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Ubuntu Maverick  "I installed it, but..."

#1

I followed the instructions and added "deb http://apt.duke4.net maverick main" using Synaptic Package Manager to my Resources. It automatically added the "source" for me too so I didn't need to enter it.

Upon installing EDuke32 I got these 3 shortcuts under "Games".

EDuke32
EDuke32 HRP
EDuke32 Polymer HRP

I easily added the following to the .eduke32/autoload directory.

polymer_hrp200.zip
ww_dnsat_music_pack_flac.zip
ww_dnsat_music_pack_flac_aggressive.zip
xxx_pack.zip

After running EDuke32 I can select the "enable autoload folder" and it properly loads everything. However when I select DukePlus from the "Custom game" area it ignores anything in the autoload folder. I don't understand fully why it would do that, your thoughts?

I managed to use Google to find out about the polymer_hrp file and when I opened it I discovered that it pointed to an out-of-date HRP file and so I updated it to read this:

polymer_hrp_file[0]="/autoload/polymer_hrp200.zip"
polymer_hrp_file[1]="/autoload/xxx_pack.zip"
opt_hrp_file[0]="/autoload/ww_dnsat_music_pack_flac.zip"
opt_hrp_file[1]="/autoload/ww_dnsat_music_pack_flac_aggressive.zip"
opt_hrp_mod="DukePlus"

Using this method will work, but I'm still confused why the first one fails.

The issue I'm facing now is getting the War of Attrition mod to run. Even changing DukePlus to attrition and running it does not seem to work correctly. If I try starting any levels randomly I'm kicked back to the menu, it will not work. I've no idea why =/ How can I use it with the HRP + DukePlus?

Finally, does anyone know the commandline I can use in Ubuntu Maverick through terminal that would run EDuke32 + HRP + DukePlus + Attrition bypassing the frontend?

Thanks!

I also like Vavoom as I've recently also gotten that working using GetDeb repository.
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#2

What you do is that you look at the main duke folder, then you copy and paste the eduke32.log so we can see it.
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#3

Here's the log when I try using HRP + DukePlus using the EDuke32's front end, it says it's loading the autoload folder but the HRP is not active, only DukePlus. I noticed it says PR : Your video card driver/combo doesn't support the necessary features! -> PR : Disabling Polymer... however this is wrong because HRP works if I don't select DukePlus?!

EDuke32 2.0.0devel 20100727
Using /home/sam/ for game data
Using /home/sam/.eduke32/ for game data
Initializing SDL system interface (compiled against SDL version 1.2.14, found version 1.2.14)
Using "x11" video driver
Searching for game data...
Using 'duke3d.grp' as main game data file.
Using file 'autoload/polymer_hrp200.zip' as game data.
Using file 'autoload/ww_dnsat_music_pack_flac.zip' as game data.
Using file 'autoload/ww_dnsat_music_pack_flac_aggressive.zip' as game data.
Using file 'autoload/xxx_pack.zip' as game data.
Compiling: EDUKE.CON (36 bytes)
Including: DukePlus/dpcons/DUKEPLUS.CON (433923 bytes)
Using DEF file: dukeplus.def.
Wrote eduke32.cfg
Wrote settings.cfg
Using config file 'DukePlus/dp.cfg'.
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
Including: DukePlus/dpcons/DEFSPLUS.CON (57399 bytes)
Including: DukePlus/dpcons/USERPLUS.CON (59622 bytes)
Including: DukePlus/dpcons/LIGHTS.CON (26078 bytes)
Including: DukePlus/dukebike/DUKEBIKE.CON (88226 bytes)
Including: DukePlus/dpcons/HUDPLUS.CON (69131 bytes)
Including: DukePlus/dpcons/PLAYERPLUS.CON (138745 bytes)
Including: DukePlus/dpcons/MONSTERPLUS.CON (233111 bytes)
Including: DukePlus/dpcons/CIVILIANS.CON (15521 bytes)
Resizing code buffer to 133446*4 bytes
Script compiled in 170ms, 133438*4b, version 1.4+
3166/11264 labels, 767/2048 variables
321 quotes, 46 strings, 40 events, 488 actors
Initialized 24.0M cache
RTS file DUKE.RTS was not found
Initializing OSD...
0 joystick(s) found
Executing "DukePlus/dp_settings.cfg"
Setting video mode 800x600 (32-bpp fullscreen)
OpenGL Information:
Version: 1.4 Mesa 7.11-devel
Vendor: Tungsten Graphics, Inc
Renderer: Mesa DRI IntelĀ® 945GME GEM 20100330 DEVELOPMENT x86/MMX/SSE2
Initializing Polymer subsystem...
PR : Your video card driver/combo doesn't support the necessary features!
PR : Disabling Polymer...
Initializing music...
Initializing sound...
Cache time: 1122ms
E1L1: HOLLYWOOD HOLOCAUST
A SECRET PLACE!

