
The Sale & Free Thread "Post here when there's a sale for games that people here want to b"
#841 Posted 06 August 2021 - 11:36 AM
Syndicate Plus, Syndicate Wars and both Ultima Underworld games are free until 3 September at GOG.
#843 Posted 20 August 2021 - 09:04 AM
Quake II RTX free on GOG until 23rd August 2021, 1 PM UTC.
This post has been edited by deus-ex: 20 August 2021 - 09:05 AM
#844 Posted 20 August 2021 - 02:48 PM
Are you sure it's only free until the 23rd and not forever? It's free on Steam permanently. It only comes with 3 levels so I can't imagine they're going to charge for it? I don't see any info on the store page about a time limit.
This post has been edited by MusicallyInspired: 20 August 2021 - 02:51 PM
#845 Posted 20 August 2021 - 09:46 PM
The newsletter announcing the current sale, which also adverts free access Quake II RTX, had this expiration date at the end of the message. So I figured perhaps the free access to Q2RTX is a time-limited offer. Better safe than sorry, get it while it's hot.
This post has been edited by deus-ex: 20 August 2021 - 09:46 PM
#846 Posted 21 August 2021 - 06:22 AM
If they charge for it while it's free on Steam, that's a pretty low move. I think more likely the timer sale is for everything else and Q2RTX was just added along with it but will remain free. But you're right, better safe than sorry. Though you're not really missing anything as you can still get it free on Steam after.
#849 Posted 08 September 2021 - 06:52 PM
#850 Posted 02 October 2021 - 05:43 PM
Available on Prime Gaming for free:
Star Wars Squardons (through Origin)
Ghostrunner (through GOG)
Alien Isolation (through Epic)
There's also the four Wallace & Gromit Telltale episodes just through Amazon.
https://gaming.amazon.com/home
Star Wars Squardons (through Origin)
Ghostrunner (through GOG)
Alien Isolation (through Epic)
There's also the four Wallace & Gromit Telltale episodes just through Amazon.
https://gaming.amazon.com/home
This post has been edited by MusicallyInspired: 02 October 2021 - 05:43 PM
#851 Posted 09 December 2021 - 11:11 AM
#853 Posted 30 December 2021 - 04:22 PM
The recent Tomb Raider trilogy is free through Epic for those interested.
https://www.epicgame...n-US/free-games
https://www.epicgame...n-US/free-games
#856 Posted 15 June 2022 - 08:25 PM
Daggerfall Unity is currently free along with some chosen mods included in the install.
Don't you dare not get it kids. Daggerfall Unity is amazing.
Shantae and the Pirate's Curse is also free on GOG and that one is also a fun platformer.
Don't you dare not get it kids. Daggerfall Unity is amazing.
Shantae and the Pirate's Curse is also free on GOG and that one is also a fun platformer.
#857 Posted 16 June 2022 - 07:42 AM
jkas789, on 15 June 2022 - 08:25 PM, said:
It's nice that they're offering DFU with pre-installed mods, but the phrase "currently free" is potentially confusing as DFU is and (I suppose) should always be free.
I'm also not entirely happy that new users are getting introduced to Daggerfall via DFU. There are still too many differences in playing mechanics compared to the DOS vanilla. I remember how some people criticised BloodCM for a similar reason here, that it did not play like the original Blood.
My current stance on DFU is that its main strong point lies in limitless moddability, and all the various mods and enhancements that come with it. But a 1:1 recreation of vanilla experience it is not, which is kind of a shame. I wish @luciusDXL would revive the DaggerXL project at some point.
#858 Posted 16 June 2022 - 11:01 PM
I think the vanilla experience of DF is why it's not very approachable. I know oldschoolers are in love with it, but it's not going to get people to play it. As I understand it though, it only controls differently. The game's behaviour is the same (apart from the mods in this specific release I suppose). But you can disable those mods at will too so I don't see this as as big an issue in that light.
#859 Posted 17 June 2022 - 11:16 AM
MusicallyInspired, on 16 June 2022 - 11:01 PM, said:
I know oldschoolers are in love with it, but it's not going to get people to play it. As I understand it though, it only controls differently.
Weapon swinging works quite differently, from my experience the default classes (at least, some of them) are harder to play with this than vanilla DF. I know most regular players don't go for default classes anyway, but I guess new players would pick a default one over making a custom class.
