke3D & SW - Early/Alpha/Beta/Gold Material
#1741 Posted 07 July 2016 - 04:46 PM
#1742 Posted 07 July 2016 - 04:47 PM
#1744 Posted 07 July 2016 - 05:55 PM
#1745 Posted 07 July 2016 - 06:15 PM
#1746 Posted 07 July 2016 - 06:19 PM
Kathy, on 07 July 2016 - 05:55 PM, said:
It's probably the case that 3DR didn't anticipate that they'd lose the franchise, or were otherwise so busy dealing with it and the aftermath that it simply dropped off as a priority. As for them getting things done quickly... well... have they ever actually released a game on schedule?
#1747 Posted 07 July 2016 - 06:20 PM
Kathy, on 07 July 2016 - 05:55 PM, said:
Fox, on 26 January 2015 - 01:01 PM, said:
Frederik Schreiber, on 26 January 2015 - 08:39 AM, said:
This cannot happen again, as we are spending a lot of resources in preparing great articles, never-before-seen behind the scenes images, screenshots, etc. from the history of the 3DR games and legacy.
I know it's tempting, but it's better to do it right, than do it rushed (Trust us. We know.)
Despite this, 3D Realms couldn't divert any attention from more important matters to move forward in a more substantial way. First the relaunch and the Anthology, then Bombshell.
All of us have the same hope and desire to move forward with the content that we are allowed to. Unfortunately the opportunity of using the momentum of the relaunch to start up a new Apogee Legacy series is mostly behind us. However, I know that 3D Realms has plans for the future.
As I've mentioned, I'm sure there are more backups and developer drives than the initial batch Fred sent us. Some builds still have protections that I have not been able to defeat. We want to keep working on this.
#1748 Posted 08 July 2016 - 12:44 AM
Lunick, on 07 July 2016 - 06:15 PM, said:
In recent news Shadow Warrior IP transfer was mentioned alongside SW2 announcement. So possibly it was sold later than 2014.
This post has been edited by Kathy: 08 July 2016 - 12:48 AM
#1749 Posted 08 July 2016 - 09:08 AM
TerminX, on 30 June 2016 - 08:23 PM, said:
I would kill to get my hands on the art assets of the betas. Ehhhhh it will never happen.
This post has been edited by HMNuke93: 08 July 2016 - 09:11 AM
#1750 Posted 08 July 2016 - 02:55 PM
And honestly i have no problem waiting, because knowing that at least a good sum of the material is in good hands, I know that they like it and want it out just as much as everyone else.
This post has been edited by gerolf: 08 July 2016 - 02:57 PM
#1751 Posted 08 July 2016 - 03:01 PM
gerolf, on 08 July 2016 - 02:55 PM, said:
And honestly i have no problem waiting, because knowing that at least a good sum of the material is in good hands, I know that they like it and want it out just as much as everyone else.
*crosses fingers*
#1752 Posted 08 July 2016 - 03:17 PM
gerolf, on 08 July 2016 - 02:55 PM, said:
And honestly i have no problem waiting, because knowing that at least a good sum of the material is in good hands, I know that they like it and want it out just as much as everyone else.
It's almost a shame that they didn't pick people who were less conscious of data security than Evan and I are.
#1754 Posted 08 July 2016 - 03:27 PM
And yes it is a shame, lol. The games are ancient, every bit of juicy content should already have been released.
It really is a great injustice to hardcore fans having the sweet temptation of alpha/beta material.
You can't really do anything with it except analyze it and perhaps use some assets in something free so, what's the big deal?
New mods and stuff add to the attraction to the brand and name, there's really nothing to lose here.
The owners would at the very least gain a small bump in online sales.
Has nobody asked the current owners of this stuff to release it? Atleast the Duke3d and Sw stuff..
This post has been edited by RobMan: 08 July 2016 - 03:43 PM
#1755 Posted 08 July 2016 - 03:55 PM
#1756 Posted 08 July 2016 - 04:08 PM
Do you guys have a good amount you've sifted through and cleaned up or... gave up?
This post has been edited by RobMan: 08 July 2016 - 04:09 PM
#1757 Posted 08 July 2016 - 05:51 PM
#1758 Posted 08 July 2016 - 06:13 PM
TerminX, on 08 July 2016 - 03:55 PM, said:
I wonder who thought that was a good idea :/.
#1759 Posted 08 July 2016 - 06:28 PM
#1760 Posted 08 July 2016 - 06:35 PM
#1761 Posted 08 July 2016 - 07:03 PM
icecoldduke, on 08 July 2016 - 06:13 PM, said:
Did you know that they used to put your SSN on your driver's license? It was used as the driver's license number. There are probably people here on this forum even who remember their first driver's license having their SSN on it. Scary shit.
#1762 Posted 08 July 2016 - 07:48 PM
#1763 Posted 08 July 2016 - 07:58 PM
Kathy, on 08 July 2016 - 12:44 AM, said:
I think Kathy asked a good question. By the looks of all the activity in this thread it seems like wheels are in motion for the beta material to be released after all. Is this actually the case? And if so, how is it still happening now that Gearbox owns everything?
#1764 Posted 09 July 2016 - 03:05 AM
#1765 Posted 09 July 2016 - 05:53 AM
TerminX, on 08 July 2016 - 07:03 PM, said:
CatNapDreams
#1766 Posted 09 July 2016 - 10:16 AM
CatNapDreams, on 09 July 2016 - 05:53 AM, said:
I don't think the world has become more corrupt as time has passed; the availability of information about said corruption has merely increased.
Regarding the beta stuff, there are currently no plans or considerations of plans to release anything. If anything happens it will be through Evan and I working in conjunction with Gearbox.
#1767 Posted 09 July 2016 - 10:18 AM
#1768 Posted 09 July 2016 - 10:25 AM
#1769 Posted 09 July 2016 - 10:30 AM
(while the rest of the cake wanters at the party starve)
Contact whoever has the Sw ip and ask for the ability to release the betas. You would hopefully get far less resistance from them than say.. gbx.
This post has been edited by RobMan: 09 July 2016 - 10:30 AM
#1770 Posted 09 July 2016 - 10:34 AM
TerminX, on 09 July 2016 - 10:16 AM, said:
TerminX said:
CatNapDreams
This post has been edited by CatNapDreams: 09 July 2016 - 10:35 AM