Would you prefer that DNF had not been released?
#1 Posted 19 August 2011 - 03:19 PM
I liked it, as did many, its a messed up game and I like that but I am aware of its many, many flaws. At the end of the day Im glad they released this version rather than not but imagining how great it could be, was far more fun to be honest than the end result.
There is a lot of bitterness post release and I notice many fans who were initially pleased have now taken on a sour note, has the realisation kicked in? Or maybe its the thinking back on the "lies" we were told and the promises that were broken or even the way Gearbox keep keeping modding out of the picture, either way most people seem pretty pissed off, and I guess with good reason.
Is it not great that we got to finally got to play it? Frankenstiens monster that it is.= Rhetorical Question.
This post has been edited by Ripemanewone: 19 August 2011 - 04:22 PM
#2 Posted 19 August 2011 - 03:34 PM
This post has been edited by Mad Max RW: 19 August 2011 - 03:35 PM
#3 Posted 19 August 2011 - 03:56 PM
#5 Posted 19 August 2011 - 04:08 PM
The biggest disappointment are the maps. One of the greatest features of Duke 3D were the levels. Duke Nukem Forever on the other hand is made of complete linear and claustrophobic corridors. There is pratically no open area to explore besides some empty mountain-desert parts. Besides 60% of time is lame puzzle solving instead of fighting.
This post has been edited by Fox: 19 August 2011 - 04:09 PM
#6 Posted 19 August 2011 - 04:32 PM
This post has been edited by MusicallyInspired: 19 August 2011 - 04:34 PM
#7 Posted 19 August 2011 - 04:37 PM
This post has been edited by LkMax: 23 August 2011 - 04:35 AM
#8 Posted 19 August 2011 - 04:37 PM
Fox, on 19 August 2011 - 04:08 PM, said:
The biggest disappointment are the maps. One of the greatest features of Duke 3D were the levels. Duke Nukem Forever on the other hand is made of complete linear and claustrophobic corridors. There is pratically no open area to explore besides some empty mountain-desert parts. Besides 60% of time is lame puzzle solving instead of fighting.
Any Duke game has potential for greatness but the only one that truely achieved greatness was Duke Nukem 3D, even now its unbreakable, its still ahead of its time (thanks to the modding community). But most of the following games are horrible at best, Zero Hour is the only one that put up a fight (before DNF) and it wasnt even a FPS.
So when you think about it, it could have been worse and it could have been better, Schrodingers cat anyone?
In the end we got a fucken weird game that I finished twice and I nearly never finish a FPS twice, maybe the nostalgia for me is really powerful or maybe its a solid game in its own right but like the son of a genius, will never impress compared to his/her father/mother, and in many ways be considered a moron as the Father/mother was so great.
Relativity.
Having said that I completly agree with you on your dissapointment in the level disign department.
#9 Posted 19 August 2011 - 04:51 PM
#10 Posted 19 August 2011 - 04:57 PM
Mikko_Sandt, on 19 August 2011 - 04:51 PM, said:
Ill tell you where that leaves us, Gearbox can either look back to what made Duke 3D great and implement it and if possible (in this age) improve upon it, or try to reinvent Duke and make him conform even more to a new audience and completly alienate the original fans who in fairness are not going to rock their bank account, unfortunatly I fear the latter.
We have already got our ultimate (official) Duke experience and it was 15 years ago. Times have truely changed.
This post has been edited by Ripemanewone: 19 August 2011 - 04:58 PM
#11 Posted 19 August 2011 - 04:58 PM
Ripemanewone, on 19 August 2011 - 04:37 PM, said:
It's called nostalgia, and I tend to disagree that Duke 3D greatness is unbreakable, specially with our current technology capable of breaking technical limits in favour of creativity.
#12 Posted 19 August 2011 - 05:02 PM
LkMax, on 19 August 2011 - 04:58 PM, said:
Yes they could do it but why would they? We are few and modern gamers are many, the Duke 3D style of game is probably dead and has been for a long time. Its all business, desposable products and all that, why make a game that can last for 15 years when people are used to updating (and paying hefty prices for it) games every year or two?
#13 Posted 19 August 2011 - 05:22 PM
I don't believe that Gearbox is really a low life company, I think that under the conditions they did what they could, they had to ignore people and their expectations and such because otherwise it just wouldn't work. I'll get rated down, I'll be verbally abused and other kinds of BS, but I couldn't care less.
#14 Posted 19 August 2011 - 05:43 PM
Spirrwell, on 19 August 2011 - 05:22 PM, said:
I don't believe that Gearbox is really a low life company, I think that under the conditions they did what they could, they had to ignore people and their expectations and such because otherwise it just wouldn't work. I'll get rated down, I'll be verbally abused and other kinds of BS, but I couldn't care less.