The only kind-of fix is to switch DFU to Morrowind-esque weapon swinging per mouse click, but to me that is basically a step towards being a different game.
I don't believe that other DFU QoL improvements -- if you don't count high resolution and overall improved visuals -- alter or improve gameplay so much that vanilla would seem less playable to new players in comparison. Don't get me wrong, I'm cool with a lot of things in DFU, and especially how the mods enhance and improve the playing experience. But I'm a purist in the sense that I'd like the unaltered original thing to be available as well, alongside any mods and upgrades that the community might have created. So far, DFU does not offer the unaltered original experience, and it makes one wonder if players who've been introduced to DF via DFU would ever want it. Contrast this with EDuke32 vs. DOS DUKE3D.EXE, they are identical gameplay-wise in all aspects. And as far as I can tell, The Force Engine is also identical to DOS Dark Forces in a similar way as Eduke32 is to DOS DUKE3D, even though not being based directly on the source code.
#860 Posted 18 June 2022 - 05:45 AM
been a minute since i've played daggerfall.
Via dosbox.
My favorite memory was some bug that had to do with modern file systems and an amulet needed for progressing the game couldn't be picked up if the computer didn't have 3 or more partitions.
Via dosbox.
My favorite memory was some bug that had to do with modern file systems and an amulet needed for progressing the game couldn't be picked up if the computer didn't have 3 or more partitions.
#861 Posted 28 July 2022 - 07:42 PM
MrFlibble, on 17 June 2022 - 11:16 AM, said:
Weapon swinging works quite differently, from my experience the default classes (at least, some of them) are harder to play with this than vanilla DF. I know most regular players don't go for default classes anyway, but I guess new players would pick a default one over making a custom class.
The only kind-of fix is to switch DFU to Morrowind-esque weapon swinging per mouse click, but to me that is basically a step towards being a different game.
I don't believe that other DFU QoL improvements -- if you don't count high resolution and overall improved visuals -- alter or improve gameplay so much that vanilla would seem less playable to new players in comparison. Don't get me wrong, I'm cool with a lot of things in DFU, and especially how the mods enhance and improve the playing experience. But I'm a purist in the sense that I'd like the unaltered original thing to be available as well, alongside any mods and upgrades that the community might have created. So far, DFU does not offer the unaltered original experience, and it makes one wonder if players who've been introduced to DF via DFU would ever want it. Contrast this with EDuke32 vs. DOS DUKE3D.EXE, they are identical gameplay-wise in all aspects. And as far as I can tell, The Force Engine is also identical to DOS Dark Forces in a similar way as Eduke32 is to DOS DUKE3D, even though not being based directly on the source code.
The only kind-of fix is to switch DFU to Morrowind-esque weapon swinging per mouse click, but to me that is basically a step towards being a different game.
I don't believe that other DFU QoL improvements -- if you don't count high resolution and overall improved visuals -- alter or improve gameplay so much that vanilla would seem less playable to new players in comparison. Don't get me wrong, I'm cool with a lot of things in DFU, and especially how the mods enhance and improve the playing experience. But I'm a purist in the sense that I'd like the unaltered original thing to be available as well, alongside any mods and upgrades that the community might have created. So far, DFU does not offer the unaltered original experience, and it makes one wonder if players who've been introduced to DF via DFU would ever want it. Contrast this with EDuke32 vs. DOS DUKE3D.EXE, they are identical gameplay-wise in all aspects. And as far as I can tell, The Force Engine is also identical to DOS Dark Forces in a similar way as Eduke32 is to DOS DUKE3D, even though not being based directly on the source code.
https://www.gog.com/...r_ii_daggerfall
Daggerfall is also free on gog and has been that way for awhile
#862 Posted 29 July 2022 - 09:45 AM
Balls of Steel Forever, on 28 July 2022 - 07:42 PM, said:
https://www.gog.com/...r_ii_daggerfall
Daggerfall is also free on gog and has been that way for awhile
Daggerfall is also free on gog and has been that way for awhile
IIRC for a good while it had only been available as a free bonus with purchase of any Bethesda game. But this does not matter because it's been completely free to download without any game store account straight from BethSoft, from where it spread to fan sites like UESP.net.
If a user does not wish to fiddle with DOSBox and set up the game themselves, DaggerfallSetup is likely the preferred version to use, as it includes the option to install most of the important community patches and fixes too. I'm not even sure if the GOG release is patched to the latest version of the game, but I haven't checked in a while.