Quote
Hey guys, I just thought i'd let you know something i figured out.
How to open the console:
What can you do with the console? Heres one thing i've been playing with:
Type
Within the None tree on the window you'll see a variable called LookActor which will be set at whatever your looking at. So if you were looking at a enemy this field would be set to the enemies class followed by the level name . actor name You can then take that name like this:
its important to note if you leave any of these windows except for the log when the level switches the game will crash
of course this only works on PC, but i'm interested to hear if anyone finds anything. Its kind of upsetting the took out the cheats so maybe this will make up for it.
Theres more commands here: http://unreal.epicga...m/UTConsole.htm but not all of them work, you can see more on the editactor command though
For most unreal engine games if you launch them with -showlog the log will show with the launch of the game, and this works for the demo but i heard it doesnt on the final game.
[editline]27th June 2011[/editline]
Also i should mention that changing some of the variables will cause a crash too (immediately, or not ) so don't be surprised if/when this happens.
How to open the console:
- Find your user.ini file, this will be located in your steam account folder or appdata ( it'd be great for someone to clear this up, as i'm relying on the demo )
- Open it up in notepad and find the line of text saying B= or whatever key you wish to bind console to. to the right of the equals sign type in ShowLog
(example)B=ShowLog
if you change your controls in game this will be cleared - Launch the game and once started press alt+enter to put the game in a window.
- Load up any level (without changing controls in options) and press the B or whatever key you set to ShowLog. ( you must be out of the main menu )
- A window will now popup, this is the log which doubles as a developer console
What can you do with the console? Heres one thing i've been playing with:
Type
editactor class=DukePlayerthis will bring up a editor window with all variables for the player, which you can change such as movement speed, god mode, and other various things.
Within the None tree on the window you'll see a variable called LookActor which will be set at whatever your looking at. So if you were looking at a enemy this field would be set to the enemies class followed by the level name . actor name You can then take that name like this:
class'stripper'level0.stripper___0taking the name of the actor you can then go to console and type in
editactor name=stripper___0
its important to note if you leave any of these windows except for the log when the level switches the game will crash
of course this only works on PC, but i'm interested to hear if anyone finds anything. Its kind of upsetting the took out the cheats so maybe this will make up for it.
Theres more commands here: http://unreal.epicga...m/UTConsole.htm but not all of them work, you can see more on the editactor command though
For most unreal engine games if you launch them with -showlog the log will show with the launch of the game, and this works for the demo but i heard it doesnt on the final game.
[editline]27th June 2011[/editline]
Also i should mention that changing some of the variables will cause a crash too (immediately, or not ) so don't be surprised if/when this happens.

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