Maybe, Gearbox may not be a lowlife company but they are a company, that only goes one way, they dont want to be anyones friend they just want your money. Glad you dont care if you are rated down, because it dont matter, its just a cowards way of having a poke at you with out saying anything. Never rated anyone down, no intention of it either its a pretty pathetic and sheep like concept. Being a wolf I dont like sheep, OMG some randon fag on the net dont like what I said sfw.
This post has been edited by Ripemanewone: 19 August 2011 - 05:46 PM
#15 Posted 19 August 2011 - 06:10 PM
Ripemanewone, on 19 August 2011 - 05:43 PM, said:
Well I rate some people down, especially when people are insulting others or me. Anyway that's off topic. From what I've seen online in Duke Nukem Forever, is that when I kick a person's ass who's level 1 or so, they say that they hate the game, or that I cheat, or whatever. I'm going to start saying "There's a reason I'm now in the 30s on the leaderboard, although I can't think of it right now... you can put it together." It's shit like that, that pisses me off the most, hating the game because you don't know how to play is just stupid.
#16 Posted 19 August 2011 - 07:06 PM
And about accusing you of cheating, have you played Battlefield Bad Company 2? I have the impression the players think they are immortals, because whenever they die it can only means you are using some hacking program. And I am not even such a good player. Anyway, my point is that's it's common whenever you are playing a game online.
Ripemanewone, on 19 August 2011 - 05:43 PM, said:
I think what Gearbox did was simply making advertisements that looked like some friendly and excited talk about how great the game was, but on truth it was merely a sales pitch. That's why a lot of people are pissed off, they fell over some charismatic salesman talk.
This post has been edited by Fox: 19 August 2011 - 07:11 PM
#17 Posted 19 August 2011 - 08:22 PM
#20 Posted 19 August 2011 - 10:09 PM
#21 Posted 19 August 2011 - 10:21 PM
Benjamin Foley, on 19 August 2011 - 10:09 PM, said:
I have a tip for you. EIther don't read these posts or don't visit Duke Nukem forums. Because on Duke Nukem fourms you will find people posting about DNF ... and they all have different opinions about the game. Most people have higher standards when it comes to Duke Nukem games (set by DN3D) and don't like DNF very much.
#22 Posted 19 August 2011 - 11:00 PM
Shit, why didn't they outsource it to someone like Human Head? Prey was at least a solid game.
And I don't think DNF2 will change anything. Most likely it will be just a polished version of DNF with the same attitude towards interactivity and level design.
#23 Posted 19 August 2011 - 11:17 PM
#24 Posted 20 August 2011 - 12:11 AM
fuegerstef, on 19 August 2011 - 10:21 PM, said:
This advice has been very helpful. Thankyou.
#25 Posted 20 August 2011 - 12:15 AM
#26 Posted 20 August 2011 - 12:08 PM
fuegerstef, on 19 August 2011 - 10:21 PM, said:
Why not suggest him to visit your home forums . Can't wait to start cracking away at learning UDK for DNR.
Anyway, despite how many people hate DNF and bash it all day long, I'm sure that the true Duke fans that come from DN3D, would have wanted it released either way, it has great nostalgia value for all the long years, the dry years, the empty years, of waiting for what we hoped to be the greatest game in the world, while getting very little information at times. Sure after the fact people may say that they'd prefer it had never been released, but remember what is was like with the speculation, the imagination of what it could be. All that we hoped for. The best part of the whole story was the waiting, because it was always exciting to speculate, and just when we were about to give up hope, Duke would come back in a new trailer or something and blow us away.
Cheers to Duke Nukem!
#27 Posted 20 August 2011 - 12:21 PM
Spirrwell, on 20 August 2011 - 12:08 PM, said:
I just hoped for it to allow someone to move on and make another DN game. And that's what DNF did. So I'm happy with it.
#28 Posted 20 August 2011 - 12:45 PM
This post has been edited by Tetsuo: 20 August 2011 - 12:46 PM
#29 Posted 20 August 2011 - 01:00 PM
Spirrwell, on 20 August 2011 - 12:08 PM, said:
Because most of the people on the team don't like DNF too much. So it wouldn't be too different there for him.
Tetsuo, on 20 August 2011 - 12:45 PM, said:
This post has been edited by fuegerstef: 20 August 2011 - 01:03 PM
#30 Posted 20 August 2011 - 01:04 PM
I think was great to get the game out, so everybody will see that excessive delaying and "when it's done" arrogance isn't enought to make the game good. Georgy Boy lost here, he screwed everything up and the failure that DNF became will be on his back forever.