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Are there any side scroll mods for Eduke32?

#1

I would like to try and make a side scroll mod for eduke32 but i'm not the best at coding, so I was hoping to find a mod to use as a example. Anyone know of a mod that's a side scroller or if a mod like that can be done at all?

This post has been edited by -=SomeThingEviL=-: 21 March 2014 - 10:42 AM

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User is online   Mark 

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#2

It can be done. High Treason started one but I don't think it was finished or anything released.
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User is offline   Photonic 

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#3

look at this, not exactly side scroller but it's a start.

http://forums.duke4....57-top-shooter/
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User is offline   The Commander 

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#4

I tried my hand at this some time ago.






This post has been edited by The Commander: 22 March 2014 - 01:19 AM

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User is offline   MrBlackCat 

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#5

Interesting... in a Duke Manhattan kind of way.

How difficult would it be to add two toggle buttons to enable slightly forward/isometric view of the camera like Duke Nuke: Critical Mass did on the DS with the shoulder buttons?

MrBlackCat

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User is online   High Treason 

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#6

I still work on this one occasionally, I think I posted elsewhere that the major issue was that I have no idea how to make the camera rotate if the player turns corners as I wanted the player to be able to walk around corners in some places.



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User is offline   The Commander 

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#7

I could turn the camera yet I couldn't get the player to face a different direction correctly. lol
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User is offline   MrBlackCat 

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#8

View PostThe Commander, on 22 March 2014 - 09:25 PM, said:

I could turn the camera yet I couldn't get the player to face a different direction correctly. lol


I see... my first thought was to move the order of the frames around to cause the default view to be 90, then move the frame for +45deg to the -45 position etc. This concept was based on my perception of how it (original code) might work and is not thought out beyond reaction. The only reason I even thought about it was I had seen that the location of the Camera was controllable/programmable based on Demo recording etc. Your efforts and video demonstrated the concept I was thinking of though I don't know how it actually works from a programming standpoint.
I have not used Build since a year or two after Duke 3D came out and I have never looked at the source code for Duke 3D or eDuke.

If I had more time I would loved to have been involved in the modifications and porting of Duke Nukem. My software engineering has never involved games however.

Thanks for the reply.


MrBlackCat

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This post has been edited by MrBlackCat: 23 March 2014 - 06:09 AM

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#9

So are there any download to the two projects I see here or just video's of what you have done?
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User is offline   The Commander 

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#10

I appear to have lost the work I done on mine.
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