Burnett, on 19 January 2013 - 02:30 AM, said:
Either way, there is very little chance it will sell much.
Honestly, to be in the same basket with successful indie games it needs to either try something new or kick it old school as hardcore as they can. I don't see them doing either.
How was successful Hard Reset, btw?
Say "It depends on how much the budget is"
Hard Reset was absolutely not hardcore. From what I gather the levels are incredibly linear, there are regenerating shields, and on top of that, having two morphing guns makes it very difficult to tell what gun you're using, and when you're fighting robots it's much harder to tell what robot uses what attack, as opposed to something like Serious Sam where the enemies typically look very different and you know what you're dealing with.
The ironic thing with ROTT is that if it stays faithful to the original and has a 2 weapon limit, it will be a bit more like modern shooters compared to classic hardcore FPS games like Doom.
Edit: But that's one of the reasons I'm annoyed at the lack of gameplay footage, it's almost impossible to see if the gameplay is truely old school and hard core from the 0.5 second clips they show in the trailers, or whether it's some kind of bastard compromise.
The longer we go without proper footage, the worse it looks for interceptor.