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What are the most controversial opinions you hold about video games?

#331

I consider Duke 64 to be overall the best of the 3 console ports at the time.


I rather enjoy Nitemare 3D and think it made some creative uses out of the Wolfenstein 3D engine.
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User is offline   Stabs 

#332

one of you bastards has the blood source code, i know it, i can smell it

so if you have it msg me i have this cool exe file that does awesome things :blink:
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User is offline   Lunick 

#333

Daedolon does.
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User is offline   Stabs 

#334

he likes cool suspicious exe files
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User is offline   Jimmy 

  • Let's go Brandon!

#335

View Postblitzer, on 19 February 2014 - 04:02 PM, said:

-Warcraft 1 is more fun than Warcraft 2. Plus, Warcraft 2 is insanely hard.

WarCraft 2 is really hard, but I enjoyed it for what it was. The challenge was nice. My only complaint is that the campaign is just way too long for an RTS game. There's only so much you can do in these types of games, and eventually you're just grinding to finish if you can even keep interest up.

View Postblitzer, on 19 February 2014 - 04:02 PM, said:

-I enjoyed the Shadow Warrior demo more than the full version because the BGM (even though it was midi) was more enjoyable, especially Master Leep's Temple. The full version's levels after 4 just bored me.

Shadow Warrior is one of my favourite games, but a lot of the maps were shit. The worst levels in the game were made by Randy Pitchford (oh boy, I'm so fucking surprised) The only maps that were any good with his name attached to it had to be finished by someone else. Sumo Sky Palace was finished/modified by George Broussard. That is the worst level in the entire game. How bad could it have been that George had to finish it? Jesus christ. The true travesty with Shadow Warrior is that Charlie Wiederhold wasn't a level designer.

View Postblitzer, on 19 February 2014 - 04:02 PM, said:

-WWF Warzone and WWF Attitude were horrible games. Ugly models, boring entrances, weird move sets to perform wrestling moves. Though I still think they were innovative in some ways.

I never got to play those, but Wrestlemania 2000 was awesome. The amount of customization at that time was astounding.

This post has been edited by Jimmy: 20 February 2014 - 01:06 PM

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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#336

View PostJimmy, on 20 February 2014 - 01:05 PM, said:

Shadow Warrior is one of my favourite games, but a lot of the maps were shit. The worst levels in the game were made by Randy Pitchford (oh boy, I'm so fucking surprised) The only maps that were any good with his name attached to it had to be finished by someone else. Sumo Sky Palace was finished/modified by George Broussard. That is the worst level in the entire game. How bad could it have been that George had to finish it? Jesus christ. The true travesty with Shadow Warrior is that Charlie Wiederhold wasn't a level designer.


Do you happen to have a list of which levels were designed by whom?
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User is offline   Jimmy 

  • Let's go Brandon!

#337

Here's a list of most of the BUILD games credits. Stephen Cole was a decent enough mapper, but I feel he was spread too thin. That game needed more from Schuler, and having Levelord really would have kicked it up a notch.

This post has been edited by Jimmy: 20 February 2014 - 01:11 PM

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User is offline   blitzer 

#338

Quote

I never got to play those, but Wrestlemania 2000 was awesome. The amount of customization at that time was astounding.


WrestleMania 2000 was great and was succeeded and perfected (within the limits of N64) by WWF No Mercy, one of the greatest.
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User is offline   Hendricks266 

  • Weaponized Autism

  #339

View PostJimmy, on 20 February 2014 - 01:05 PM, said:

The true travesty with Shadow Warrior is that Charlie Wiederhold wasn't a level designer.

He was still at Sunstorm, so... enjoy Wanton Destruction? The airplane level was responsible for him getting hired at 3DR in the first place.
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User is offline   Jimmy 

  • Let's go Brandon!

#340

I know. Its a shame his talent was squandered by 3DR.
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#341

I just saw that airplane level and I have to say, that's freaking awesome.
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User is offline   Alithinos 

#342

View PostComrade Major, on 10 November 2013 - 08:56 AM, said:

Legend of Zelda and Final Fantasy are overrated to the point of those ridiculousness. None of those games deserve the 100/100 ratings they seem to get on fan and gaming websites. JRPGs in general are rated higher than they should be due to extreme otakuness on the Internet.Graphics and engine-wise, Shadow Warrior was superior to Duke Nukem 3D.Team Fortress 2 blows the CoD series out of the water as far as fun FPS multiplayer goes.

