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Condemned Criminal Origins now on Steam!  "I noticed it yesterday!"

#1

I don't know if this was known, but Condemned is also on Steam, I just bought it and installed it. All the Human Interface Devices in Device Manager have to be turned off for it to work. Otherwise it runs great.

I'm going through and do not have the taser binded to any key or mouse button, so that way I can't use it. The only way a true gamer goes through Condemned, is without the taser! :(

This post has been edited by Blue Lightning: 02 February 2014 - 01:38 PM

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#2

View PostBlue Lightning, on 02 February 2014 - 01:31 PM, said:

I don't know if this was known, but Condemned is also on Steam, I just bought it and installed it. All the Human Interface Devices in Device Manager have to be turned off for it to work. Otherwise it runs great.

I'm going through and do not have the taser binded to any key or mouse button, so that way I can't use it. The only way a true gamer goes through Condemned is without the taser!
:(

Why make a topic about a game on steam that has been around since years?
1

User is offline   Radar 

  • King of SOVL

#3

Because, just like you, he hunts skilled trolls as a hobby.
0

#4

Well I never knew of it. It looks like Steam is taking everything geez. Anyway Damn, the atmosphere in that games is tops. I'm gifting it to my friend I think tomorrow.

This post has been edited by Blue Lightning: 02 February 2014 - 04:47 PM

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#5

View PostBlue Lightning, on 02 February 2014 - 04:47 PM, said:

Well I never knew of it. It looks like Steam is taking everything geez. Anyway Damn, the atmosphere in that games is tops. I'm gifting it to my friend I think tomorrow.

This game was a great out of the box experience when it came out.
It ran without bugs and without the smallest stutter or problem and it never got any patches ever!
Graphics amazed me because knowing it used F.E.A.R 1's engine I expected it to be shittier since I hadn't heard about the game until I randomly got it one day when it came out.
It was one of the few games that ran perfectly maxed out from day one on my very moderate hardware of back then.
The game was concise, ambiental, well done, good looking and to the point.
This game is one of the most underrated games ever made.
To me it's a platinum game.

This post has been edited by Mr.Deviance: 02 February 2014 - 11:36 PM

0

User is offline   Sangman 

#6

View PostBlue Lightning, on 02 February 2014 - 01:31 PM, said:

The only way a true gamer goes through Condemned, is without the taser! :(


A true gamer only plays FPS games.


All jokes aside that is cool and I will buy that eventually. I have a physical copy but lol physical copies

Also, Condemned > FEAR

This post has been edited by Sangman: 03 February 2014 - 02:42 AM

1

User is offline   Gambini 

#7

View PostSangman, on 03 February 2014 - 02:41 AM, said:

A true gamer only plays FPS games.


The true of mankind.

Quote

Also, Condemned > FEAR


That´s a bit too much. Both are great games but I´d prefer FEAR any day of the week.
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#8

This is an easy one. Condemned = unique. FEAR = the same old "get a gun and shoot". Creepy atmosphere is also best in Condemned.

I played the game years ago, but I didn't know Steam had it. When I bought it in 2008, it cost me 29 bucks from D2D. Then I lost it when I got a new computer. I hope one day Steam get's Condemned: Bloodshot

True gamers play FPS, and with Condemned, true gamers play on hard with taser disabled.

This post has been edited by Blue Lightning: 03 February 2014 - 02:38 PM

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User is offline   Gambini 

#9

FEAR is not the "same old blabla". It´s got one of the most achieved atmospheres and the most intense combats as for today. I really like the realism of Condemned and the way it makes you feel, but I can play FEAR for much longer than it. This comparision is a bit pointless though, those are two different kind of game developed by the same company and at about the same time.
3

User is offline   Bloodshot 

#10

FEAR is the one of maybe two games that ever made me think I could genuinely enjoy cover-based shooting, and even then you could still run and gun.

