CBP 8: Metropolitan Starlight [RELEASE] "The latest Community Build Project is released."
#31 Posted 30 July 2012 - 06:36 PM
@LeoD, Norvak said he'd work on it next, talk to him
I'd also like to thank Yatta for publishing my news item on the CBP.
#32 Posted 31 July 2012 - 09:26 PM
Micky C, on 30 July 2012 - 06:36 PM, said:
I'd also like to thank Yatta for publishing my news item on the CBP.
You're welcome youngloov!
#33 Posted 01 August 2012 - 07:19 PM
This post has been edited by mikedukerocs: 01 August 2012 - 07:24 PM
#34 Posted 01 August 2012 - 09:04 PM
mikedukerocs, on 01 August 2012 - 07:19 PM, said:
Try the latest eduke, this is the very latest eduke32 and here you can download always the latest version: eduke32 synthesis
Other than that I don't know what your problem could be
#35 Posted 08 August 2012 - 08:34 AM
I haven't bothered reading any other comment about it but all I have to say is that I really enjoyed it a lot : it's quite a unique feel with a lot of nice effects.
The best part of the map is everything related to the futuristic town; sadly the letdown is that quite a few parts of the map feel more like classic Duke and stick out from the rest.
This post has been edited by MetHy: 08 August 2012 - 08:35 AM
#36 Posted 08 August 2012 - 11:58 AM
#37 Posted 08 August 2012 - 03:02 PM
burymeinsmoke, on 08 August 2012 - 11:58 AM, said:
blow up the reactor, find the switch to get out of the multi-colored room (it's not too far from the door you came in), go back to the hub with the spire, and jet pack to the upper town
#38 Posted 08 August 2012 - 05:30 PM
#40 Posted 29 August 2012 - 05:26 PM
The only glitch I got... it happened when I accidentally dived under that slanted section of translucent water, I couldn't get out of there without the aid of DNCLIP.
This post has been edited by CraigFatman: 29 August 2012 - 05:34 PM
#41 Posted 29 August 2012 - 09:35 PM
#42 Posted 29 August 2012 - 10:00 PM
Micky C, on 29 August 2012 - 09:35 PM, said:
Try to dive into the nearby pool while swimming towards the fence blocking twe way to that section... kind of diving between the sectors. Sometimes you get teleported into the blocked area. Maybe an additional water sector afore could fix the problem.
#43 Posted 29 August 2012 - 10:29 PM
#44 Posted 02 September 2012 - 10:09 AM
Wow-what a map! Can't play it yet, only looking through it via mapster - I can see a lot of LTC in this. Many thanks to all that worked on it.
#45 Posted 02 September 2012 - 11:14 AM
I've never seen a map like that, it's a huge creation.
Projects like this keep Duke alive
The only downsize in my personal case is that the map is freezing not far from the end and go back to Windows. I've tried to reload it again and again, the problem occurs each time so I can't go further anymore.
Back in Windows, a message pops up with "too many sprites" (or something like that). I've already downloaded the last 'eduke32' but in vain.
Sad cause I'll never see the end. This work is magnificent and some ideas are fresh.
#46 Posted 02 September 2012 - 02:18 PM
#47 Posted 02 September 2012 - 05:07 PM
Micky C, on 02 September 2012 - 02:18 PM, said:
#49 Posted 07 November 2021 - 01:08 PM
#50 Posted 07 November 2021 - 02:31 PM
Jim, on 07 November 2021 - 01:08 PM, said:
Couldn't find any video either, but I guess I can help you. What's getting you stuck?
#51 Posted 07 November 2021 - 02:50 PM
#52 Posted 07 November 2021 - 03:32 PM
Forge, on 07 November 2021 - 02:50 PM, said:
Weren't you supposed to jump from the windows after pushing the switches?
#53 Posted 07 November 2021 - 04:32 PM
#54 Posted 07 November 2021 - 08:31 PM
Dr.Panico, on 07 November 2021 - 03:32 PM, said:
maybe. probably.
i recall the elevator ride, but i don't remember if the player uses it to leave as well as getting to the love-shack from the 'couples-club'. I thought the 'explosions' opened the door from the bar to the outdoor plaza as well. I'm most likely wrong. Like I said. It's been awhile. I play-tested it to get the bugs out of it, so my sequencing is a bit sketchy, and some stuff changed during the testing phase..
This post has been edited by Forge: 07 November 2021 - 10:36 PM
#55 Posted 11 November 2021 - 12:57 PM
This post has been edited by Sangman: 11 November 2021 - 12:58 PM
#56 Posted 25 December 2021 - 12:12 AM
#57 Posted 25 December 2021 - 07:11 AM
This post has been edited by Forge: 25 December 2021 - 07:12 AM
#58 Posted 25 December 2021 - 10:50 AM
Forge, on 25 December 2021 - 07:11 AM, said:
https://www.dropbox....7099_n.jpg?dl=0
https://www.dropbox....4165_n.jpg?dl=0
https://www.dropbox....4405_n.jpg?dl=0
https://www.dropbox....0146_n.jpg?dl=0
https://www.dropbox....7829_n.jpg?dl=0
https://www.dropbox....6333_n.jpg?dl=0
https://www.dropbox....9254_n.jpg?dl=0
I found these 7, which one am I missing? Thanks!