Some of the Zelda games were truly awesome. But I will agree that the most modern Zelda games seem to get high scores in reviews only because the reviewers don't want to make Nintendo fanboys angry.
The latest Zelda games are just shells and shadows of the former glory of the series.
And the very first ones I didn't like either,like The Legend of Zelda and Zelda II: Links adventures.
But the SNES/Gameboy/N64 games are awesome,or at least they were for their time.


View Postfuegerstef, on 11 November 2013 - 02:06 AM, said:

- Achievemnts are the worst invention in gaming. They take away developing time for completely useless stuff. That time should have been spent on the gaming experience itself, not implementing some vars that track how often you have been jumping in multiplayer games or so.- No hosted games can ever match the qualtiy of a real dedicated server (outside LAN, of course), no matter what the consoloeros say.- Perks and unlockables are horrible. The pure match score should represent the skill. Everything else just shows who played longest and sometimes even gets better weapons of so for playing longer.Oh, and:- xBRYAN2000x's mods are the best I have ever seen.


Before Microsoft invented these achievements and DLCs with its 360 console,devs used to offer extra content as unlockables. You would unlock extra stuff for playing the game,not for paying even more than the initial game's price.
Personally I thought that unlockables were good. The point of them wasn't to show off to other players that you are better than them,but to offer extra replay value to the games. Note that I'm not talking about Battlefield 3/4 kind of unlockables,that offer you a new weapon that might make you overpowered against other players in multiplayer,but I'm talking about unlockables the way Perfect Dark for N64 did them. That game rewarded the player with a new extra single player mission for completing the game in each different difficulty setting,and an individual 'cheat' for beating each level at less than the time record it had. (speedruning)


View PostKomenja, on 11 November 2013 - 02:19 AM, said:

^^^ Agree with the first three points.Goldeneye 007 for the N64 is overrated.


For a console game it was indeed quite good. Remember it was an era that Half Life existed only on PCs,as also FPS multiplayer.
As a console gamer at that time,I found Goldeneye mind-blowing. It was like the first FPS on consoles that had 3d models instead of sprites,the first FPS that had bullet holes,the first console FPS with split-screen multiplayer etc.
These things were already existing in PC,and were introduced one at a time on that platform,but for the consoles they were all introduced at the same time at one game,that's why Goldeneye became so popular.
Oh and another thing is that its the one of the very few video games based on movie licenses that doesn't suck.

This post has been edited by Alithinos: 03 March 2014 - 03:22 PM

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User is offline   Kathy 

#343

View PostAlithinos, on 03 March 2014 - 03:05 PM, said:

Oh and another thing is that its the only video game based on a movie license that doesn't suck.

That's debatable. Blade Runner, Escape From Butcher Bay, Jedi Knight...
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User is offline   Alithinos 

#344

View PostKathy, on 03 March 2014 - 03:09 PM, said:

That's debatable. Blade Runner, Escape From Butcher Bay, Jedi Knight...

You are right I'm sorry.
I should have worded that better.
Fixed! :blink:

This post has been edited by Alithinos: 03 March 2014 - 03:22 PM

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User is offline   Alithinos 

#345

# I think that Dark Souls is a mediocre game that is way overrated by the fanboys.
# I think that nudity or sex in games is not bad. Why is nudity allowed on comics,movies,tv serials,books,statues,paintings but not video games ?
# I think that Ninetndo should have kept leading the hardware race on consoles like they did with N64.
# I think that Nintendo is awfully introverted and snob company,and that all the fault for lackluster 3rd party support is Nintendo's to blame.
# I think that Nintendo has lost all of its creativity years ago,and keeps rebooting and remaking the same games again and again.
# Since Nintendo can't make consoles as powerful as the rest,and can't have as many games as the rest,I'd gladly see them stop making consoles so I can buy their games from Steam and play them at my PC.
# I think that Microsoft is planning an evil conspiracy to spy on people. What made me think of that ? The early Xbox One announcements.
# I think QTEs are awful as shit,yet I loved them when I first saw them materialized in Sega's Shenmue 15 years ago.
# I think that in these days companies don't release game demos any more because their games are either so shit nobody would buy them if they had play them,or because their games are so short that a demo would consist of a large percentage of the actual game.
# I think that Konami is a bad publisher.
# I think that EA is an evil beast with the goal to kill all good game franchises by buying the licenses of good game franchises,and then turning all games to short shooters or facebook games, full of bugs.
# I think that Ubisoft's only good game is Far Cry 3.
# I think that FPSs have been devolving instead of involving the last years.
# I think that God of War is way overrated.

