I have a couple more suggestions, if that's OK with you guys:
First off, I wanted to say a couple of things about new levels.
- I remember in one of the trailers, there was a portion that showed a level taking place on a speeding train. That would be nice to see in Episode 2.
- Would it be possible (perhaps in later episodes) to have levels in which you visit each character's homeland ? So you could go to Mars as Geoffrey (he already has a couple of weapons from Red Faction
)
or to London as James etc.
- Speaking of which, it would be nice if Geoffrey, Zaxtor and Merlijn also got their own levels later on
- Perhaps a high-speed car chase in one of the levels, if possible to make ?
Now, for the characters. I think that each major character should have a unique ability. Merlijn, Zaxtor and Highwire could use some special abilities. I thought of the following:
- While playing TF2 as Demoman, I thought, maybe Merlijn could have a unique charging ability with the shield. When pressing the Sprint key and the altfire key (while holding a shield) Merlijn could perform a charge and bash the enemy with the shield for extra damage. During the charge, if Merlijn would get hurt by the enemy, he would only take about 10% of the normal damage.
- I don't know if possible, but my idea for Zaxtor's special ability was to be able to use animals (rats or dogs or other) to call to help him during fights to attack or distract the enemy. That, or he could simply trick the enemies somehow to get temporarily on his side and attack other foes.
- As for Highwire, I'm not very sure... How about having a special pair of goggles with X-Ray vision, so he could see through walls ? Or, perhaps he may be able to use a small unmanned vehicle to scout the area ahead for dangers.
- Also, Geoffrey's railgun should be able to shoot through multiple enemies at once if they are lined up well.
Now, for the weapons. I already made some suggestions, but I happen to have a couple more
. So, I will make some suggestions for the characters; of course I understand that not every weapon has a possible model to use, but it's more wishful thinking. I think each character's starting weapon set is very good and should remain unchanged, but it would be nice, if you could select more special weapons for replacement at once, not just one. Well, here goes:
- For
James :
1. Walther P99 (or the Walther PPK, for an added James Bond feel
)
2. Walther MPL sub-machinegun
3. Enfield L85
4. G36
- For
Rusty
1. Colt Python
2. Mateba Autorevolver:
http://en.wikipedia....ba_Autorevolver
3. This one is an odd weapon, but I find it very interesting; it's the Luger P08's predecessor: the Borchardt C-93 pistol:
http://en.wikipedia..../Borchardt_C-93
4. The Chauchat:
http://en.wikipedia.org/wiki/Chauchat
- For
Geoffrey:
1. Fusion Rocket Launcher from Red Faction 1 (sort of a BFG in RF1)
2. TDI Kard
- For
Merlijn:
1. A curved scimitar, perhaps ?
2. One of those Malaysian daggers with ornaments, a kris.
- For
Sang:
1. The Voodoo doll from Blood: It shold work the same way, stabbing the doll in front of an enemy would damage it, else it damages Sang.
2. Bergmann MP 18:
http://guns.wikia.com/wiki/MP_-_18
- For
Highwire:
1. Mauser C96
2. Stechkin APS automatic pistol
3. Vintorez VSS sniper rifle
Well, that's it for now
Have a pleasant evening !