Duke Nukem 3D: Atomic Edition and Shadow Warrior Complete listed in Steam Database
#692 Posted 04 October 2013 - 02:24 PM
Mr. Tibbs, on 04 October 2013 - 11:46 AM, said:
At first I thought that was Corvus from Heretic with the hood and the claw thingy (reminded me of the Dragon Claw weapon). It's pretty cool.
#693 Posted 04 October 2013 - 02:56 PM
Isn't that the one where he had all the blue clothes on aka the Beta and before?
#695 Posted 05 October 2013 - 10:54 AM
Multiplayer beta is available.
Coop is unplayable due to out of sync.
Coop is unplayable due to out of sync.
This post has been edited by fgsfds: 05 October 2013 - 11:40 AM
#696 Posted 05 October 2013 - 12:10 PM
Lunick, on 04 October 2013 - 02:56 PM, said:
Isn't that the one where he had all the blue clothes on aka the Beta and before?
Yep.
#697 Posted 05 October 2013 - 01:28 PM
the whole thing is messed up. If this really is all they've come up with after such a long time i am really disappointed. I actually had the Atomic Edition but well let's see. Perhaps they will make more than this pre-alpha thingy.
#699 Posted 08 October 2013 - 02:13 PM
That's pretty badass. It looks like he murdered one of the robots from Mortal Kombat and used parts of the body for armor.
#701 Posted 15 October 2013 - 03:12 PM
Lo Wang with hair has to be one of the funniest looking things I've ever seen. It just doesn't work.
#702 Posted 16 October 2013 - 05:11 AM
Higher resolution versions. We will post more soon on Shadow Warrior or General Arcade facebook page.
#703 Posted 16 October 2013 - 05:38 PM
Hairy Wang reminds me of this sad sack of game/mod stealing+rebranding+fakehistory manure...
This post has been edited by leilei: 16 October 2013 - 05:39 PM
#704 Posted 17 October 2013 - 12:56 AM
Elvis has entered the building!
Actually, that turns out to be Gary Acord, who has a website that contains a slightly hilarious 'conversation' with Ken Silverman:
Actually, that turns out to be Gary Acord, who has a website that contains a slightly hilarious 'conversation' with Ken Silverman:
Quote
(I sent Ken Silverman an email and he responded-Gary.)
GARY: Years ago I called you to see about a program to create levels you offered in Ken's Labyrinth Your parents answered the phone, and I never got around to calling you back.
KEN:It's probably for the best. I tend to disappoint people on the phone with my lack of talking skills.
GARY:I always wondered what kind of program you would have sent me that would have enabled me to edit the levels of Ken's Labyrinth.
KEN:I probably wouldn't have sent you anything at the time, and you would have thought I was a mean person. I eventually did release those editing tools in 2005. I put the Ken's Labyrinth Developer's Toolkit here: http://advsys.net/ken/klab.htm#klabkit.
GARY: My website is http://Acordgames.webstarts.com.
KEN: Nice screenshots. It's funny seeing anime in Wolfenstein. It's a shame that you never got into Build.
GARY: I'm always hoping to find a few people to communicate with.
KEN: These days, I've been chatting mostly with other programmers as I've been more interested in developing engines and tools, rather than making games to sell. It looks like you do mostly artwork. That would be a great fit if I ever wanted to work on a commercial game again. If I worked on a game with you, would I have to do all the programming for it? Do you know vector math? If the answers to these questions are both no, then I'm not sure I would want to dedicate that kind of time right now. -Ken S.
GARY: Years ago I called you to see about a program to create levels you offered in Ken's Labyrinth Your parents answered the phone, and I never got around to calling you back.
KEN:It's probably for the best. I tend to disappoint people on the phone with my lack of talking skills.
GARY:I always wondered what kind of program you would have sent me that would have enabled me to edit the levels of Ken's Labyrinth.
KEN:I probably wouldn't have sent you anything at the time, and you would have thought I was a mean person. I eventually did release those editing tools in 2005. I put the Ken's Labyrinth Developer's Toolkit here: http://advsys.net/ken/klab.htm#klabkit.
GARY: My website is http://Acordgames.webstarts.com.
KEN: Nice screenshots. It's funny seeing anime in Wolfenstein. It's a shame that you never got into Build.
GARY: I'm always hoping to find a few people to communicate with.
KEN: These days, I've been chatting mostly with other programmers as I've been more interested in developing engines and tools, rather than making games to sell. It looks like you do mostly artwork. That would be a great fit if I ever wanted to work on a commercial game again. If I worked on a game with you, would I have to do all the programming for it? Do you know vector math? If the answers to these questions are both no, then I'm not sure I would want to dedicate that kind of time right now. -Ken S.
#705 Posted 22 October 2013 - 02:17 PM
#706 Posted 22 October 2013 - 02:27 PM
Cool, I don't bother with the badge stuff on Steam but I've managed to make some money from the cards I've gathered, this'll give me an excuse to replay SW again
#707 Posted 22 October 2013 - 03:28 PM
People pay money for these cards?
I thought that was just the silly hats in TF2...
I thought that was just the silly hats in TF2...
#710 Posted 22 October 2013 - 05:48 PM
Lunick, on 22 October 2013 - 04:31 PM, said:
HMMMMM
It's Hsien-Ko and Chun-Li... FUSED TOGETHER!!!
Similar to this pantsless custom sprite job, just without sleeves and a changed head.
This post has been edited by leilei: 22 October 2013 - 06:05 PM
#711 Posted 23 October 2013 - 01:22 AM
Amazing art for trading cards done by our artist Anton Savinov. You can also check his portfolio at DeviantArt.
All cards
http://imgur.com/a/yN6Ic
All backgrounds
http://imgur.com/a/j5Fwn
All cards
http://imgur.com/a/yN6Ic
All backgrounds
http://imgur.com/a/j5Fwn
#713 Posted 23 October 2013 - 02:12 AM
Hey Termit about Shadow Warrior for iOS, what happened with the update that adds multiple saves, and fixes the broken flags in the 2nd level?
#714 Posted 23 October 2013 - 02:56 AM
Micky C, on 23 October 2013 - 02:12 AM, said:
Hey Termit about Shadow Warrior for iOS, what happened with the update that adds multiple saves, and fixes the broken flags in the 2nd level?
Don't have time for it right now, will do it later.
#715 Posted 23 October 2013 - 03:00 AM
Ah, yes I understand multiplayer for SW Redux and Duke Megaton are the top priority. As long as the iOS port isn't forgotten, I can wait for a while. (Still play it moderately regularly in particularly boring/useless lectures at uni).
#716 Posted 23 October 2013 - 05:13 AM
#717 Posted 24 October 2013 - 03:20 AM
#718 Posted 24 October 2013 - 04:34 PM
James, on 23 October 2013 - 05:13 AM, said:
fuck yeah it's happening
The new No Wang art looks great. Though it'd be nice if Anton could give the goofy pose that SillySoft originally drew a shot. I think it'll fit her personality very well.
#720 Posted 07 November 2013 - 07:09 PM
Devolver Digital publisher weekend on Steam: http://store.steampo...devolverweekend
25 - 85% off to all games including Shadow Warrior, Duke Nukem 3D: Megaton Edition and Shadow Warrior Classic Redux!
25 - 85% off to all games including Shadow Warrior, Duke Nukem 3D: Megaton Edition and Shadow Warrior Classic Redux!
This post has been edited by termit: 07 November 2013 - 07:10 PM