But it's still one of the best shooters. Everything is just so god damn visceral, and the effects make you feel like the environments are being destroyed
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#11

F.E.A.R is the only fps game that made me feel like choking on wall dust every time I was using a wall as cover and the npc's would shoot and chip parts of it in my face covering the whole screen with wall dust and debree.
There's also no other game made before or after it, that gives me so much satisfaction in shooting various parts of the npc's bodies as they run and see them bend and have sparks fly out of them.
The A.I for that game still amazes me today and the way npc's coordinate themselves as real life swat teams and always manage to take you by surprise, is a pure pc FPS experience that no console kid will ever get to understand.
Another ingredient that makes F.E.A.R so great is the sound effects of every bullet and weapon and different sounding surface that gets hit by bullets combined with that shitload of sparks that fly when bullets hit shit.
Also loved how npcs start waving their arms around as they shoot in all directions when you destabilize them with a few shots.

And how can anybody that truly played F.E.A.R, ever forget the pleasure of quick saving before a nice fight and then attempting to kill all of the enemies in that sector without losing a single health point and getting more and more creative at killing with style, each time you killed them all by reloading the same scene again and again until you felt happy with how you took all of them down.
The pleasure of going in slow mo and hitting a huge group of npcs with a grenade and witness them all turn to gibs in slow motion while staring at that nice pixel shader shockwave effect ahh good times.

I also loved the 10mm HV Penetrator to nail enemies to the wall..
Or the particle weapon that turned enemies into burnt skeletons.
So many fucking fun weapons in that game, I can't even count them all.

This post has been edited by Mr.Deviance: 03 February 2014 - 09:11 PM

6

User is offline   Gambini 

#12

Amen
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#13

View PostGambini, on 03 February 2014 - 09:03 PM, said:

Amen

One problem with that game though. All of the weapon models have looked like shit since day one.
I never liked the weapon models, they felt very low poly and low res and skinny.. small on the screen in some way.
I've played much older 3d model based fps games that had the weapons look much more realistic than they did in fear.
But one thing is clear, they might have looked bad but they performed amazingly real.
0

User is offline   xBRYAN2000x 

  • I need to grow up.

#14

YEAH THIS GAME SUCKS
PLAY PORN AND SEE IF YOU LIKE IT
-4

User is offline   Gambini 

#15

Never thought that about the weapons. For it´s time FEAR had amazingly high resolution textures though, and I loved how your crossair becomes a perfecly sharp cross with perfect accuracy when you look down your sight. Also, whoever looked at the SDK package should agree that all the quality it´s awarded by is not a casual thing. Sounds were recorded at insanely high quality, and there were no less than ten samples for each one. Ambiance sounds are probably hundreds, probably in order to not to be repeated in the whole game. The fine tuning that game has gone through before being released would put on shame all today´s best sellers put togheter.
0

User is offline   LkMax 

#16

Indeed, back in the day I never understood how a game with such amazing graphics and "special effects" had weapons so "meh".
0

#17

View PostGambini, on 03 February 2014 - 02:49 PM, said:

This comparision is a bit pointless though, those are two different kind of game developed by the same company and at about the same time.

Comparison is not pointless at all. Makes for a good debate :(

FEAR...I got it when it came out. I got real bored by the middle of the game. Other than wall dust I didn't see anything outstanding (my opinion of course). I guess I didn't get the wow factor.

With Condemned, the atmosphere alone is a huge wow for me. Just the spooky background music during the levels is enough, not to mention the melee action and awesome assortment of melee weapons available. But everyone is different. For me, I play for the escape of it...so atmosphere is my most important requirement. And then, gameplay action.
0

User is offline   Malgon 

#18

View PostMr.Deviance, on 03 February 2014 - 08:54 PM, said:

F.E.A.R is the only fps game that made me feel like choking on wall dust every time I was using a wall as cover and the npc's would shoot and chip parts of it in my face covering the whole screen with wall dust and debree.
There's also no other game made before or after it, that gives me so much satisfaction in shooting various parts of the npc's bodies as they run and see them bend and have sparks fly out of them.
The A.I for that game still amazes me today and the way npc's coordinate themselves as real life swat teams and always manage to take you by surprise, is a pure pc FPS experience that no console kid will ever get to understand.
Another ingredient that makes F.E.A.R so great is the sound effects of every bullet and weapon and different sounding surface that gets hit by bullets combined with that shitload of sparks that fly when bullets hit shit.
Also loved how npcs start waving their arms around as they shoot in all directions when you destabilize them with a few shots.

