"?dnPackageMgr_BuildLinearPackages@@YAXHHVdnString@@@Z", "?dnPackageMgr_BuildMegaPackage@@YAXXZ",
Apparently there are some functions for compiling scripts in there as well.
Here are some random things I'm looking at\have found:
editor.int:
[MakeCommandlet] HelpCmd=make HelpOneLiner=Rebuild UnrealScript packages HelpUsage=make [-option...] [parm=value]... HelpParm[0]=Silent HelpDesc[0]=No prompts; assume "yes" to all questions HelpParm[1]=NoBind HelpDesc[1]=Don't force native functions to be bound to DLLs HelpParm[2]=All HelpDesc[2]=Clean rebuild (otherwise rebuild is incremental) HelpParm[3]=Parseonly HelpDesc[3]=Only Parse files, no compilation
[Duke220ConvertCommandlet] HelpCmd=duke220convert HelpOneLiner=Convert DNF 220 packages to current format. HelpUsage=duke220convert srcfile.ext dstfile.ext HelpParm[0]=srcfile.ext HelpDesc[0]=Source (input) packagefile HelpParm[1]=dstfile.ext HelpDesc[1]=Destination (output) packagefile
-TZK