Lets rate the game here! "See how we true Duke fans rate the game"
#1 Posted 14 June 2011 - 05:21 PM
It will be interesting to see how we true Duke fans rate the game.
This post has been edited by palan: 14 June 2011 - 05:22 PM
#2 Posted 14 June 2011 - 05:26 PM
#4 Posted 14 June 2011 - 05:57 PM
#5 Posted 14 June 2011 - 06:39 PM
Games fault are too big to ignore.
Bad pacing,extremely linear pathways,scripted events and the 2 weapon and health regen.
Also for those wondering i believe the CoD franchise can go die in a corner because everything i just wrote about the faults in DNF,CoD makes a living out of,
If this looked like a 2011 game i guarantee people would be praising this game like the second coming of christ
#6 Posted 14 June 2011 - 07:09 PM
Where are all the walls and buildings that can be blown apart? Duke3d has tons of shit that was blowing up all over the place.
In DNF you can't even blow up pictures on the walls or potted plants, what the hell is that all about? For years this game
was touted as being one of the most interactive games of all time, Duke Nukem 3D seems more realistic as far as things in the
world that can be blown up.
Another thing that seems a bit off are the sounds. The original game had some seriously kick ass sounds in it... remember the creepy
octabrain sounds? or the hatching slimmer sounds? or the squealing pigcops when you killed them? The weapon sounds were alot
better I thought too. The whole Duke3D game just sounded louder and more in your face than DNF, it seems like they just got lazy or something.
If they would have just remade that whole game level for level with this new graphics engine I think it would have been a much more exciting game.
#7 Posted 14 June 2011 - 09:47 PM
I'm not sorry I bought it, but I'm really hoping there's some free SP dlc later to make up for the quick finish.
Grats to TX for making the credits! Now that you're famous, can I get your autograph?
#8 Posted 14 June 2011 - 10:49 PM
Later edit: Aww and I forgot to mention the 2 weapon system that annoys the living shit out of me.
This post has been edited by Mr.Deviance: 15 June 2011 - 01:25 PM
#9 Posted 14 June 2011 - 11:02 PM
Mr.Deviance, on 14 June 2011 - 10:49 PM, said:
Oh yeah... That reminded me of Quake.
#10 Posted 14 June 2011 - 11:44 PM
Helel, on 14 June 2011 - 11:02 PM, said:
In quake it actually sounded powerful and classic. In DNF it just sounds awkward and rapidly annoying.
#11 Posted 14 June 2011 - 11:54 PM
#12 Posted 15 June 2011 - 12:04 AM
This post has been edited by trackit: 15 June 2011 - 12:28 AM
#13 Posted 15 June 2011 - 12:12 AM
#14 Posted 15 June 2011 - 12:13 AM
Awesomebob, on 14 June 2011 - 09:47 PM, said:
Heheh, thanks. Go buy my overpriced Duke action figure on eBay and I'll sign it before it goes out.
#15 Posted 15 June 2011 - 12:16 AM
TX, on 15 June 2011 - 12:13 AM, said:
In that case we might as well have gotten the game early 2010 when Triptych finished the singleplayer campaign, because if the game were to come out unpolished anyway, at least we could have played it a lot earlier, and with all the cool things like the 3DR Duke model still in there.
#16 Posted 15 June 2011 - 12:26 AM
#17 Posted 15 June 2011 - 01:24 AM
A few things some of us may agree on here. They need to put the developer console back in. Get rid of the two weapon system. And finally a personal request, I'm not big on puzzles, but that's just me.
#18 Posted 15 June 2011 - 05:00 AM
TX, on 15 June 2011 - 12:13 AM, said:
At least you confess it.
TX, on 15 June 2011 - 12:13 AM, said:
That part is the reason why I gave you +1.
Actually they should have released the game on christmas IMO, with a decent work on the game and a perfect date when people are more willing to buy anything.
Micky C, on 15 June 2011 - 12:16 AM, said:
Or this, indeed.
#19 Posted 15 June 2011 - 09:10 AM
This post has been edited by MusicallyInspired: 15 June 2011 - 09:11 AM
#20 Posted 15 June 2011 - 09:44 AM
This post has been edited by Loke: 15 June 2011 - 09:45 AM
#21 Posted 15 June 2011 - 11:00 AM
This post has been edited by NightFright: 15 June 2011 - 11:01 AM
#22 Posted 15 June 2011 - 12:05 PM
8/10
I've got to admit first that I followed this game for it's entire 14 years of development.
However I'd like to point out that I'm also aware that this Build of the game didn't take 14 years to make, it took 5. Remember that DNF was scrapped several times until it's final attempt to make it.
That said, I went on to play the game for the first time with really high expectations, the highest possible. And yes, the game didn't meet them, of course. Nothing can meet such hype and expectation built for over a decade.