This post has been edited by Alithinos: 03 March 2014 - 03:43 PM

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User is offline   blitzer 

#346

View PostAlithinos, on 03 March 2014 - 03:41 PM, said:

# I think that EA is an evil beast with the goal to kill all good game franchises by buying the licenses of good game franchises,and then turning all games to short shooters or facebook games, full of bugs.



Definitely agree with you there. Being a long time Command and Conquer fan:
Red Alert 3 was okay, but buggy as hell for me. The Allies' forces were so stupid looking and weird that I never enjoyed playing as them.
Generals was a decent game, but I'll say fan made mods make it 10x better.
CnC3 was all right, but the expansion made the game really unfun. I stopped playing it after a day. The game seemed way too unbalanced and OP when they introduced super units for each side.
CnC4 looked so awful I didn't bother to touch it. No bases!?
I'll also mention the CnC collections they keep rereleasing is a lazy cash in. Most of the games won't work on Win7 without some patch.

View PostAlithinos, on 03 March 2014 - 03:41 PM, said:

# I think that FPSs have been devolving instead of involving the last years.


I like some FPSs today, but there are things I really hate about them:
-Linear gameplay: go here, cut scene, go here, cut scene. The game doesn't want you explore. Just watch the eye candy cut scenes. I'm sure you all know what I'm talking about.
-Carry only 2 weapons. Can't keep your favorite weapon around like the olden days. Is it too much to ask to carry more than 2 weapons? It's game, it's not meant to be ultra "realistic." This many times leads to conveniently placed weapons at times where the campaign needs it and forces you to discard the weapon you enjoyed using.
-Too much emphasis on good graphics.
-Health. You just need to find cover and regenerate like Wolverine. Are health packs and hit points considered too complicated for gamers these days? Or should I say are game makers too lazy to put this in the game?
-Stockpiles of ammo. A lot game these days, you run into a random pile of junk that happens to be ammo replenishing. There's just something lazy about it to me. Older games, I really valued hunting for and coming across cells for my BFG 9000 or Devastator rounds.
-Huge varieties of weapons! Too bad they're all just about same in terms of firepower.....
-I personally enjoyed the aspect of finding and collecting stuff and stockpiling when I played FPSs back in my childhood. Today it's all use and discard.
-Personally, I think there's a little TOO MUCH emphasis on online play. Probably has something to do with preventing piracy and getting people to actually buy the game. That's fine, but when the companies stop supporting older games on servers, you have to buy the new one.
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User is offline   Jimmy 

  • Let's go Brandon!

#347

I think the problem with FPSes right now are technology. Thankfully the industry is getting ready to abandon 32-bit altogether. Only through stronger computers will we ever shake linearity.
1

User is offline   Alan 

  • Hellspawn

#348

View PostAlithinos, on 03 March 2014 - 03:41 PM, said:

# I think that Ninetndo should have kept leading the hardware race on consoles like they did with N64.
# I think that Nintendo is awfully introverted and snob company,and that all the fault for lackluster 3rd party support is Nintendo's to blame.
# I think that Nintendo has lost all of its creativity years ago,and keeps rebooting and remaking the same games again and again.
# Since Nintendo can't make consoles as powerful as the rest,and can't have as many games as the rest,I'd gladly see them stop making consoles so I can buy their games from Steam and play them at my PC.


