Micky C, on 10 February 2012 - 06:52 PM, said:
Helixhorned once said that "corruptcheck tryfix" should only be used as a last resort to fix those pink corruption messages if you can't figure out how to do it yourself. It works about 90% of the time but there are some things it just can't fix. But you can still type it in the console any time you want to clear up any of those tiny slope issues. I think "corruptcheck" by itself will print any of them in the console without attempting to fix them.
Ok. Here is an image showing one of my biggest issues, a true fuck up.
[attachment=4405:slopeissues.jpg]
I used mapster 0.4 way back when, and made hardly visible slopes to get very tricky shading effects done. Now somehow the ratio is different, and it looks like shit. Thus if slopes are the cause of getting the error (as per my previous posts), and mapster32 looks for the slopes, I really would like an explanation what it is looking for or what the autocorrect is 'fixing', even if it is just so I know why I have to redo my shadings.