Duke Nukem Forever multiplayer revealed "and demo is coming VERY soon"
#32 Posted 10 May 2011 - 12:16 PM
#33 Posted 10 May 2011 - 12:30 PM
Mr.Flibble, on 10 May 2011 - 12:16 PM, said:
That would be fantastic. I can't see why they wouldn't leave that option open -- it's proven that allowing fan-created content keeps a buzz alive.
#34 Posted 10 May 2011 - 12:55 PM
So yeah I kinda feel sorry for the Console players.. the multiplayer seems rushed to me. Then again they didn't have alot of time to fix it.
I am more into what the Single Player is about anyways.
If anything it reminds me of the multiplayer for Bioshock 2 and it sucked really badly and would crash constantly when it first came out.
#35 Posted 10 May 2011 - 02:14 PM
#36 Posted 10 May 2011 - 02:23 PM
muskydragon, on 10 May 2011 - 12:55 PM, said:
So yeah I kinda feel sorry for the Console players.. the multiplayer seems rushed to me. Then again they didn't have alot of time to fix it.
I am more into what the Single Player is about anyways.
If anything it reminds me of the multiplayer for Bioshock 2 and it sucked really badly and would crash constantly when it first came out.
What ?
Do you want it to be like Call of Duty ?
This is exactly what i was expecting from a Duke game, old school multiplayer.
I see the customisation as a bonus feature, not something needed like in CoD.
The few times i played Black Ops and MW2 online, i had the thought they were giving advantage to the players that play day and night, the players that are always on top.
It is very unbalanced, in my opinion.
I am glad DNF didn't choose this style.
#37 Posted 10 May 2011 - 06:06 PM
You, on 10 May 2011 - 10:32 AM, said:
#38 Posted 12 May 2011 - 02:34 AM
DN4EVR, on 10 May 2011 - 06:06 PM, said:
According to my TinEye plugin, these guys: http://www.guardian....-one-last-thing
This post has been edited by Fox Mulder: 12 May 2011 - 02:37 AM
#39 Posted 12 May 2011 - 02:51 AM
#40 Posted 12 May 2011 - 09:18 AM
Fox Mulder, on 12 May 2011 - 02:34 AM, said:
TinEye is the shit
#41 Posted 12 May 2011 - 09:03 PM
ferran275, on 12 May 2011 - 09:18 AM, said:
I keep saying that google needs to bring such a service to google images.
Reverse image search is perfect.
#43 Posted 15 May 2011 - 12:30 PM
The multiplayer doesn't look that thrilling, but it's at least got the old school feel in many respects. It'll be fun to play with friends, I'm sure. Plus I'm definatly more into DNF for the single player than anything else.
#44 Posted 15 May 2011 - 01:16 PM
#45 Posted 15 May 2011 - 01:49 PM
DavoX, on 15 May 2011 - 01:16 PM, said:
It's marked as a spoiler. You didn't have to look. Come on now.
#46 Posted 15 May 2011 - 01:52 PM
Geoffrey, on 12 May 2011 - 02:51 AM, said:
I hope you can still jump through the windows for secrets
This post has been edited by Sinisterambo: 15 May 2011 - 01:52 PM
#50 Posted 15 May 2011 - 05:42 PM
This post has been edited by BraveTriforcer: 15 May 2011 - 05:43 PM
#52 Posted 15 May 2011 - 09:37 PM
Betelgeuse, on 15 May 2011 - 08:08 PM, said:
unless what he is holding in this picture is a tripmine or something?
<image>
i have no idea, im just taking random stabs in the dark here
It's a tripmine.
From the look of the Tripmine's .bik file, you can set it to laser, or timed detonation.
This post has been edited by StrikerMan780: 15 May 2011 - 09:39 PM