If Nintendo lead the hardware battle as per the other two companies there would be nothing separating it from the other two, and IMO it would make consoles worthless. If Nintendo goes away and the other consoles continue the same path they've been on the past three generations, the Wii U will have been the last console I ever bought. There is no reason I would ever want to buy a PS4 or an XBone if I can build a good gaming rig for just a little bit more that has access to the same games and even plays them better.
1

User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#349

What differentiates Nintendo is software. They don't need underpowered, gimmicky, shitty hardware. They need good hardware to help them create better software. Your argument is invalid.
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User is offline   Alan 

  • Hellspawn

#350

The gimmick works. My point still stands. There's no reason for me to get either of the other two consoles.
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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#351

Posted Image

You aren't buying the hardware because of the gimmick, you're buying it because you like Nintendo's software.

If they didn't rely on stupid gimmicks, other people would make games for their systems and they wouldn't be in the shit.
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User is offline   Alan 

  • Hellspawn

#352

If there were a console-only game between the three of them I would get it for the Wii U. :blink:
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#353

I have a controversial opinion that will blow peoples socks off (ok probably not) is that i actually like Interceptor's Rise of the Triad. It was everything they said it would be and thats a HD remake of Dark War.

I would like to see a sequel with new gameplay mechanics and a deeper story.
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User is offline   Jimmy 

  • Let's go Brandon!

#354

Shillposting; It's that easy.
2

User is offline   Ronin 

#355

View PostRapture Rising, on 07 March 2014 - 06:43 AM, said:

I have a controversial opinion that will blow peoples socks off (ok probably not) is that i actually like Interceptor's Rise of the Triad. It was everything they said it would be and thats a HD remake of Dark War.

I would like to see a sequel with new gameplay mechanics and a deeper story.

It was released in an unacceptable state, I'm so damn bitter over it that I can't bring myself to give it another shot. I like what they were trying to do, they dropped the ball though, big time.
1

User is offline   Jimmy 

  • Let's go Brandon!

#356

I've only played the most recent updated version, and even with that I find it nigh on unplayable. It feels like a free to play mod that someone gave up on. Playing it on release must have been horrifying.
2

User is offline   Ronin 

#357

It was, honestly the most frustrating game due to broken mechanics that I've ever played. There is a lot of good there, it's just buried beneath all the bumbling faults.

I say that as someone who is usually pretty forgiving about bugs, if they are not excessive I can forget about them.

If it worked correctly it would be pretty good though, I got bored of all the explosive weapons, it just felt like shooting the same gun with slightly different projectiles. Like when your playing one of those modern military games and you find a weapon yay another machine gun.

This post has been edited by Ronan: 07 March 2014 - 02:49 PM

1

#358

Some of these might not even be controversial. Others will send me to the seventh circle of downvote hell.

* All the Quake games are overrated
* Strife is an amazing game
* Shadow Warrior 2013 is superior to the original in many ways, but not all
* Duke Nukem Forever is the biggest pile of shit ever. Period
* Hexen 2 is boring
* Duke Nukem Manhattan Project was the best Duke game
* Postal 2 is a great game
* Metro 2033 is overrated
* Unreal is overrated
* Borderlands is shit
* ROTT 2013, bugs aside, is a great game
* Call of Duty 1 & 2 were the only good games in the series
* Compared to the first Doom, Doom 2 is overrated
* When Doom 3 isn't considered a Doom game, it isn't that bad
* Halo is overrated
* Candy Crush is a fucking cancer
* Brutal Tetris would be the greatest thing ever
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User is offline   Daedolon 

  • Ancient Blood God

#359

View PostAlithinos, on 03 March 2014 - 03:05 PM, said:

Oh and another thing is that its the one of the very few video games based on movie licenses that doesn't suck.


Posted Image
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User is offline   Lunick 

#360

View PostTheZombieKiller, on 08 March 2014 - 11:33 PM, said:

Some of these might not even be controversial. Others will send me to the seventh circle of downvote hell.

* All the Quake games are overrated
* Shadow Warrior 2013 is superior to the original in many ways, but not all
* Duke Nukem Manhattan Project was the best Duke game
* Unreal is overrated
* ROTT 2013, bugs aside, is a great game
* Compared to the first Doom, Doom 2 is overrated


:blink:
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