And how can anybody that truly played F.E.A.R, ever forget the pleasure of quick saving before a nice fight and then attempting to kill all of the enemies in that sector without losing a single health point and getting more and more creative at killing with style, each time you killed them all by reloading the same scene again and again until you felt happy with how you took all of them down.
The pleasure of going in slow mo and hitting a huge group of npcs with a grenade and witness them all turn to gibs in slow motion while staring at that nice pixel shader shockwave effect ahh good times.

I also loved the 10mm HV Penetrator to nail enemies to the wall..
Or the particle weapon that turned enemies into burnt skeletons.
So many fucking fun weapons in that game, I can't even count them all.


Definitely agree about the weapons in F.E.A.R.. They were all so satisfying to use, and it was great replaying certain encounters over and over again just to see how well you could do it. Used to have heaps of fun facing a stack of enemies with the dual pistols. :D I see a replay of this once I've cleared my backlog of games. :(
0

User is offline   HulkNukem 

#19

Fear had really satisfying fast paced shooting and Condemned had a fun slower paced melee playstyle. I've had both since their releases, and I go back to them at least once a year. Fear gets more fun for me when I can just breeze through levels at break neck speed, clearing out every enemy I encounter in a split second reaction, similar to how I play the original Doom. Fear's dust and huge bullet holes and sparks are an extremely satisfying touch as well, I don't get why more companies don't implement them.
That all said, I would love a new Condemned and Fear, if they played near exactly how the originals did.
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User is offline   Sangman 

#20

F.E.A.R. has great combat and shit but I much preferred the atmosphere of Condemned, I feel like it did the whole "horror" thing much, much better.
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#21

What did you guy's think of Condemned Bloodshot? I never got to play that one.

What are the odds that will get ported and then on Steam? Since I like Criminal Origins so well, I'd love to give Bloodshot it a try! :(

I feel bad for the poor Germans, both Condemned games are banned from Germany due to "extreme violence".

This post has been edited by Blue Lightning: 07 February 2014 - 09:05 AM

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User is offline   Sangman 

#22

View PostBlue Lightning, on 07 February 2014 - 08:54 AM, said:

What did you guy's think of Condemned Bloodshot? I never got to play that one.

What are the odds that will get ported and then on Steam?


Absolutely zero.

But I never got to play it either... would like to though, but I guess I'll have to buy an XBOX to do that :(
0

User is offline   HulkNukem 

#23

View PostBlue Lightning, on 07 February 2014 - 08:54 AM, said:

What did you guy's think of Condemned Bloodshot? I never got to play that one.

What are the odds that will get ported and then on Steam? Since I like Criminal Origins so well, I'd love to give Bloodshot it a try! :(

I feel bad for the poor Germans, both Condemned games are banned from Germany due to "extreme violence".


The combat felt better, you could use your fists if you didn't have a weapon and you could throw melee weapons also. It felt more chaotic in the best sense. I also believe you were able to holster any weapon to carry another one, but that may have been an upgrade (or not in it at all)
The atmosphere of the first one felt better. It felt more grounded in reality, and the SCI like part of it felt more interesting. The last level from Condemned 1, the one in the barns, is more like how Bloodshot is. I didn't like the alternate reality/nightmare type stuff too much, and they were featured heavily in Bloodshot. The multiplayer was damn fun for the brief time people played it.
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