Wrote DukePlus/dp.cfg
Wrote DukePlus/dp_settings.cfg

This post has been edited by Sam DeRenzis: 07 March 2011 - 06:28 PM

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#4

Here's the log when I try running War of Attrition, nothing works except the menu.

EDuke32 2.0.0devel 20100727
Using /home/sam/ for game data
Using /home/sam/.eduke32/ for game data
Initializing SDL system interface (compiled against SDL version 1.2.14, found version 1.2.14)
Using "x11" video driver
Searching for game data...
Using 'duke3d.grp' as main game data file.
Using file 'autoload/polymer_hrp200.zip' as game data.
Using file 'autoload/ww_dnsat_music_pack_flac.zip' as game data.
Using file 'autoload/ww_dnsat_music_pack_flac_aggressive.zip' as game data.
Using file 'autoload/xxx_pack.zip' as game data.
Compiling: EDUKE.CON (37 bytes)
Including: attrition/attcons/ATTGAME.CON (306919 bytes)
Wrote eduke32.cfg
Wrote settings.cfg
Using config file 'attrition/att.cfg'.
Including: attrition/attcons/ATTDEFS.CON (150759 bytes)
Including: attrition/attcons/ATTUSER.CON (42965 bytes)
Including: attrition/attcons/LIGHTS.CON (2591 bytes)
Including: attrition/attcons/ATTHUD.CON (55205 bytes)
Including: attrition/attcons/ATTPLAYER.CON (108029 bytes)
attrition/attcons/ATTPLAYER.CON: In state `kludges':
attrition/attcons/ATTPLAYER.CON:2665: warning: `nullop' found without `else'
Including: attrition/attcons/ATTRAND.CON (23364 bytes)
Including: attrition/attcons/ATTMON.CON (297697 bytes)
attrition/attcons/ATTMON.CON: In state `monsterai':
attrition/attcons/ATTMON.CON:2577: warning: symbol `motionblur' already used for game variable.
attrition/attcons/ATTMON.CON:2818: warning: symbol `motionblur' already used for game variable.
attrition/attcons/ATTMON.CON:2819: warning: symbol `motionblur' already used for game variable.
Including: attrition/attcons/ATTWAR.CON (10200 bytes)
attrition/attcons/ATTWAR.CON: In state `spawnmonster':
attrition/attcons/ATTWAR.CON:164: warning: malformed `else' branch
attrition/attcons/ATTWAR.CON:164: warning: found `else' with no `if'.
attrition/attcons/ATTWAR.CON:164: warning: malformed `else' branch
attrition/attcons/ATTWAR.CON:164: warning: found `else' with no `if'.
attrition/attcons/ATTGAME.CON: In event `EVENT_EGS':
attrition/attcons/ATTGAME.CON:10664: warning: duplicate case ignored.
Found 9 warning(s), 0 error(s).
Resizing code buffer to 110122*4 bytes
Script compiled in 337ms, 110114*4b, version 1.4+
2978/11264 labels, 726/2048 variables
291 quotes, 46 strings, 38 events, 372 actors
Initialized 24.0M cache
Loading 'duke3d.def'
Warning: defined hightile replacement for empty tile 9000. Maybe some tilesXXX.art are not loaded?
Warning: defined hightile replacement for empty tile 9001.
Definitions file 'duke3d.def' loaded.
RTS file DUKE.RTS was not found
Initializing OSD...
0 joystick(s) found
Executing "attrition/att_settings.cfg"
Setting video mode 800x600 (32-bpp fullscreen)
OpenGL Information:
Version: 1.4 Mesa 7.11-devel
Vendor: Tungsten Graphics, Inc
Renderer: Mesa DRI Intel® 945GME GEM 20100330 DEVELOPMENT x86/MMX/SSE2
Cache contains 739408 bytes of garbage data
Initializing Polymer subsystem...
PR : Your video card driver/combo doesn't support the necessary features!
PR : Disabling Polymer...
Initializing music...
Initializing sound...
