I'm not much of a modder (erm, OK pretty much not at all) though I've been thinking of making a sound mod for Duke Nukem 3D (I use eDuke32 if that's relevant information) (and maybe ZDoom aswell... I know this would be the wrong place to post that but if somebody knows how to do so on both games i'd appreciate the info).
I can make the sound files, no problem. What I'd like to know is:
A) I currently have the sound files in .wav format. Is this OK or do they need to be converted ? if so, to what file format (and if there's a special program/tool required, what is it?)

C) Regarding what I just said; is it possible to make it play random sounds from a given choice when one of these actions is triggered ?
More precisely I was thinking of adding some custom taunts into the game, and it'd get annoying if Duke repeated the same one over and over again each time you killed an enemy - if there's a way of setting these sounds to play only X% of the time, and when they do play to choose a random sound file from given set that'd be great.
D) ... if so, how on earth would I go about doing this ?
I'm not sure if I get notified about responses in my inbox so feel free to reply directly to mu e-mail - ibeatgodzilla@gmail.com
Thanks in advance for any help and info you can provide

- Dan