Max Payne 3
#1 Posted 04 October 2011 - 03:56 PM
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Original Post:
Good video.
With Max Payne 3 on the horizon, Remedy's Matias Myllyrinne and Sam Lake take a look back at the influential action shooter series.
#2 Posted 05 October 2011 - 04:37 AM
Except I was disappointed with their Alan Wake which was hyped so much in finnish gaming magazines.
This post has been edited by DN4ever: 05 October 2011 - 04:55 AM
#3 Posted 05 October 2011 - 06:31 AM
MP was one of my favorite action games and it's still fun. Let's see how MP3 will end up being.
#4 Posted 05 October 2011 - 02:08 PM
DN4ever, on 05 October 2011 - 04:37 AM, said:
I'm not, and this is one reason why. Every time something Finnish is noticed abroad, Finns have to start rubbing it in everyone's face. This inferiority complex makes me embarrassed to be a Finn.
This post has been edited by Mikko_Sandt: 05 October 2011 - 02:09 PM
#5 Posted 05 October 2011 - 03:19 PM
Also, Nationalism is always a show of ignorance.
#6 Posted 06 October 2011 - 12:05 PM
Mikko_Sandt, on 05 October 2011 - 02:08 PM, said:
I'm not, and this is one reason why. Every time something Finnish is noticed abroad, Finns have to start rubbing it in everyone's face. This inferiority complex makes me embarrassed to be a Finn.
It's a point of view, but no-one could be proud of anything without rubbing it on anyone's face. That's just how some people think of proud people, bragging of how they're so proud being something or done something. I'm proud for what I am, but definitely not thinking I'm better than anybody else. I understand of what you mean, and I don't like that either how some of us act internationally.
But let's just stay on topic
#7 Posted 20 October 2011 - 06:59 AM
The games were awesome and we have to thank 3D Realms for that too !
I just hope that Rockstar know what she's doing.
#8 Posted 24 October 2011 - 02:06 AM
#10 Posted 18 November 2011 - 09:34 AM
Yatta, on 17 November 2011 - 10:38 PM, said:
That video really makes the game seem like it hasn't gone too far away from its core structure, in my opinion. People still seem to think that Max has just become a fat, balding alcoholic without realising that that comes later on as part of an undercover operation, and they knock the game down because of that even after seeing that video which is just bizzare.
#11 Posted 18 November 2011 - 09:02 PM
Engel220, on 18 November 2011 - 09:34 AM, said:
It's not about Max Payne 3 not tying in with Max Payne 2 but it's more about the problem that some may have with it going in a new direction that seems to radically differ from the style that was featured in the first 2 games.
The character is a human that ages and walks in whatever country he wants but did it really need to be Sao Paolo?
I am not against innovation and fresh environments for a game series but after such a long time since Max Payne 2, why didn't they give the fans a sequel that can identify with their memories of this series?
Why does innovation for sequels always have to mean radical changes, up to the point where a game you liked becomes something you can barely recognize?
Are they taking the game to Sao Paolo because they want to focus on the story more or simply because they just think sunny Sao Paolo is a better location than a dark rainy US city?
How many games do we have that feature locations similar to the ones found in Maxpayne 1 and 2 vs games that feature levels similar to sunny Sao Paolo?
Judging by the video I would say that you start the game in the dark city, where you play max payne 2 style for a short while and after a that, shit hits the fan , he shaves his head and then the entire action moves in the bright sunny Sao Paulo where the game is forced to lose it's noire ambient that was canon to the first 2 games and ends up looking very different from the Max Payne universe that fans are used to.
At first glance, sometimes it even reminds me of like Splinter Cell: Double Agent.
Splinter Cell: Double Agent
Max Payne 3
I sure as hell will play it and can't wait for it, no matter how much it will change, because at least the gameplay seems intact.
I would like it if there are still parts where it keeps it's dark noire, detective novel \ black and white comic book style though.
This post has been edited by Mr.Deviance: 18 November 2011 - 09:26 PM
#12 Posted 19 November 2011 - 04:51 AM
Mr.Deviance, on 18 November 2011 - 09:02 PM, said:
Because there is no night and it never rains in San Paulo...
(SP actually has more rainy days on average that NY).
#13 Posted 20 November 2011 - 06:51 AM
Helel, on 19 November 2011 - 04:51 AM, said:
(SP actually has more rainy days on average that NY).
Precisely. There's a reason for São Paulo being known as "cidade da garoa" (city of drizzle) in Brazil. Also, there's some levels in 'classic' NYC as you can see in the videos. But I agree this change of scenario was unexpected / curious.
#14 Posted 14 December 2011 - 09:07 PM
#15 Posted 10 January 2012 - 03:07 PM
#16 Posted 18 January 2012 - 05:21 PM
#17 Posted 28 January 2012 - 06:09 PM
#18 Posted 28 January 2012 - 11:07 PM
There's no way I'm not getting this.
#19 Posted 29 January 2012 - 04:15 AM
This post has been edited by Engel220: 02 February 2012 - 05:26 AM
#20 Posted 17 February 2012 - 09:32 PM
This is as real looking as you can get for a video game.
This post has been edited by VinsaneOne: 18 February 2012 - 03:38 PM
#21 Posted 12 April 2012 - 05:41 PM
#22 Posted 13 April 2012 - 10:05 AM
Micky C, on 12 April 2012 - 05:41 PM, said:
It's a really good port, i believe these guys also ported GTA III to ios devices, which was also really well done.
It's not exactly the same as the original pc version, some sounds have changed, almost seems like they cut some stuff to save space, but nothing major. Also, the controls need some time to get used to, but thankfully you can change the controls to your own likes.
I just finished chapter 1 and it brought back some great memories, the graphics do look a little up to par by the ipad's standards, which is pretty funny actually.
Anyways back on topic, the first time i saw the trailer of Max Payne 3 it didn't really get me and seemed like another third person shooter, but after the first trailer it looks pretty amazing.
The voice actor of Max Payne is back, bullet time, the great story telling..
The animations are really well done from the looks of it, the gunfights contains bullets flying all around the room and the transition between cutscenes and the gameplay looks very well done.
I recently pre-ordered this baby because it really looks like a Max Payne game.
This post has been edited by themaniacboy: 13 April 2012 - 10:07 AM
#23 Posted 13 April 2012 - 10:11 AM
This post has been edited by Engel220: 13 April 2012 - 10:12 AM
#25 Posted 14 April 2012 - 12:12 AM
Yatta, on 13 April 2012 - 11:54 PM, said:
This game gets better looking every time I see it. Those entrance/exit wounds look amazing, and the whole combat system looks like a massive improvement on what was already a nifty design. Not to mention the smooth animations of weapons and characters.
#26 Posted 14 April 2012 - 02:36 AM
#27 Posted 14 April 2012 - 03:39 AM
That combat system is really looking sweet, especially since they overhauled Max's dives and dodges, and being able to always be on the offense even when lying down after a dive is fantastic. And those classic 'final kill' cams with the variable speed are brilliant.
This post has been edited by Engel220: 14 April 2012 - 03:42 AM
#28 Posted 14 April 2012 - 04:02 AM
#29 Posted 14 April 2012 - 08:41 AM
Martin, on 14 April 2012 - 04:02 AM, said:
I agree, but I would like to see a little bit more balance with some more videos focusing on the game rather than narrating about the tech over the game. They do great work and they are more than deserving of a chance to blow their own trumpet, but I'd just like a smidge more footage of the game where the game itself is on show rather than what makes it tick..