I have been working in this project for four years it has been cancelled twice! On 2007 after seeing Robi trying to make Yogus (also cancelled as well) I decided to create a game focusing on the boy who would be called Shaw. It was meant to be a DOS game. I created the graphics but I neither coded or made any levels. So I cancelled the project. Then in 2008 I learned about the Build Engine. I tried to use it on Shaw's Nightmare but it was hopeless until I asked for any volenteering programmers. Enventually one called Nuno Marintez came along but when I proposed that the game be sold, he quit. I coded it myself but until in June 2009, I could not make it to work. But in October I started ignoring the project. But for the third time in 2011 I started again.
A tech demo might be available tomorrow. If not, then next week.
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Shaw's Nightmare
#1 Posted 15 April 2011 - 11:32 PM
This post has been edited by m96: 16 April 2011 - 02:02 AM
#4 Posted 23 April 2011 - 06:05 AM
Uhh, it's inconvenient to have to download screenshots just to see them, especially since it's easy to post pictures as attachments on this forum, or you can use an external site to host your photos. I like to use photobucket; it's free, very easy to use, and very flexible (you can post pictures as direct links, clickable thumbnails, full size etc...) http://photobucket.com/
And congratulations for persevering with your project through all these years, that takes solid dedication
(and congratulations on choosing the build engine, it truly is a remarkable engine)
And congratulations for persevering with your project through all these years, that takes solid dedication
(and congratulations on choosing the build engine, it truly is a remarkable engine)
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