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map bugs auto fix ?

#1

I remember there being a function in mapster32 that automaticly fixed map errors, how do you activate it?
0

User is offline   Micky C 

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#2

Open up the console and type "corruptcheck tryfix" :)
1

#3

View PostMicky C, on 15 March 2012 - 06:09 PM, said:

Open up the console and type "corruptcheck tryfix" :wub:


Thanks that worked. :) (y)
0

User is offline   Hank 

#4

View PostMicky C, on 15 March 2012 - 06:09 PM, said:

Open up the console and type "corruptcheck tryfix" :)

Offtopic, again, BUT, are there any other commands available through the console? Posted Image
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User is offline   Micky C 

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#5

Nothing special I don't think. You can skim through the wiki if you want, but I think they're more or less all for eduke: http://wiki.eduke32....onsole_commands
1

User is offline   Paul B 

#6

View PostMicky C, on 15 March 2012 - 09:57 PM, said:

Nothing special I don't think. You can skim through the wiki if you want, but I think they're more or less all for eduke: http://wiki.eduke32....onsole_commands


Interesting how the command corruptcheck tryfix isn't listed in the console commands on the wiki page. What's with that?
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User is offline   Hank 

#7

View PostPaul B, on 16 March 2012 - 08:19 AM, said:

Interesting how the command corruptcheck tryfix isn't listed in the console commands on the wiki page. What's with that?

the wiki is updated by volunteers! So, you or anyone else can update and help out! Posted Image
0

User is offline   Paul B 

#8

View PostMicky C, on 15 March 2012 - 06:09 PM, said:

Open up the console and type "corruptcheck tryfix" :)



Well as we all know around the forums Micky is a fountain of knowledge when it comes to tweaks and advanced map editing. So i'm going to up vote his post since no one else seems to be.
Thanks Micky!

This post has been edited by Paul B: 16 March 2012 - 03:21 PM

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#9

Keep in mind that it doesn't always fix "bugs", but it think it does. For example, go to the .ZOO map and you will find out that it just finds sectors with sloped ceilings when it doesn't need to be because the ceiling is parallax, so you can't even see it.
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