Load tile 2492: p0-m4-e0 highres/screen/menu/2492_version.png... 420 ms
Load tile 2493: p0-m4-e0 highres/screen/menu/2493.jpg... 172 ms
failure!!!
Load tile 2456: p0-m4-e0 highres/screen/menu/2456.jpg... cached... 395 ms
failure!!!
Load tile 2499: p0-m4-e0 highres/screen/menu/2499.png... cached... 36 ms
failure!!!
Load tile 2503: p0-m4-e0 highres/screen/menu/2503.png... cached... 19 ms
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
Load tile 2817: p0-m4-e0 highres/screen/menu/2817.png... cached... 18 ms
failure!!!
Load tile 2816: p0-m4-e0 highres/screen/menu/2816.png... cached... 9 ms
failure!!!
Load tile 2813: p0-m4-e0 highres/screen/menu/2813.png... cached... 5 ms
failure!!!
Load tile 2457: p0-m4-e0 highres/screen/menu/2457.png... cached... 41 ms
failure!!!
failure!!!
failure!!!
Load tile 2950: p0-m4-e0 highres/screen/fonts/redfont13/2950.png... cached... 8 ms
failure!!!
CONLOGVAR: L=13393 recentmaps (Global) =0
CONLOGVAR: L=13401 C (Global) =0
CONLOGVAR: L=13405 recentmaps2 (Global) =0
CONLOGVAR: L=13413 C (Global) =0
CONLOGVAR: L=13417 recentmaps3 (Global) =0
CONLOGVAR: L=13425 C (Global) =0
failure!!!
Load tile 3281: p0-m4-e0 highres/screen/menu/3281.jpg... cached... 632 ms
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
Map /attmaps/start.map not found!
CONLOGVAR: L=13393 recentmaps (Global) =0
CONLOGVAR: L=13401 C (Global) =0
CONLOGVAR: L=13405 recentmaps2 (Global) =0
CONLOGVAR: L=13413 C (Global) =0
CONLOGVAR: L=13417 recentmaps3 (Global) =0
CONLOGVAR: L=13425 C (Global) =0
Map /attmaps/start.map not found!
CONLOGVAR: L=13393 recentmaps (Global) =0
CONLOGVAR: L=13401 C (Global) =0
CONLOGVAR: L=13405 recentmaps2 (Global) =0
CONLOGVAR: L=13413 C (Global) =0
CONLOGVAR: L=13417 recentmaps3 (Global) =0
CONLOGVAR: L=13425 C (Global) =0
Map /attmaps/start.map not found!
CONLOGVAR: L=13393 recentmaps (Global) =0
CONLOGVAR: L=13401 C (Global) =0
CONLOGVAR: L=13405 recentmaps2 (Global) =0
CONLOGVAR: L=13413 C (Global) =0
CONLOGVAR: L=13417 recentmaps3 (Global) =0
CONLOGVAR: L=13425 C (Global) =0
failure!!!
Map /attmaps/THEYARD_ATT.map not found!
failure!!!
Load tile 2854: p0-m4-e0 highres/screen/fonts/bluefont/2854.png... cached... 15 ms
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!
failure!!!

Wrote attrition/att.cfg
Wrote attrition/att_settings.cfg
Syncing memcache to texcache
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User is online   Player Lin 

#5

Don't use polymer HRP, because...

OpenGL Information:
Version: 1.4 Mesa 7.11-devel
Vendor: Tungsten Graphics, Inc
Renderer: Mesa DRI IntelĀ® 945GME GEM 20100330 DEVELOPMENT x86/MMX/SSE2


So your system cannot run Polymer renderer and eduke32 just shut down it and use polymost renderer instead... so loading polymer HRP files will not works I guess...

(Maybe I'm wrong, but...)
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#6

It looks like you're right! But what confused me was if I ran EDuke32 without any Custom game options it APPEARED to be using the HRP. What I discovered from the log is that it disabled Polymer render but for some reason the HRP files still get read. So yea it's not supported by my graphics card :P I will get the other pack thanks!

This post has been edited by Sam DeRenzis: 08 March 2011 - 11:09 AM

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