"We Need Better Video Game Publishers"
#1 Posted 17 April 2013 - 04:40 AM
#2 Posted 17 April 2013 - 05:10 PM
Flowers should be left at the gravestones of every great dead 90's developer. Taps should be played for every internal development studio the Sega-Sammy merger killed. A rope should be tied from Satoru Iwata's neck, and he should be hung from a tree so Nintendo can return to their former glory.
It's more than just publishers, we've lost many of our greatest devs, and sadly Nintendo is about to completely blow it. The WiiU's hardware is an even worse fit for current market conditions than the Sega Saturn was nearly twenty years ago.
Think of how many great people have left the industry in search of greener pastures, never to return.
This post has been edited by 486DX2: 17 April 2013 - 05:14 PM
#3 Posted 17 April 2013 - 05:17 PM
#7 Posted 19 April 2013 - 01:38 AM
Quote
Naturally, the money that publishers pour into a project entitles them to have some say. These suggestions can run the gamut of good, bad, and ugly. “When Prey was being developed early on it was actually a Rockstar-label game,” explains Miller. “At the time, Metroid Prime was going to be released, and they had the whole visor thing, and this producer [from Rockstar] said, ‘Well, the visor is going to be a big thing for Metroid, and we should have a visor for Prey.’ And it didn’t fit anything to do with the game at all. So it ended up where we were rejecting all these crazy ideas, and for that reason along with some others, Rockstar ended up dropping the game because we were too hard to work with.”
Quote
project still had its problems. You would
have been forgiven if you’d thought Prey
was cursed. It gave Gerritsen and his
team some nail-biting moments.
“Though I can’t discuss details due to
non-disclosure agreements, I can say
that Human Head worked without a
publishing contract for about 18 months
due to our dispute with our publisher.
That was pretty frightening since Human
Head is an independent studio, and we
were dependent on our milestone
payments to pay for production."
“3D Realms, however, believed in the
game and what we were doing with
development, and they funded us during
that period. This kept the company, and
the project, alive during that period."
#8 Posted 19 April 2013 - 02:37 AM
Kristian Joensen, on 19 April 2013 - 01:38 AM, said:
What's even worse is that Bethesda pulled the same shit with Human Head years later on the sequel. Except this time round it wasn't the direction of the game that was the problem, it was royalty percentages. Greedy bastards. Independent studios have a rough time being treated with even a modicum of respect. Very few studios catch a break like Gearbox did.
This post has been edited by Mr. Tibbs: 19 April 2013 - 02:40 AM
#9 Posted 19 April 2013 - 11:03 AM
Am I absolving Gearbox? No. The truth is we don't know either way and probably never will with evidence of stuff like this. Anything is possible. Publishers and developers will lie seven ways from sunday to make you believe what they want you to believe without you even knowing it. There's no way to know what's true. So instead of trying to blame somebody I'm just not going to not support crappy games or anybody associated with them.
This post has been edited by MusicallyInspired: 19 April 2013 - 11:10 AM
#10 Posted 29 April 2013 - 06:47 PM
This post has been edited by Blue Lightning: 29 April 2013 - 06:47 PM
#11 Posted 29 April 2013 - 06:52 PM
#12 Posted 29 April 2013 - 07:08 PM
Jimmy, on 29 April 2013 - 06:52 PM, said:
Yeah, but they saw enough: 3rd person vehicle sections, linear mapping, no secrets, too many bosses, Duke cant drink water to gain health anymore, to step on shrunken foes the player must press X, Duke picking up turds in toilets, the list goes on.
In other words, they saw a train wreck.
This post has been edited by Blue Lightning: 29 April 2013 - 07:12 PM
#13 Posted 29 April 2013 - 07:10 PM
#14 Posted 29 April 2013 - 07:13 PM
#15 Posted 29 April 2013 - 07:16 PM
Or in heavy metal terms, Duke 3D was Black Sabbath 1, Paranoid and Master of Reality, and DNF was Black Sabbath 4 (although 4 wasnt that bad really, it just wasnt great like the first 3)
This post has been edited by Blue Lightning: 29 April 2013 - 07:23 PM
#16 Posted 29 April 2013 - 08:13 PM
This post has been edited by Hank: 29 April 2013 - 08:15 PM
#17 Posted 30 April 2013 - 05:14 AM
Jimmy, on 29 April 2013 - 07:13 PM, said:
Doesn't matter. Stuff always gets cut. Had they worked without interruption then perhaps it would have been included, but they decided to focus on the other aspects and something eventually got cut. Come on, movies cut scenes all the time for various reasons. Cutting in games doesn't necessary ties with DLC. Besides, DLC was released half a year later, not on day 1.
Blue Lightning, on 29 April 2013 - 07:16 PM, said:
lolwot
#18 Posted 30 April 2013 - 05:27 AM
Blue Lightning, on 29 April 2013 - 07:16 PM, said:
So what are you saying? The next Duke game will be Led Zeppelin IV? My guess is it will skip to Presence.
#19 Posted 30 April 2013 - 12:19 PM
Cathy, on 30 April 2013 - 05:14 AM, said:
Of course stuff gets cut, but not very often for the reason of "Fuck it, we have to release something."
#20 Posted 30 April 2013 - 12:24 PM
Jimmy, on 30 April 2013 - 12:19 PM, said:
But maybe for the reason of "Fuck it, we have to release something after 12 fucking years or we'll have more financial loss".
#21 Posted 30 April 2013 - 02:57 PM
Blue Lightning, on 29 April 2013 - 07:16 PM, said:
Or in heavy metal terms, Duke 3D was Black Sabbath 1, Paranoid and Master of Reality, and DNF was Black Sabbath 4 (although 4 wasnt that bad really, it just wasnt great like the first 3)
How the fuck does comparing DNF to two awesome classic albums help your point?
Black Sabbath's Vol 4 is still one of the best records I've ever heard, and one of Black Sabbath's better albums if you ask me.
#24 Posted 30 April 2013 - 04:56 PM
Besides just imagine Duke4's slogan...... The height of not sucking or Yatta will make you his Bitch.
This post has been edited by ReaperMan: 30 April 2013 - 04:56 PM
#25 Posted 30 April 2013 - 05:00 PM
Radar, on 30 April 2013 - 05:27 AM, said:
Crap, the Presence album was even worse than Led Zepplen III At least Led Zepplen III had ONE half decent song (the Immigrant song)
Sangman, on 30 April 2013 - 02:57 PM, said:
Black Sabbath's Vol 4 is still one of the best records I've ever heard, and one of Black Sabbath's better albums if you ask me.
Wow. Even the song "Snowblind" wasnt very memorable in my opinion, and that was 4's best offering.
This post has been edited by Blue Lightning: 30 April 2013 - 05:55 PM
#26 Posted 30 April 2013 - 07:01 PM
ReaperMan, on 30 April 2013 - 04:56 PM, said:
OK, what is on your mind?
Can you actually use EDuke32 to publish an independent commercial game?
#28 Posted 30 April 2013 - 07:13 PM
ReaperMan, on 30 April 2013 - 07:05 PM, said:
Sorry, I am lost. Still, just in case ....
If we want to make 2D, can we at least use Unity for web based intelligent like game engine, and replace the Duke with just like duke only way better?
#29 Posted 30 April 2013 - 07:19 PM
(I dont even know what the last few posts even mean)
#30 Posted 30 April 2013 - 07:20 PM
Hank, on 30 April 2013 - 07:13 PM, said:
This post has been edited by ReaperMan: 30 April 2013 - 07:22 PM