Still the game managed to keep me entertained throughout it's entirety and even had me rolling on the floor laughing. The game IS fun. You only need to know that this isn't supposed to be the second coming of Christ. It's a funny enjoyable game.
It has it's flaws, yes. Like the linearity, sometimes empty rooms, and so on. Still, for me, the good out weighed the bad. I'm one of the lucky people that had fun with the game and didn't finish it in disappointment.
I'd like to say thank you to everyone that made this game possible. I sure had a blast playing it and I know I'll keep on trying to find more secrets and references.
Get the game! Don't let the bad reviews discourage you. It's cool to talk trash about Duke Forever on every review, but you don't have to be like that. You have a mind of your own. Try the game, and then make up your own opinion about it. HAVE FUN!
#23 Posted 15 June 2011 - 12:49 PM
from the PC version to the 360 version is night and day. The PC version looking
and playing FAR better than the 360 version. I can see where alot of the negative
reviews are coming from based on the 360 port. Terrible texture pop in and most
seem low res. Controls also seem more floaty using the controller compared to mouse
and keyboard. The load times are noticeably longer on the 360 as well. There's no doubt
the PC version is the one to buy *AND* review.
Multiplayer is fun. Again, the PC multiplayer looks and plays better. The 360 version
has lag issues that can hopefully be solved via patch or something.
For some "reviews" to give the game "0" or a "3" out of 10 is absolute lunacy.
#24 Posted 15 June 2011 - 01:03 PM
kaisersoze, on 15 June 2011 - 12:49 PM, said:
QFT.
Anything under 7 is pushing it, and anything under 5 is just plain unfair.
I think the game is a solid 8.
Were the game--IN ITS CURRENT STATE--to be released sometime in 2004-2007, it would have easily been a 9 or 10.
#25 Posted 15 June 2011 - 01:23 PM
Yatta, on 15 June 2011 - 01:03 PM, said:
Anything under 7 is pushing it, and anything under 5 is just plain unfair.
I think the game is a solid 8.
Were the game--IN ITS CURRENT STATE--to be released sometime in 2004-2007, it would have easily been a 9 or 10.
I'm afraid it would not run on HW which was available at those years...
Anyway I gave it 8 as no mod tools are available but I guess that for most CoD like gamers it will be something like 7...
This post has been edited by Honza: 15 June 2011 - 01:24 PM
#26 Posted 15 June 2011 - 01:27 PM
I have most Halo games and I like Halo but DNF is a better and more enjoyable game than any Halo. When the dust dies down and people are moving on to the next thing to hate, I think I will still be playing DNF every now and then because there is no game out there quite like it, its a unique beast and thats a fact.
I have yet to play the proper pc version, the graphics dont bother me that much they are better than Duke 3Ds so thats enough even though in fairness it looks really nice in some parts like the hive.
This post has been edited by Ripemanewone: 15 June 2011 - 01:34 PM
#28 Posted 15 June 2011 - 04:38 PM
I cant imagine HOW ANYONE COULD HAVE HIGH EXPECTATIONS while starting this game. O mean you must have seen the trailers? The screens? The gameplay videos? THE DEMO?? They were screaming altogether "I AM NOT THE GAME YOU WANTED TO PLAY". Did you notice that the mirror in the first level bathroom is broken? Why? TO prevent us from seeing the laughable and pathetic jump animation. They even didnt make the demo available to everyone - it could jeopardize the sales. And this FAC thing? Yeah, big thanks for the DLC - big head mode that I will eventually unlock by playing the game, pointless ego boost and a bunch of dull t-shirts. Yeah...
Some gags were hillarious, I especially loved the Donkey Kong one and all the Marcus Fenix's lines. Ops, Dylan's, I meant ;D (great voice acting there). Some puzzles were clever and original, but most of them dull, uninspired and frustrating. I hate valve puzzles! THe platforming was mostly downright bad, as the controls werent precise. The driving sections were much better, as they involved lots of jumping THe pacing was crap so was the level design. The weapons were VERY unbalanced (Ripper less effective than the pistol? WTF?), most of them were recycled from D3D, golden deagle was missing and I hated the 2 weapon limit. THe technology is horrid but you all know that.
But most of the shooting was fun, some of the bosses were fun to battle and I loved the humor, although FOrever lacked some powerful one-liner, as balls of steel, or eat shit and die.
#29 Posted 15 June 2011 - 05:02 PM
#30 Posted 15 June 2011 - 08:52 PM
Yatta, on 15 June 2011 - 01:03 PM, said:
It's a subjective matter. And that also depends on the score system itself. 5 our of 10 should be average. And on some sites it means just like that.
Anyway, I loved the game while playing it. It was really fun. But I'm just too biased towards the game. I wonder if I even had the capacity to feel during the play that the game is not awesome. I'm only able to do that now and see flaws in this game. Gameplay flaws that are bothering me.