The Big Cheese, on 01 March 2013 - 03:34 AM, said:
Remember it never worked that fantastic with any of the included eduke32s in the first place ![Posted Image](http://forums.duke4.net/public/style_emoticons/default/tongue.gif)
It's probably indeed best to focus on AMC TC episode 2, plus the multiplayer patch whenever we finally get that working.
![Posted Image](http://forums.duke4.net/public/style_emoticons/default/tongue.gif)
It's probably indeed best to focus on AMC TC episode 2, plus the multiplayer patch whenever we finally get that working.
From what I understand, apart from the whole mess of loadouts and stuff, getting MP back into shape shouldn't be too much work for me since I still coded using the guidelines with the old sync system (not using normal random vars in synced stuff) even whilst multiplayer was removed. I'm going to take a guess and say the only drawback will be that loadouts will probably be based on whoever's running the server (I'm also guessing unlocks too)