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Weird Shadow Warrior SWP bug

#1

Using latest version SWP - Version 4.3.2 - Revision 331.128 and this is the only way I can get the game to work but I have two weird bugs. Not necessarily game-breaking but certainly annoying and maybe someone can assist me and I've tried googling the problem and I emailed the creator of SWP (as the forum on his site is long dead) and didn't get a response.

First bug: I cannot load a save game. Ever. I can start a game fine, it will autosave and if I die I can pick up where I left off but I cannot load a save. It doesn't crash, it just doesn't load at all but I can still go through the menu.

Second bug: If I die by a missle launcher (either killing myself or a Red Ninja nails me) the game will crash back to desktop.

This post has been edited by Bruno Mattei: 06 May 2012 - 08:03 AM

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User is offline   Mark 

#2

I'm running 4.3.2 SWP version and I do not have either of those bugs. I'm running under Vista.

Does your swplog file show any errors?

This post has been edited by Marked: 06 May 2012 - 08:46 AM

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#3

I'm on Win 7 64 bit.
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#4

 Marked, on 06 May 2012 - 08:42 AM, said:

I'm running 4.3.2 SWP version and I do not have either of those bugs. I'm running under Vista.

Does your swplog file show any errors?


I couldn't find an swplog but I did find an SWP notepad file:

IInitialising Windows DirectX/GDI system interface
OS: Windows 7 (Version 6.1.7600)
Loading OPENGL32.DLL
Initialising DirectDraw...
- Loading DDRAW.DLL
- Enumerating display devices
* Primary Display Driver
- Creating DirectDraw object
- Checking capabilities
Added search path: Music
SHADOW WARRIOR™ Version 1.2
Copyright © 1997 3D Realms Entertainment

SWP - Version 4.3.2 - Revision 331.128
By ProAsm - http://www.proasm.com
Detected registered Grp
Adding Group file: sw.grp
Adding Group file: SWP.grp
Initialising DirectInput...
- Loading DINPUT.DLL
- Creating DirectInput object
- Enumerating attached input devices
* MOUSE: Mouse
* KEYBOARD: Keyboard
* GAMEPAD: 10B
- Creating keyboard device
- Creating mouse device
- Creating joystick device
Joystick has 4 axes, 13 buttons, and 1 hat(s).
Initialising mouse
CONTROL_Startup: Mouse Present
CONTROL_Startup: Joystick Present
RTS file sw.rts was not found
Initialising timer
Initializing CD Music.
mmulti: This machine's IP is 67.251.68.36
Loading sound and graphics...
initcache(): Initialised with 33554432 bytes
Setting video mode 800x600 (32-bpp fullscreen) at 60 hz refreshrate.
Initializing MultiVoc...
- Maximum voices: 32
- Using 2560 byte mixing buffers
Initializing DirectSound...
- Loading DSOUND.DLL
- Creating DirectSound object
- Creating primary buffer
- Setting primary buffer format
Channels: 2
Sample rate: 44100Hz
Sample size: 16 bits
- Creating secondary buffer
- Detected CD Music failed.
- Playing Music : theme.mid
- Loading saved game: game0
- Playing Music : e1l01.mid
Problem saving to: gamex.asv
- Loading saved game: game10
Problem saving to: gamex.asv
Problem saving to: gamex.asv
Problem saving to: gamex.asv
Problem saving to: gamex.asv
Problem saving to: gamex.asv
- Loading saved game: game10
Fatal Signal caught: SIGSEGV. Bailing out.
Uninitialising DirectDraw...
- Releasing DirectDraw object
- Unloading DDRAW.DLL
Uninitialising DirectInput...
- Releasing keyboard device
- Releasing mouse device
- Releasing joystick device
- Releasing DirectInput object
- Unloading DINPUT.DLL
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#5

Anyone?
0

User is offline   Hendricks266 

  • Weaponized Autism

  #6

Do you encounter the same problems with this?

http://forums.duke4....g-with-polymer/
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#7

Tried that and the mouselook was really messed up to the point of being unplayable.
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